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pluriwave/lib/estado/estado_ecualizador.dart
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fix: corregir ecualizador desincronizado, musica local en Android Auto y bloqueo del paywall
Tres fallos reportados en uso real, con sus causas raiz verificadas en codigo.

1. Ecualizador: el estado no tenia dueño unico

El handler arrancaba con `_ecualizadorActivo = true` a fuego. El valor
persistido solo llegaba por EstadoEcualizador.cargarPersistido(), alcanzable
unicamente desde el arbol de widgets, que un arranque headless de Android Auto
nunca construye. Resultado: el coche reproducia con el EQ forzado a ON mientras
disco e interfaz decian OFF.

Ahora registrarHandler siembra el flag desde disco en todos los motores y
setEcualizadorActivo persiste por su cuenta, asi que un toggle desde el coche o
la notificacion sobrevive sin EstadoEcualizador. _resincronizarConHandler pasa
a ser adopcion pura de interfaz.

Ademas mapearGananciaNativa enviaba 0 dB al punto MEDIO del rango nativo. Con
un getBandLevelRange() asimetrico, un preset plano metia varios dB de boost
real: la causa del "suena muy alto con el boton apagado". Reescrito para
escalar cada lado contra su propio extremo, de modo que 0 dB es siempre 0.

El dispatch de customAction no tenia ningun test. Se extrae decidirToggleEq y
se cubre contra el handler real. El efecto nativo se re-asierta al reactivarse
el reproductor, porque AudioEffect.setEnabled de just_audio es un no-op
mientras la plataforma esta desacoplada.

2. Musica Local no aparecia en el arbol de Android Auto

hayCarpetaConfigurada() consultaba MethodChannel('pluriwave/file_actions'),
registrado solo en MainActivity.configureFlutterEngine. Sin Activity no hay
handler, invokeMethod lanza MissingPluginException y el catch la confundia con
"permiso revocado", omitiendo el nodo. No dependia del entitlement.

La logica SAF sale a packages/pluriwave_file_actions, un paquete plugin local.
El motor headless que crea audio_service ejecuta GeneratedPluginRegistrant en
su constructor, asi que el canal queda registrado en ambos motores. Repuntar el
manifest a una subclase de AudioService no era viable: AudioServicePlugin
enlaza por ComponentName explicito y la app perderia el audio.

EstadoCarpetaLocal de tres valores separa "sin carpeta" de "canal no
disponible"; la raiz decide por la URI persistida y el subarbol muestra un item
explicativo en vez de una carpeta vacia. La invalidacion del arbol cacheado se
dispara al reanudar con el coche ya suscrito; el guardia anterior miraba
View.maybeOf, que bajo runApp siempre existe, por lo que se gastaba en el
arranque headless y no volvia a dispararse.

3. El paywall bloqueaba las compras

restorePurchases() de in_app_purchase_android emite siempre, y con lista vacia
si no hay nada que restaurar. El `if (compras.isEmpty) return;` se la tragaba,
noEncontrada nunca se emitia y la rama que limpia _compraEnCurso estaba muerta
en produccion. Como comprar y restaurar comparten ese flag, un usuario sin
compras que pulsaba restaurar se quedaba sin poder comprar.

Suite completa: 1366 pasan, 2 omitidos. 17 tests nuevos, todos nacidos rojos y
verificados por mutacion. flutter analyze mantiene los 5 avisos preexistentes.
2026-08-31 14:34:49 +02:00

774 lines
30 KiB
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import 'dart:async';
import 'package:flutter/foundation.dart';
import '../modelos/dispositivo_audio.dart';
import '../modelos/preset_ecualizador.dart';
import '../servicios/servicio_audio.dart';
import '../servicios/servicio_dispositivo_audio.dart';
import '../servicios/servicio_ecualizador.dart';
import '../servicios/servicio_presets_personalizados.dart';
/// Equalizer state extracted from `EstadoRadio` (S4-R1).
///
/// Owns the main preset, the per-station preset map, the current (applied)
/// preset and the enabled flag, plus their persistence through
/// [ServicioEcualizador] and their application through [ServicioAudio].
