PantallaAlarmaSonando no longer owns any audio orchestration (fallback player, dB ramp, native handoff confirm, media-volume override/restore): it only calls EstadoAlarmas.finalizarEjecucion/posponerAlarma from Stop/Snooze/back, keeping the single-exit guard, PopScope back=Stop and dismiss semantics intact. The status line now reads directly from the alarm's static config (station name or a neutral label) instead of a live playback/handoff state. PuertoAlarmasAndroid drops confirmarAudioFlutter, forzarVolumenMediaParaAlarma and restaurarVolumenMedia, and app.dart no longer pre-starts a station before pushing the ring screen. This is the Dart half of moving to a single native ring-audio owner (WU1 of 2); the Kotlin service rebuild lands next and keeps this intermediate state shippable with no double audio.
224 lines
8.3 KiB
Dart
224 lines
8.3 KiB
Dart
import 'dart:async';
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import 'package:flutter/material.dart';
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import 'package:flutter/services.dart';
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import 'package:provider/provider.dart';
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import '../estado/estado_alarmas.dart';
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import '../l10n/display_names.dart';
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import '../l10n/gen/app_localizations.dart';
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import '../modelos/alarma_musical.dart';
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import '../tema/pluri_animate.dart';
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import '../tema/pluriwave_theme.dart';
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import '../tema/pluriwave_tokens.dart';
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import '../widgets/pluri_glass_surface.dart';
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import '../widgets/pluri_wave_scaffold.dart';
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class PantallaAlarmaSonando extends StatefulWidget {
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const PantallaAlarmaSonando({super.key, required this.alarma});
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final AlarmaMusical alarma;
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@override
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State<PantallaAlarmaSonando> createState() => _PantallaAlarmaSonandoState();
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}
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class _PantallaAlarmaSonandoState extends State<PantallaAlarmaSonando> {
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/// Single-exit guard: Stop, snooze and the system back gesture all funnel
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/// into the same teardown; whichever lands first wins and the rest no-op,
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/// so a back-press racing a button tap can never run the exit flow twice
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/// (a second _dismissScreen would pop the route UNDER the alarm screen).
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bool _salidaEnCurso = false;
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@override
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void initState() {
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super.initState();
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}
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/// Pure UI: the ring's audio is owned entirely by the native
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/// PluriWaveAlarmService. This screen only reports the outcome to
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/// EstadoAlarmas; it never touches an audio player or a device-volume
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/// channel.
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Future<void> _detener() async {
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if (_salidaEnCurso) return;
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_salidaEnCurso = true;
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final alarmas = context.read<EstadoAlarmas>();
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// Dismiss is run from finally so a failing reschedule/teardown can never
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// leave the ringing screen stuck open (which would also block the next
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// ring via the _alarmaSonandoActiva guard in app.dart).
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try {
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await alarmas.finalizarEjecucion(widget.alarma.id);
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} catch (e) {
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debugPrint('[PluriWave][alarmas] finalizar ejecucion fallo: $e');
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} finally {
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if (mounted) _dismissScreen();
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}
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}
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/// Flutter-first snooze (S2-R1): routes through the canonical
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/// EstadoAlarmas.posponerAlarma, which hides the native notification (same
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/// stop path as dismiss) and re-programs Android.
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Future<void> _posponer(int minutos) async {
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if (_salidaEnCurso) return;
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_salidaEnCurso = true;
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final alarmas = context.read<EstadoAlarmas>();
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// Captured BEFORE dismiss (Design D4): the ringing screen dismisses by
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// design below, so the messenger must outlive it for the failure
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// SnackBar to still be shown.
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final messenger = ScaffoldMessenger.of(context);
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// posponerAlarma no longer throws on a native scheduling failure (it
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// records the failure into EstadoAlarmas.error and always calls
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// notifyListeners instead) — the dismiss-in-finally below is now a
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// structural safety net, not a workaround for an expected throw. The
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// screen still closes either way (dismiss-by-design); the failure is
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// reported to the user via a SnackBar, not silently swallowed.
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try {
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await alarmas.posponerAlarma(widget.alarma, minutos);
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final error = alarmas.error;
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if (error != null) {
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messenger.showSnackBar(SnackBar(content: Text(error)));
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}
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} catch (e) {
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debugPrint('[PluriWave][alarmas] posponer alarma fallo: $e');
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} finally {
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if (mounted) _dismissScreen();
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}
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}
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/// Dismisses the alarm screen safely in both live-app and dead-app states.
