3.9 KiB
EQ Custom Presets Specification
Purpose
User-defined preset save/name/list on top of the existing 6 fixed presets, a per-station EQ entry point from the player's tool tray, and a "stations with their own EQ" drill-down. Band count stays 5 — resolved by spike (Engram id 2498), not a pending decision. Traceable to WU13 (Settings screen) and WU14 (player tool tray, shares WU13's editor component).
Requirements
Requirement: Five-Band Equalizer (Regression Guard, First-Class)
The equalizer screen MUST render exactly 5 vertical sliders.
assert(bandas.length == 5) in preset_ecualizador.dart MUST remain
unchanged. Band count is device-reported via just_audio's
AndroidEqualizer (params.bands), not app-chosen; any requirement or
implementation asserting 7 bands is rejected on sight.
Scenario: Ecualizador screen renders 5 sliders
- GIVEN the user opens the Ecualizador settings screen
- WHEN it renders
- THEN exactly 5 vertical sliders are shown, one per band
Scenario: Band-count regression is rejected (edge case)
- GIVEN a future change proposes 7 sliders or a modified
bandas.lengthassert - WHEN that change is reviewed against this requirement
- THEN it fails: 5 is the resolved, binding band count for this change
Requirement: Custom Preset Save
The user MUST be able to save the current 5-band configuration as a new, named custom preset, which then appears alongside the 6 fixed presets in the preset chip row.
Scenario: Saving a custom preset
- GIVEN the user has adjusted the 5 sliders from a fixed preset
- WHEN they choose "Guardar como preset" and enter the name "Mi preset"
- THEN a new preset named "Mi preset" is persisted
- AND it appears in the preset chip row on next render
Requirement: Custom Preset Naming Validates Non-Empty Input
The system MUST reject an empty or whitespace-only preset name without crashing, and MUST NOT persist a preset in that case.
Scenario: Empty name is rejected
- GIVEN the "Guardar como preset" flow is open
- WHEN the user submits an empty name
- THEN a validation message is shown and no preset is saved
Requirement: Per-Station EQ Entry Point From the Player
The player's tool tray MUST expose an "EQ propio" tile that opens a per-station EQ bottom sheet. That sheet MUST reuse the same 5-band editor component used by the Settings Ecualizador screen (not a separate implementation).
Scenario: Opening per-station EQ from the player
- GIVEN a station is currently playing
- WHEN the user taps "EQ propio" in the tool tray
- THEN a bottom sheet opens with 5 sliders bound to that station's resolved preset
- AND changes made there apply through the existing per-station EQ persistence path
Requirement: Stations-With-Own-EQ Drill-Down
The Settings Ecualizador screen MUST expose a row that navigates to a list
of stations that currently have a station-specific preset override,
sourced from the existing presetsPorEmisora map.
Scenario: Drill-down lists exactly the overridden stations
- GIVEN 2 stations have entries in
presetsPorEmisoraand N others do not - WHEN the user opens the drill-down
- THEN exactly those 2 stations are listed
Requirement: Base-vs-Per-Station Explainer Preserved
An info banner distinguishing the base (global/device) EQ from per-station overrides MUST remain visible on the Ecualizador screen.
Scenario: Banner is visible on screen open
- GIVEN the user opens the Ecualizador screen
- WHEN it renders
- THEN the base-vs-per-station explainer banner is visible
Requirement: Active Output Surfaced on the Main Screen
The "Salida activa" (active output device) row MUST be visible on the main Ecualizador screen, not only in the Advanced sub-section.
Scenario: Output row updates on device change
- GIVEN the Ecualizador screen is open
- WHEN the active audio output device changes (e.g. Bluetooth connects)
- THEN the "Salida activa" row updates to reflect the new device