/// Notifies ONLY its own listeners — EQ changes must not rebuild
/// `EstadoRadio` consumers (S4-R1-A, S4-R5).
///
/// Multi-device EQ extension (Phase 5): when [eqMultiDeviceEnabled] is true,
/// resolves the active preset through a 4-level hierarchy:
/// 1. presetsMatriz["stationUuid:deviceId"]
/// 2. presetsEmisoraMap[stationUuid]
/// 3. presetsDispositivo[deviceId]
/// 4. presetPrincipal
///
/// When the toggle is false, resolution falls back to the original 2-level
/// hierarchy (station → global) — zero behavioral change vs. prior releases.
class EstadoEcualizador extends ChangeNotifier {
EstadoEcualizador({
required this.audio,
ServicioEcualizador? servicio,
ServicioDispositivoAudio? dispositivoAudio,
ServicioPresetsPersonalizados? presetsPersonalizadosService,
String? Function()? emisoraActualUuid,
}) : servicio = servicio ?? ServicioEcualizador(),
_presetsPersonalizadosService =
presetsPersonalizadosService ?? ServicioPresetsPersonalizados(),
_dispositivoAudio = dispositivoAudio,
_emisoraActualUuid = emisoraActualUuid ?? (() => null) {
_escucharCambiosEqDesdeHandler();
}
final ServicioAudio audio;
final ServicioEcualizador servicio;
final ServicioDispositivoAudio? _dispositivoAudio;
/// Persistence for user-named custom presets (design ADR-5 hazard box).
/// Deliberately a SEPARATE service/key from [servicio] — see
/// [cargarPresetsPersonalizados] for why its load is not folded into
/// [cargarPersistido].
final ServicioPresetsPersonalizados _presetsPersonalizadosService;
/// Callback into the owner (EstadoRadio) for the currently playing station;
/// keeps this notifier free of any station-list coupling.
final String? Function() _emisoraActualUuid;
final Map<String, PresetEcualizador> _presetsEmisoraMap = {};
/// Per-device presets: deviceId → PresetEcualizador.
final Map<String, PresetEcualizador> _presetsDispositivo = {};
/// Matrix presets: "stationUuid:deviceId" → PresetEcualizador.
final Map<String, PresetEcualizador> _presetsMatriz = {};
/// Custom display names for devices: deviceId → custom name.
final Map<String, String> _nombresDispositivos = {};
/// Last-seen platform (Bluetooth/productName) name per deviceId.
///
/// In-memory only (bt-device-identity ADR-4) — NOT persisted. Devices
/// re-report their name on every enumeration, so this cache self-heals
/// every session without needing a SharedPreferences key or migration.
final Map<String, String> _nombresPlataforma = {};
/// User-named custom presets (WU13). Loaded explicitly via
/// [cargarPresetsPersonalizados], not as part of [cargarPersistido] —
/// see that method's doc for why.
List<PresetEcualizador> _presetsPersonalizados = [];
PresetEcualizador _presetPrincipal = PresetEcualizador.flat;
PresetEcualizador _presetActual = PresetEcualizador.flat;
bool _activo = true;
bool _eqMultiDeviceEnabled = false;
String? _dispositivoActualId;
StreamSubscription<DispositivoAudio>? _deviceSub;
Future<void>? _refrescoEnCurso;
/// Catches a car/notification-initiated EQ change that bypasses this
/// class entirely (eq-sync-superficies): `accionEqToggle` calls
/// `PluriWaveAudioHandler.setEcualizadorActivo` directly, and
/// `seleccionarPresetEqPorMediaId` calls `aplicarPreset` directly — both
/// mutate ONLY the handler's own `_ecualizadorActivo`/`_presetActual`
/// fields, never [audio]'s owner ([EstadoEcualizador]). Mirrors the exact
/// shape `EstadoRadio._escucharErroresReproduccion` already uses for the
/// equivalent `playFromMediaId` gap: on every [ServicioAudio.estadoStream]
/// tick (which the handler already re-emits on any EQ change via
/// `_actualizarControlesEq()`, regardless of who triggered it), compare
/// the handler's current EQ state against our cached copy and adopt it on
/// divergence.