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///
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/// When the alarm screen is the root activity (launched via full-screen intent
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/// from a dead app), [Navigator.canPop] returns false and calling
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/// [Navigator.pop] would be a no-op. In that case [SystemNavigator.pop] is
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/// used to call `Activity.finish()` and return to the home screen.
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void _dismissScreen() {
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final navigator = Navigator.of(context);
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if (navigator.canPop()) {
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navigator.pop();
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} else {
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SystemNavigator.pop();
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}
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}
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List<int> _opcionesSnooze() {
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final opciones = <int>{3, 5, 10};
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final propio = widget.alarma.snoozeMinutos;
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if (propio > 0) opciones.add(propio);
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return opciones.toList()..sort();
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}
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@override
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void dispose() {
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super.dispose();
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}
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@override
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Widget build(BuildContext context) {
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final alarma = widget.alarma;
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final l10n = AppLocalizations.of(context);
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final tokens = context.pluriTokens;
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// Cold-GPU note (Design 2.4): PluriGlassSurface uses a BackdropFilter and
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// the first frame after a screen-off FSI wake can stutter. The blur sigma
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// is capped here, and reduced-motion users skip the entry animation
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// entirely via pluriFadeIn.
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return PopScope(
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// System back / predictive back must behave exactly like Stop: a plain
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// route pop would run only dispose(), leaving the native ring audible
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// with no alarm UI left to stop it (the native service is the sole
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// audio owner and is torn down via the same finalizarEjecucion path).
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canPop: false,
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onPopInvokedWithResult: (didPop, _) {
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if (didPop) return;
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unawaited(_detener());
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},
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child: _cuerpo(context, alarma, l10n, tokens),
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);
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}
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Widget _cuerpo(
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BuildContext context,
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AlarmaMusical alarma,
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AppLocalizations l10n,
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PluriWaveTokens tokens,
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) {
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return PluriWaveScaffold(
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body: SafeArea(
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child: Padding(
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padding: const EdgeInsets.all(20),
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child: Center(
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child: PluriGlassSurface(
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borderRadius: BorderRadius.circular(32),
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padding: const EdgeInsets.all(24),
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blurSigma: 10,
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glowColor: tokens.warmCoral.withValues(alpha: 0.35),
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child: Column(
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mainAxisSize: MainAxisSize.min,
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children: [
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Image.asset(
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'assets/icons/alarmas/alarm_music.png',
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width: 128,
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height: 128,
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),
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const SizedBox(height: 16),
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Text(
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_hora(alarma),
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style: Theme.of(context).textTheme.displayMedium?.copyWith(
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fontWeight: FontWeight.w900,
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letterSpacing: -2,
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),
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),
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const SizedBox(height: 8),
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Text(
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localizedAlarmName(l10n, alarma.nombre),
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textAlign: TextAlign.center,
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style: Theme.of(context).textTheme.titleLarge,
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),
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const SizedBox(height: 8),
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// Static status line (Design D8): sourced only from
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// widget.alarma, never from a live audio/player state — the
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// ring's own audio state is owned natively and this screen
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// has no channel back to it.
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Text(
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alarma.emisora != null
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? localizedStationName(l10n, alarma.emisora!.nombre)
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: l10n.alarmRingingNotificationTitle,
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textAlign: TextAlign.center,
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),
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const SizedBox(height: 22),
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Text(
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l10n.snoozeAction,
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style: Theme.of(context).textTheme.labelLarge,
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),
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const SizedBox(height: 8),
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Wrap(
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spacing: 8,
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runSpacing: 8,
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alignment: WrapAlignment.center,
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children: [
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for (final minutos in _opcionesSnooze())
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OutlinedButton.icon(
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onPressed: () => _posponer(minutos),
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icon: const Icon(Icons.snooze_rounded),
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label: Text(l10n.alarmSnoozeOptionLabel(minutos)),
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),
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],
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),
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const SizedBox(height: 14),
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FilledButton.icon(
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onPressed: _detener,
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icon: const Icon(Icons.stop_rounded),
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label: Text(l10n.stopAlarmAction),
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),
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],
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),
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).pluriFadeIn(context),
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),
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),
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),
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);
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}
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}
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String _hora(AlarmaMusical alarma) =>
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'${alarma.hora.toString().padLeft(2, '0')}:${alarma.minuto.toString().padLeft(2, '0')}';
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