- ServicioPermisos: solicita BT+Location automáticamente con diálogo si denegados - PantallaCrearPartida: modo multi → pide nombre host → permisos → lobby con QR - PantallaUnirse: pide permisos antes de iniciar discovery - ServicioNearby: pararBusqueda() para limpiar discovery sin desconectar - Botón iniciar habilitado en modo multi sin necesidad de 3 jugadores locales - permission_handler añadido como dependencia
460 lines
16 KiB
Dart
460 lines
16 KiB
Dart
import 'package:flutter/material.dart';
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import 'package:farolero/l10n/generated/app_localizations.dart';
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import 'package:provider/provider.dart';
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import '../estado/estado_juego.dart';
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import '../modelos/palabra.dart';
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import '../modelos/partida.dart';
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import '../servicios/servicio_nearby.dart';
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import '../servicios/servicio_permisos.dart';
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import '../tema/tema_app.dart';
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import 'pantalla_lobby_host.dart';
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import 'pantalla_ver_palabra.dart';
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class PantallaCrearPartida extends StatefulWidget {
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const PantallaCrearPartida({super.key});
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@override
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State<PantallaCrearPartida> createState() => _PantallaCrearPartidaState();
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}
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class _PantallaCrearPartidaState extends State<PantallaCrearPartida> {
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bool _modoMultimovil = false;
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String _categoria = 'todas';
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int _numImpostores = 1;
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bool _pistaImpostor = false;
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int? _tiempoDebate;
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final List<String> _jugadores = [];
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final _controladorNombre = TextEditingController();
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final _opcionesTiempo = <int?>[null, 60, 120, 180, 300];
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int get _maxImpostores => (_jugadores.length / 3).floor().clamp(1, 4);
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List<String> _etiquetasTiempo(AppLocalizations l10n) =>
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[l10n.noLimit, l10n.oneMin, l10n.twoMin, l10n.threeMin, l10n.fiveMin];
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void _agregarJugador() {
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final l10n = AppLocalizations.of(context)!;
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final nombre = _controladorNombre.text.trim();
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if (nombre.isEmpty) return;
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if (_jugadores.contains(nombre)) {
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ScaffoldMessenger.of(context).showSnackBar(
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SnackBar(content: Text(l10n.playerAlreadyExists)),
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);
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return;
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}
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if (_jugadores.length >= 20) {
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ScaffoldMessenger.of(context).showSnackBar(
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SnackBar(content: Text(l10n.maxPlayersReached)),
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);
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return;
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}
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setState(() {
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_jugadores.add(nombre);
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_controladorNombre.clear();
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if (_numImpostores > _maxImpostores) {
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_numImpostores = _maxImpostores;
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}
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});
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}
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void _eliminarJugador(int index) {
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setState(() {
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_jugadores.removeAt(index);
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if (_numImpostores > _maxImpostores && _maxImpostores > 0) {
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_numImpostores = _maxImpostores;
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}
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});
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}
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void _iniciarPartida() {
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final l10n = AppLocalizations.of(context)!;
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if (_modoMultimovil) {
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_iniciarPartidaMulti();
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return;
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}
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if (_jugadores.length < 3) {
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ScaffoldMessenger.of(context).showSnackBar(
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SnackBar(content: Text(l10n.minPlayersRequired)),
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);
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return;
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}
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final estado = context.read<EstadoJuego>();
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estado.crearPartida(
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config: ConfigPartida(
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modoMultimovil: false,
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categoria: _categoria,
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numImpostores: _numImpostores,
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pistaImpostor: _pistaImpostor,
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tiempoDebateSegundos: _tiempoDebate,
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),
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nombresJugadores: _jugadores,
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);
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Navigator.pushReplacement(
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context,
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MaterialPageRoute(builder: (_) => const PantallaVerPalabra()),
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);
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}
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Future<void> _iniciarPartidaMulti() async {
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// 1. Pedir permisos automáticamente
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final permisosOk = await ServicioPermisos.solicitarPermisosNearby(context);
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if (!permisosOk) {
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if (mounted) {
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ScaffoldMessenger.of(context).showSnackBar(
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const SnackBar(content: Text('Se necesitan permisos de Bluetooth y ubicación')),
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);
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}
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return;
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}
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// 2. Pedir nombre del host
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final nombre = await _pedirNombreHost();
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if (nombre == null || nombre.trim().isEmpty) return;
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// 3. Iniciar host en Nearby
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if (!mounted) return;
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final nearby = context.read<ServicioNearby>();
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final nombreSala = '${nombre.trim()} - Farolero';
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final ok = await nearby.iniciarHost(nombreSala, nombre.trim());
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if (!ok) {
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if (mounted) {
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ScaffoldMessenger.of(context).showSnackBar(
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const SnackBar(content: Text('No se pudo crear la sala. Verifica Bluetooth.')),
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);
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}
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return;
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}
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// 4. Navegar al lobby con QR
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if (mounted) {
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Navigator.push(
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context,
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MaterialPageRoute(
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builder: (_) => PantallaLobbyHost(
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nombreSala: nombreSala,
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onIniciar: () {
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// Cuando el host toca "Iniciar" con suficientes jugadores
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final estado = context.read<EstadoJuego>();
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final jugadoresMulti = [
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nombre.trim(),
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...nearby.jugadores.map((j) => j.nombre),
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];
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estado.crearPartida(