///
/// Since eq-estado-unico this is a DISPLAY concern only. The handler owns
/// the flag and persists it itself, so this subscription no longer closes
/// a persistence gap — it just keeps the phone's toggle showing what the
/// engine is really doing. It also cannot be the fix on its own: it exists
/// only while an [EstadoEcualizador] does, and the headless Android Auto
/// engine that produced the bug report never builds one.
StreamSubscription<EstadoReproduccion>? _suscripcionEstadoAudioEq;
PresetEcualizador get presetActual => _presetActual;
PresetEcualizador get presetPrincipal => _presetPrincipal;
bool get activo => _activo;
bool get disponible => audio.ecualizadorDisponible;
bool get eqMultiDeviceEnabled => _eqMultiDeviceEnabled;
String? get dispositivoActualId => _dispositivoActualId;
Map<String, String> get nombresDispositivos =>
Map.unmodifiable(_nombresDispositivos);
Map<String, PresetEcualizador> get presetsPorEmisora =>
Map.unmodifiable(_presetsEmisoraMap);
Map<String, PresetEcualizador> get presetsDispositivo =>
Map.unmodifiable(_presetsDispositivo);
Map<String, PresetEcualizador> get presetsMatriz =>
Map.unmodifiable(_presetsMatriz);
List<PresetEcualizador> get presetsPersonalizados =>
List.unmodifiable(_presetsPersonalizados);
bool get emisoraActualTienePresetPropio {
final uuid = _emisoraActualUuid();
if (uuid == null) return false;
return tienePresetPorEmisora(uuid);
}
bool tienePresetPorEmisora(String uuid) =>
_presetsEmisoraMap.containsKey(uuid);
PresetEcualizador? presetPorEmisora(String uuid) => _presetsEmisoraMap[uuid];
PresetEcualizador presetParaEmisora(String uuid) =>
_presetsEmisoraMap[uuid] ?? _presetPrincipal;
/// 4-level resolution hierarchy (ADR-4, spec requirement).
///
/// When [eqMultiDeviceEnabled] is false, falls back to 2-level (station → global).
PresetEcualizador presetEfectivo({
required String stationUuid,
required String deviceId,
}) {
if (!_eqMultiDeviceEnabled) {
// Original 2-level behavior: station → global.
return _presetsEmisoraMap[stationUuid] ?? _presetPrincipal;
}
// Level 1: station × device matrix.
final matrizKey = '$stationUuid:$deviceId';
if (_presetsMatriz.containsKey(matrizKey)) {
return _presetsMatriz[matrizKey]!;
}
// Level 2: station-only.
if (_presetsEmisoraMap.containsKey(stationUuid)) {
return _presetsEmisoraMap[stationUuid]!;
}
// Level 3: device-only.
if (_presetsDispositivo.containsKey(deviceId)) {
return _presetsDispositivo[deviceId]!;
}
// Level 4: global fallback.
return _presetPrincipal;
}
/// Resolves the effective preset for the current station and device.
PresetEcualizador _resolverPresetActivo() {
final uuid = _emisoraActualUuid();
if (!_eqMultiDeviceEnabled) {
return uuid != null
? (_presetsEmisoraMap[uuid] ?? _presetPrincipal)
: _presetPrincipal;
}
final deviceId = _dispositivoActualId;
if (uuid == null || deviceId == null) {
return _presetPrincipal;
}
return presetEfectivo(stationUuid: uuid, deviceId: deviceId);
}
/// Loads the persisted EQ configuration and applies it to the audio engine.
Future<void> cargarPersistido() async {
try {
final config = await servicio.cargar();
_presetPrincipal = config.principal;
_activo = config.activo;
_eqMultiDeviceEnabled = config.eqMultiDeviceEnabled;
_presetsEmisoraMap
..clear()
..addAll(config.porEmisora);
_presetsDispositivo
..clear()
..addAll(config.presetsDispositivo);
_presetsMatriz
..clear()
..addAll(config.presetsMatriz);
_nombresDispositivos
..clear()
..addAll(config.nombresDispositivos);
// Resolve active preset and apply it.
