Introduce multi-device EQ support allowing each audio output device (built-in speaker, wired, USB, individual Bluetooth by MAC) to have its own equalizer preset, combined with existing per-station presets for a full station×device matrix. - Add DispositivoAudio model and ServicioDispositivoAudio interface - Add Android platform channel (AudioDeviceCallback) for device detection - Add iOS AudioDevicesPlugin (AVAudioSession route tracking) - Extend ServicioEcualizador with device and matrix persistence keys - Implement 4-level resolution: matrix > station > device > global - Add advanced EQ settings section with feature toggle (off by default) - Extend export/import to v3 with backward compatibility - 184 tests passing, zero analyzer issues
18 lines
650 B
Swift
18 lines
650 B
Swift
import Flutter
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import UIKit
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@main
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@objc class AppDelegate: FlutterAppDelegate, FlutterImplicitEngineDelegate {
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override func application(
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_ application: UIApplication,
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didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
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) -> Bool {
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return super.application(application, didFinishLaunchingWithOptions: launchOptions)
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}
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func didInitializeImplicitFlutterEngine(_ engineBridge: FlutterImplicitEngineBridge) {
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GeneratedPluginRegistrant.register(with: engineBridge.pluginRegistry)
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AudioDevicesPlugin.register(with: engineBridge.pluginRegistry.registrar(forPlugin: "AudioDevicesPlugin")!)
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}
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}
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