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config: ConfigPartida(
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modoMultimovil: true,
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categoria: _categoria,
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numImpostores: _numImpostores,
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pistaImpostor: _pistaImpostor,
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tiempoDebateSegundos: _tiempoDebate,
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),
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nombresJugadores: jugadoresMulti,
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);
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// Enviar palabras a cada jugador via Nearby
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final partida = estado.partida!;
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final impostores = <String, bool>{};
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for (int i = 0; i < nearby.jugadores.length; i++) {
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final jugadorNearby = nearby.jugadores[i];
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// El jugador [0] es el host, los de nearby son [1..n]
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final jugadorPartida = partida.jugadores[i + 1];
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impostores[jugadorNearby.endpointId] = jugadorPartida.esImpostor;
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}
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nearby.enviarInicioPartida(
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palabraSecreta: partida.palabraSecreta,
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categoria: _categoria,
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impostores: impostores,
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);
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Navigator.pushReplacement(
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context,
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MaterialPageRoute(builder: (_) => const PantallaVerPalabra()),
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);
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},
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),
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),
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);
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}
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}
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Future<String?> _pedirNombreHost() async {
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final controller = TextEditingController();
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final l10n = AppLocalizations.of(context)!;
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return showDialog<String>(
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context: context,
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builder: (ctx) => AlertDialog(
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title: Text(l10n.yourName),
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content: TextField(
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controller: controller,
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autofocus: true,
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textCapitalization: TextCapitalization.words,
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decoration: InputDecoration(
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hintText: l10n.yourName,
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prefixIcon: const Icon(Icons.person),
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),
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onSubmitted: (v) => Navigator.pop(ctx, v),
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),
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actions: [
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TextButton(
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onPressed: () => Navigator.pop(ctx),
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child: Text(l10n.cancel),
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),
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TextButton(
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onPressed: () => Navigator.pop(ctx, controller.text),
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child: const Text('OK'),
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),
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],
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),
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);
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}
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@override
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void dispose() {
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_controladorNombre.dispose();
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super.dispose();
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}
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@override
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Widget build(BuildContext context) {
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final l10n = AppLocalizations.of(context)!;
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final estado = context.watch<EstadoJuego>();
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final categorias = ['todas', ...?estado.banco?.nombresCategorias];
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final etiquetas = _etiquetasTiempo(l10n);
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return Scaffold(
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appBar: AppBar(title: Text(l10n.createGame)),
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body: SingleChildScrollView(
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padding: const EdgeInsets.all(16),
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child: Column(
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crossAxisAlignment: CrossAxisAlignment.start,
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children: [
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// Modo de juego
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Card(
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child: Padding(
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padding: const EdgeInsets.all(16),
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child: Column(
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crossAxisAlignment: CrossAxisAlignment.start,
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children: [
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Text(l10n.gameMode,
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style: Theme.of(context).textTheme.titleLarge),
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const SizedBox(height: 12),
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SegmentedButton<bool>(
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segments: [
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ButtonSegment(
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value: false,
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label: Text(l10n.singleDevice),
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icon: const Icon(Icons.phone_android),
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),
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ButtonSegment(
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value: true,
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label: Text(l10n.multiDevice),
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icon: const Icon(Icons.devices),
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),
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],
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selected: {_modoMultimovil},
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onSelectionChanged: (valor) {
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setState(() => _modoMultimovil = valor.first);
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},
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),
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],
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),
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),
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),
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const SizedBox(height: 12),
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// Categoría
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Card(
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child: Padding(
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padding: const EdgeInsets.all(16),
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child: Column(
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crossAxisAlignment: CrossAxisAlignment.start,
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children: [
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Text(l10n.category,
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style: Theme.of(context).textTheme.titleLarge),
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const SizedBox(height: 12),
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SizedBox(
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width: double.infinity,
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child: DropdownButtonFormField<String>(
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initialValue: _categoria,
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decoration: const InputDecoration(
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prefixIcon: Icon(Icons.category),
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),
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items: categorias.map((c) {
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return DropdownMenuItem(
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value: c,
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child: Text(BancoPalabras.nombreBonitoCategoria(c, l10n)),
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);
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}).toList(),
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onChanged: (v) => setState(() => _categoria = v!),
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),
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),
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],
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),
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),
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),
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const SizedBox(height: 12),
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// Jugadores