_presetActual = _resolverPresetActivo();
await audio.setEcualizadorActivo(_activo);
await audio.aplicarPreset(_presetActual);
// Subscribe to device changes only when toggle is on.
_configurarSuscripcionDispositivo();
// Seed current device immediately so presets resolve before first event.
if (_eqMultiDeviceEnabled) {
await _sembrarNombresEmparejados();
await _sembrarDispositivoActual();
}
} catch (_) {
_presetPrincipal = PresetEcualizador.flat;
_presetActual = PresetEcualizador.flat;
_activo = true;
_eqMultiDeviceEnabled = false;
_presetsEmisoraMap.clear();
_presetsDispositivo.clear();
_presetsMatriz.clear();
_nombresDispositivos.clear();
}
}
/// Fills [_nombresPlataforma] from the system's paired-device list.
///
/// A Bluetooth device only reports its own name while it is connected, so
/// without this a device the user never renamed shows its raw id whenever it
/// is switched off — which is most of the time. The bond list is the system's
/// own record and survives disconnection.
///
/// Seeded BEFORE [_sembrarDispositivoActual] so a live enumeration name (the
/// fresher of the two) overwrites the paired one rather than the reverse.
/// Never throws: a device with no resolvable name just falls back to its id.
Future<void> _sembrarNombresEmparejados() async {
final svc = _dispositivoAudio;
if (svc == null) return;
try {
final emparejados = await svc.obtenerNombresEmparejados();
for (final entry in emparejados.entries) {
if (entry.value.isEmpty) continue;
_nombresPlataforma['bt_a2dp:${entry.key}'] = entry.value;
}
} catch (_) {
// Permission denied or no adapter: keep whatever names we already have.
}
}
/// Queries the current device and seeds [_dispositivoActualId] without
/// waiting for a stream event. Falls back to `'builtin_speaker'` on error.
Future<void> _sembrarDispositivoActual() async {
final svc = _dispositivoAudio;
if (svc == null) return;
try {
final dispositivo = await svc.obtenerDispositivoActual();
await _onDispositivoCambiado(dispositivo);
} catch (_) {
_dispositivoActualId = 'builtin_speaker';
}
}
/// Re-syncs the active device after a possibly-missed native resync
/// (activity recreation over the cached engine, return to foreground,
/// opening the settings section): re-subscribes the platform event channel
/// via [ServicioDispositivoAudio.resubscribir] — re-registering the native
/// callback on the CURRENT activity — and re-seeds [_dispositivoActualId]
/// with a fresh query. No-op when the multi-device toggle is off or no
/// device service is injected; safe to call repeatedly. Concurrent calls
/// (app-resume observer + settings initState) share the same in-flight
/// refresh instead of racing [ServicioDispositivoAudio.resubscribir],
/// which would leak a native AudioDeviceCallback.
Future<void> refrescarDispositivoActual() {
final enCurso = _refrescoEnCurso;
if (enCurso != null) return enCurso;
final refresco = _refrescarDispositivoActual().whenComplete(() {
_refrescoEnCurso = null;
});
_refrescoEnCurso = refresco;
return refresco;
}
Future<void> _refrescarDispositivoActual() async {
if (!_eqMultiDeviceEnabled) return;
final svc = _dispositivoAudio;
if (svc == null) return;
try {
await svc.resubscribir();
} catch (_) {
// A failed resubscribe must never block the fresh-query re-seed below.
}
// Re-read the bond list too: the user may have paired or renamed a device
// in system settings since the app started, and this runs right as the
// device list becomes visible.
await _sembrarNombresEmparejados();
await _sembrarDispositivoActual();
}
/// Subscribes to the device change stream if multi-device is enabled.
void _configurarSuscripcionDispositivo() {
_deviceSub?.cancel();
_deviceSub = null;
final svc = _dispositivoAudio;
if (!_eqMultiDeviceEnabled || svc == null) return;
_deviceSub = svc.onDispositivoCambiado.listen(_onDispositivoCambiado);
}
/// Called when a device change event arrives.
Future<void> _onDispositivoCambiado(DispositivoAudio dispositivo) async {
if (!_eqMultiDeviceEnabled) return;
// Cache updates on every event regardless of whether a preset entry
// gets created below (bt-device-identity ADR-4).
