import 'dart:ui'; import 'package:flutter/material.dart'; import '../tema/pluriwave_theme.dart'; class PluriGlassSurface extends StatelessWidget { const PluriGlassSurface({ super.key, required this.child, this.padding = const EdgeInsets.all(16), this.borderRadius, this.blurSigma = 18, this.glowColor, }); final Widget child; final EdgeInsetsGeometry padding; final BorderRadius? borderRadius; final double blurSigma; final Color? glowColor; @override Widget build(BuildContext context) { final t = context.pluriTokens; final radius = borderRadius ?? BorderRadius.circular(t.radiusMd); return RepaintBoundary( child: ClipRRect( borderRadius: radius, child: BackdropFilter( filter: ImageFilter.blur(sigmaX: blurSigma, sigmaY: blurSigma), child: DecoratedBox( decoration: BoxDecoration( color: t.glassSurface, borderRadius: radius, border: Border.all(color: t.glassBorder), boxShadow: [ BoxShadow( color: glowColor ?? t.glowColor.withValues(alpha: 0.12), blurRadius: 30, spreadRadius: -14, offset: const Offset(0, 18), ), ], ), child: Padding(padding: padding, child: child), ), ), ), ); } }