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Card(
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child: Padding(
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padding: const EdgeInsets.all(16),
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child: Column(
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crossAxisAlignment: CrossAxisAlignment.start,
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children: [
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Row(
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mainAxisAlignment: MainAxisAlignment.spaceBetween,
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children: [
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Text(l10n.playersCount(_jugadores.length),
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style: Theme.of(context).textTheme.titleLarge),
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Text(l10n.playersRangeHint,
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style: Theme.of(context).textTheme.bodyMedium),
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],
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),
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const SizedBox(height: 12),
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Row(
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children: [
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Expanded(
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child: TextField(
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controller: _controladorNombre,
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decoration: InputDecoration(
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hintText: l10n.playerNameHint,
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prefixIcon: const Icon(Icons.person_add),
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),
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textCapitalization: TextCapitalization.words,
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onSubmitted: (_) => _agregarJugador(),
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),
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),
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const SizedBox(width: 8),
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IconButton.filled(
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onPressed: _agregarJugador,
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icon: const Icon(Icons.add),
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),
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],
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),
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const SizedBox(height: 8),
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..._jugadores.asMap().entries.map((e) {
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return ListTile(
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leading: CircleAvatar(
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backgroundColor: TemaApp.colorTarjeta,
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child: Text('${e.key + 1}',
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style:
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const TextStyle(color: TemaApp.colorTexto)),
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),
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title: Text(e.value),
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trailing: IconButton(
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icon: const Icon(Icons.close, color: TemaApp.colorAcento),
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onPressed: () => _eliminarJugador(e.key),
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),
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dense: true,
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);
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}),
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],
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),
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),
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),
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const SizedBox(height: 12),
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// Configuración de partida
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Card(
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child: Padding(
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padding: const EdgeInsets.all(16),
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child: Column(
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crossAxisAlignment: CrossAxisAlignment.start,
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children: [
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Text(l10n.configuration,
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style: Theme.of(context).textTheme.titleLarge),
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const SizedBox(height: 12),
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// Número de impostores
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Row(
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mainAxisAlignment: MainAxisAlignment.spaceBetween,
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children: [
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Text(l10n.impostors),
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Row(
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children: [
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IconButton(
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onPressed: _numImpostores > 1
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? () => setState(() => _numImpostores--)
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: null,
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icon: const Icon(Icons.remove_circle_outline),
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),
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Text('$_numImpostores',
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style: Theme.of(context)
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.textTheme
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.titleLarge),
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IconButton(
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onPressed: _numImpostores < _maxImpostores
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? () => setState(() => _numImpostores++)
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: null,
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icon: const Icon(Icons.add_circle_outline),
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),
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],
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),
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],
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),
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// Pista para impostor
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SwitchListTile(
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title: Text(l10n.impostorClue),
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subtitle: Text(l10n.impostorClueDescription),
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value: _pistaImpostor,
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onChanged: (v) =>
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setState(() => _pistaImpostor = v),
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contentPadding: EdgeInsets.zero,
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),
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// Temporizador
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Row(
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mainAxisAlignment: MainAxisAlignment.spaceBetween,
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children: [
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Text(l10n.debateTime),
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DropdownButton<int?>(
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value: _tiempoDebate,
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items: List.generate(
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_opcionesTiempo.length,
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(i) => DropdownMenuItem(
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value: _opcionesTiempo[i],
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child: Text(etiquetas[i]),
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),
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),
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onChanged: (v) =>
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setState(() => _tiempoDebate = v),
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),
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],
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),
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],
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),
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),
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),
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const SizedBox(height: 24),
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// Botón iniciar
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SizedBox(
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width: double.infinity,
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height: 56,
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child: ElevatedButton.icon(
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onPressed: (_modoMultimovil || _jugadores.length >= 3) ? _iniciarPartida : null,
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icon: const Icon(Icons.play_arrow),
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label: Text(l10n.startGame),
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style: ElevatedButton.styleFrom(
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textStyle: const TextStyle(
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fontSize: 18,
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fontWeight: FontWeight.bold,
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),
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),
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),
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),
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const SizedBox(height: 16),
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],
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),
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),
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);
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}
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}
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