_nombresPlataforma[dispositivo.id] = dispositivo.nombre;
_dispositivoActualId = dispositivo.id;
// First-seen device: copy the current resolved preset as its starting
// point. builtin_speaker is excluded: it must always fall through to
// the hierarchy (L4 global) instead of being pinned by a forced L3
// device-level copy, otherwise a later global-preset change would be
// masked by this stale entry for the base device. Composite-placeholder
// ids are also excluded (bt-device-identity ADR-6): they are transient
// fallback ids for a device whose real MAC is not yet known, so
// persisting a preset entry for them would create dead noise that never
// resolves to the eventual real-MAC id.
// Matched by id AND by type: the native layer historically reported the
// phone-speaker id for output types it could not name (LE Audio, car bus,
// dock), which arrive here as `desconocido` and would otherwise slip past a
// type-only check and persist an entry that hijacks the active-device
// indicator forever.
final esBase =
dispositivo.tipo == TipoDispositivo.altavozInterno ||
dispositivo.id == idAltavozInterno;
final esPlaceholderCompuesto = dispositivo.id.startsWith(
prefijoPlaceholderBtName,
);
if (!esBase &&
!esPlaceholderCompuesto &&
!_presetsDispositivo.containsKey(dispositivo.id)) {
final presetBase = _resolverPresetActivo();
_presetsDispositivo[dispositivo.id] = presetBase;
await servicio.guardarPresetDispositivo(dispositivo.id, presetBase);
}
// Re-resolve and apply the preset for the new device.
final resuelto = _resolverPresetActivo();
_presetActual = resuelto;
await audio.aplicarPreset(resuelto);
notifyListeners();
}
/// Subscribes to [ServicioAudio.estadoStream] to catch a
/// car/notification-initiated EQ change (see [_suscripcionEstadoAudioEq]
/// doc for the full rationale).
void _escucharCambiosEqDesdeHandler() {
_suscripcionEstadoAudioEq = audio.estadoStream.listen((_) {
unawaited(_resincronizarConHandler());
});
}
/// Compares the handler's live EQ state ([ServicioAudio.ecualizadorActivo],
/// [ServicioAudio.presetActual]) against our cached [_activo]/
/// [_presetActual] and adopts the handler's value on divergence.
///
/// Deliberately never calls back into [audio] here (no
/// `setEcualizadorActivo`/`aplicarPreset`): doing so would re-trigger the
/// handler's own `_actualizarControlesEq()` re-push, which would tick
/// [ServicioAudio.estadoStream] again and re-enter this method forever.
/// Only a local field write and [notifyListeners] happen here, so a
/// divergence is resolved in a single pass.
///
/// It is now a PURE UI ADOPT — it does not persist (eq-estado-unico item
/// B). `PluriWaveAudioHandler` writes its own toggle through the port
/// `registrarHandler` injects, so the value is saved on every engine
/// rather than only on one that happens to have built a widget tree. This
/// method could never have been the owner of that fact: it only runs while
/// an [EstadoEcualizador] exists, and on the headless Android Auto engine
/// behind the bug report none ever does.
///
/// Wrapped in try/catch like every other handler-facing read in this
/// class (e.g. [_sembrarDispositivoActual]): a test double or an
/// unexpected platform state that makes [audio]'s EQ getters unavailable
/// must never crash the stream subscription — it just skips this tick.
Future<void> _resincronizarConHandler() async {
try {
final activoHandler = audio.ecualizadorActivo;
final presetHandler = audio.presetActual;
final activoDiverge = activoHandler != _activo;
final presetDiverge = presetHandler != _presetActual;
if (!activoDiverge && !presetDiverge) return;
if (activoDiverge) {
// Display-only adopt: the handler already persisted this value
// through its own write port before it ever reached us. See the
// doc above.
_activo = activoHandler;
}
if (presetDiverge) {
_presetActual = presetHandler;
}
notifyListeners();
} catch (_) {
// See doc above — never let a resync failure crash the app.
}
}
/// Applies [preset] to the audio engine and tracks it as current
/// WITHOUT persisting it (used when switching stations).
Future<void> aplicarPresetActivo(PresetEcualizador preset) async {
_presetActual = preset;
await audio.aplicarPreset(preset);
}
/// Enables or disables the multi-device EQ feature toggle.
///
/// When disabled, the device stream subscription is cancelled and resolution
/// immediately collapses to 2-level (station → global).
Future<void> cambiarMultiDeviceEnabled(
bool habilitado, {
bool notificar = true,
}) async {
_eqMultiDeviceEnabled = habilitado;
await servicio.guardarToggleMultiDispositivo(habilitado);
_configurarSuscripcionDispositivo();
// Re-seed the active device from a fresh query instead of leaving a
// stale _dispositivoActualId from before the toggle flip (it would
// otherwise only self-correct on the next native device-change event).
if (_eqMultiDeviceEnabled) {
await _sembrarDispositivoActual();
}
if (notificar) notifyListeners();
}
/// Requests `BLUETOOTH_CONNECT` (API 31+) at the point the
/// device-management UI is opened (bt-device-identity ADR-1).
///
/// Thin passthrough to the injected device service so callers don't need
/// [ServicioDispositivoAudio] wired as its own top-level `Provider` (Task
/// 4.8 — `ServicioDispositivoAudio` is only ever constructed inside
/// `EstadoRadio` today, not exposed via the provider tree; routing through
/// here avoids adding wiring the tree doesn't already have). Returns false
/// when no device service is injected.
Future<bool> solicitarPermisoBluetooth() async {
final svc = _dispositivoAudio;
if (svc == null) return false;
return svc.solicitarPermisoBluetooth();
}
Future<void> cambiarPresetPrincipal(
PresetEcualizador preset, {
bool notificar = true,
}) async {
_presetPrincipal = preset;
await servicio.guardarPrincipal(preset);
final uuid = _emisoraActualUuid();
final puedeAplicarAhora =
uuid == null || !_presetsEmisoraMap.containsKey(uuid);
if (puedeAplicarAhora) {
await aplicarPresetActivo(preset);
}
if (notificar) notifyListeners();
}
Future<void> guardarPresetPorEmisora(
String uuid,
PresetEcualizador preset, {
bool notificar = true,
}) async {
_presetsEmisoraMap[uuid] = preset;
await servicio.guardarPorEmisora(uuid, preset);
if (_emisoraActualUuid() == uuid) {
await aplicarPresetActivo(preset);
}
if (notificar) notifyListeners();
}
Future<void> habilitarPresetPorEmisora(
String uuid, {
PresetEcualizador? base,
bool notificar = true,
}) async {
final presetBase = base ?? _presetsEmisoraMap[uuid] ?? _presetPrincipal;
await guardarPresetPorEmisora(uuid, presetBase, notificar: notificar);
}
Future<void> deshabilitarPresetPorEmisora(
String uuid, {
bool notificar = true,
}) async {
_presetsEmisoraMap.remove(uuid);
await servicio.eliminarPorEmisora(uuid);
if (_emisoraActualUuid() == uuid) {
await aplicarPresetActivo(_presetPrincipal);
}
if (notificar) notifyListeners();
}
Future<void> cambiarModoEmisoraActual({required bool usarPropio}) async {
final uuid = _emisoraActualUuid();
if (uuid == null) return;
if (usarPropio) {
await habilitarPresetPorEmisora(uuid);
} else {
await deshabilitarPresetPorEmisora(uuid);
}
}
/// Loads the persisted custom-preset list (WU13, `eq-custom-presets`
/// spec — the Settings EQ screen's preset chip row).
///
/// Deliberately NOT part of [cargarPersistido]: that method is exercised
/// roughly 30 times by `estado_ecualizador_test.dart` — one of this
/// change's protected EQ test files, required to pass **unmodified** —
/// via Fakes for [servicio]/[_dispositivoAudio] only, with no
/// SharedPreferences awareness anywhere in that file. Folding a third,
/// always-real-by-default collaborator into [cargarPersistido] would
/// introduce a real SharedPreferences call into every one of those
/// cases. Called explicitly by the Settings EQ screen instead, the same
/// way `refrescarDispositivoActual` is already called from screen
/// `initState`, not from [cargarPersistido].
Future<void> cargarPresetsPersonalizados() async {
_presetsPersonalizados = await _presetsPersonalizadosService.listar();
notifyListeners();
}
/// Saves the CURRENT effective preset's bands (`presetActual`) as a new
/// named custom preset (spec "Custom Preset Save").
///
/// Returns `false` — and persists nothing — when [nombre] is empty or
/// whitespace-only (spec "Custom Preset Naming Validates Non-Empty
/// Input"), the same non-crashing validate-before-persist shape
/// [renombrarDispositivo] already uses elsewhere in this class.
Future<bool> guardarPresetPersonalizado(String nombre) async {
final nombreValido = nombre.trim();
if (nombreValido.isEmpty) return false;
final preset = PresetEcualizador(
nombre: nombreValido,
bandas: List<double>.from(_presetActual.bandas),
);
await _presetsPersonalizadosService.guardar(preset);
_presetsPersonalizados = await _presetsPersonalizadosService.listar();
notifyListeners();
return true;
}
/// Removes the custom preset named [nombre], if present.
Future<void> eliminarPresetPersonalizado(String nombre) async {
await _presetsPersonalizadosService.eliminar(nombre);
_presetsPersonalizados = await _presetsPersonalizadosService.listar();
notifyListeners();
}
/// Persists a custom display name for [deviceId].
///
/// Empty names are silently ignored so the existing name is preserved.
/// No-op when the multi-device toggle is off.
Future<void> renombrarDispositivo(String deviceId, String nombre) async {
if (!_eqMultiDeviceEnabled) return;
final nombreTrimmed = nombre.trim();
if (nombreTrimmed.isEmpty) return;
_nombresDispositivos[deviceId] = nombreTrimmed;
await servicio.guardarNombresDispositivos(
Map.unmodifiable(_nombresDispositivos),
);
notifyListeners();
}
/// Persists a per-device EQ preset for [deviceId].
///
/// Guards on [_eqMultiDeviceEnabled]: no-op when toggle is off.
/// If [deviceId] is the currently active device, re-resolves and
/// applies the effective preset immediately.
Future<void> guardarPresetDispositivo(
String deviceId,
PresetEcualizador preset,
) async {
if (!_eqMultiDeviceEnabled) return;
_presetsDispositivo[deviceId] = preset;
await servicio.guardarPresetDispositivo(deviceId, preset);
if (_dispositivoActualId == deviceId) {
// Re-resolve using the full hierarchy (station/matrix may override).
final resuelto = _resolverPresetActivo();
_presetActual = resuelto;
await audio.aplicarPreset(resuelto);
}
notifyListeners();
}
/// Forgets [deviceId] completely: its device preset, its custom name and
/// every matrix entry that targets it.
///
/// Lets the user clear stale or duplicate rows from the known-devices list.
/// The device is NOT prevented from coming back: if it connects again it is
/// re-registered from scratch, which is exactly how a user recovers from a
/// bad entry. When the removed device is the active one, the effective preset
/// is re-resolved so playback immediately follows the remaining hierarchy
/// instead of keeping the deleted preset applied.
Future<void> eliminarDispositivo(String deviceId) async {
_presetsDispositivo.remove(deviceId);
_nombresDispositivos.remove(deviceId);
_nombresPlataforma.remove(deviceId);
_presetsMatriz.removeWhere((clave, _) {
final separador = clave.indexOf(':');
if (separador == -1) return false;
return clave.substring(separador + 1) == deviceId;
});
await servicio.eliminarDispositivo(deviceId);
if (_dispositivoActualId == deviceId) {
final resuelto = _resolverPresetActivo();
_presetActual = resuelto;
await audio.aplicarPreset(resuelto);
}
notifyListeners();
}
/// Returns the stored custom name for [deviceId], or an empty string if none.
String obtenerNombreDispositivo(String deviceId) =>
_nombresDispositivos[deviceId] ?? '';
/// Returns the last-seen platform name for [deviceId], or an empty string
/// if none has been observed yet (bt-device-identity ADR-4).
String nombrePlataforma(String deviceId) =>
_nombresPlataforma[deviceId] ?? '';
/// Resolves the display name for [deviceId] using the fallback chain:
/// custom name → [platformName] → raw [deviceId].
String nombreVisible(String deviceId, String platformName) {
final custom = _nombresDispositivos[deviceId];
if (custom != null && custom.isNotEmpty) return custom;
if (platformName.isNotEmpty) return platformName;
return deviceId;
}
/// Enables or disables the equalizer.
///
/// Engine FIRST, disk last. The previous order persisted before telling the
/// engine, so two quick taps raced on a disk write: when the first write
/// resolved last, the engine received the FIRST tap's value after the second
/// one and the checkbox read enabled while the sound stayed flat. Issuing the
/// engine call before any `await` means overlapping taps reach the engine in
/// tap order, so the last tap always wins.
///
/// Each step then re-checks [_activo]: a newer tap that landed mid-flight
/// owns the outcome, and this superseded call must not apply a preset or
/// persist a value the user has already changed their mind about.
Future<void> cambiarActivo(bool activo) async {
_activo = activo;
notifyListeners();
await audio.setEcualizadorActivo(activo);
if (_activo != activo) return;
if (activo) {
await audio.aplicarPreset(_presetActual);
if (_activo != activo) return;
}
await servicio.guardarActivo(activo);
}
Future<void> cambiarPreset(
PresetEcualizador preset, {
bool guardarPorEmisora = true,
}) async {
final uuid = _emisoraActualUuid();
final usarPresetPropio =
guardarPorEmisora &&
uuid != null &&
_presetsEmisoraMap.containsKey(uuid);
if (usarPresetPropio) {
await guardarPresetPorEmisora(uuid, preset);
return;
}
await cambiarPresetPrincipal(preset);
}
Future<void> cambiarBanda(int index, double db) async {
final bandas = List<double>.from(_presetActual.bandas);
if (index < 0 || index >= bandas.length) return;
bandas[index] = db;
final modificado = PresetEcualizador(
nombre: 'Personalizado',
bandas: bandas,
);
await cambiarPreset(modificado);
}
/// Replaces the whole EQ configuration (backup import path): persists it,
/// re-applies the preset effective for the current station and notifies.
///
/// [activo] is the imported on/off toggle (S4-R4/eq-export-toggle). When
/// `null` — an old backup with no `ecualizadorActivo` field — the CURRENT
/// toggle is left untouched: an absent flag must never flip the user's live
/// setting to an arbitrary value. When non-null, applies it through
/// [cambiarActivo], the same path a manual toggle uses, so the import
/// persists it AND pushes it to the live audio engine instead of just
/// updating [_activo] in memory.
Future<void> importarConfiguracion({
required PresetEcualizador principal,
required Map<String, PresetEcualizador> porEmisora,
Map<String, PresetEcualizador>? presetsDispositivo,
Map<String, PresetEcualizador>? presetsMatriz,
bool? eqMultiDeviceEnabled,
bool? activo,
}) async {
_presetPrincipal = principal;
_presetsEmisoraMap
..clear()
..addAll(porEmisora);
if (presetsDispositivo != null) {
_presetsDispositivo
..clear()
..addAll(presetsDispositivo);
}
if (presetsMatriz != null) {
_presetsMatriz
..clear()
..addAll(presetsMatriz);
}
if (eqMultiDeviceEnabled != null) {
_eqMultiDeviceEnabled = eqMultiDeviceEnabled;
}
await servicio.guardarConfiguracion(
ConfiguracionEcualizador(
principal: _presetPrincipal,
porEmisora: _presetsEmisoraMap,
activo: _activo,
eqMultiDeviceEnabled: _eqMultiDeviceEnabled,
presetsDispositivo: _presetsDispositivo,
presetsMatriz: _presetsMatriz,
),
);
final uuid = _emisoraActualUuid();
final presetEfectivoActual =
uuid == null ? _presetPrincipal : _resolverPresetActivo();
await aplicarPresetActivo(presetEfectivoActual);
if (activo != null) {
await cambiarActivo(activo);
}
notifyListeners();
}
@override
void dispose() {
_deviceSub?.cancel();
_suscripcionEstadoAudioEq?.cancel();
super.dispose();
}
}