3 Commits
Author SHA1 Message Date
FreeTLab 34d04bbc1e merge: incorporate the CI version bump
Build & Deploy PluriWave / Análisis de código (push) Successful in 31s
Build & Deploy PluriWave / Build APK + AAB release (push) Successful in 2m24s
2026-08-03 21:34:09 +02:00
FreeTLab e962b8ac58 merge: restore the Android Auto equalizer toggle and add user presets 2026-08-03 21:33:55 +02:00
FreeTLab f2f706b342 fix(auto): restore the equalizer toggle and list the user's own presets
Two Android Auto regressions reported from the car.

1. The on/off equalizer action disappeared from the playback screen.

That was self-inflicted: commit cacd3ec removed it on the theory that a
custom action in `controls` aborts `AudioService.setState` and kills the
media notification. Reading the plugin source refutes it. setState
(AudioService.java:513-520) SPLITS the list -- a control carrying a
customAction goes to `customActions` (PlaybackStateCompat, i.e. the car),
everything else becomes a NotificationCompat.Action in `nativeActions`
(the phone notification). The two never mix. And the throw the theory
depended on cannot happen here: ic_auto_eq_on/ic_auto_eq_off both exist
under res/drawable, and the labels are non-empty in all 13 locales.

The notification outage was already fixed by abc6b47 (transient idle on
a source change, which setState turns into a full stop() at :557).

The action is back, with both state-aware icons. The real invariant --
a custom action's icon must resolve and its label must be non-empty --
is now a test that reads res/drawable and fails on a missing file,
instead of a comment claiming custom actions are forbidden outright.

2. The Ecualizador folder never listed the user's saved presets.

itemsEcualizadorAuto iterated PresetEcualizador.presets, so only the six
factory presets appeared -- the user's own were unreachable from the
car, the surface where a preset picker matters most. They now arrive
through a registered read function (same seam as stations and local
music, re-read per browse so a preset saved on the phone shows up
without an app restart).

presetsEcualizadorAuto is the single source of truth for the ordered
universe, used to BUILD the items and to RESOLVE a tap, so the folder
cannot show an item that resolution then refuses -- which is what the
factory-only default in seleccionarPresetEqPorMediaId would have caused.
A custom preset whose name collides with a factory one is dropped: the
media id is the raw name, so it could only ever resolve to the factory
entry, and an item that applies a preset other than the one it names is
worse than an absent one.

Tests: 1108 -> 1120.
2026-08-03 21:32:09 +02:00
5 changed files with 430 additions and 98 deletions
+9
View File
@@ -11,6 +11,7 @@ import 'servicios/musica_local_auto.dart';
import 'servicios/navegacion_auto.dart';
import 'servicios/servicio_audio.dart';
import 'servicios/servicio_audio_session.dart';
import 'servicios/servicio_presets_personalizados.dart';
import 'tema/pluriwave_tokens.dart';
const _anchoMinimoLandscape = 600.0;
@@ -55,6 +56,14 @@ Future<void> main() async {
// permanently hidden (`hayCarpetaConfigurada()` has no fuente to ask).
registrarFuenteMusicaLocal(FuenteMusicaLocalAutoImpl(prefs: prefs));
// User-saved EQ presets for the car's Ecualizador folder, same
// injectable-prefs DI convention and same pre-init placement as the two
// registrations above (neither depends on the AudioHandler). Passed as a
// read function, not the service, so the folder re-reads on every browse:
// a preset saved on the phone appears in the car without an app restart.
final presetsPersonalizados = ServicioPresetsPersonalizados(prefs: prefs);
registrarFuentePresetsPersonalizados(presetsPersonalizados.listar);
// Silent-error channel (fix/notificacion-media): `AudioService.asyncError`
// had ZERO subscribers app-wide, and a `PublishSubject` with no listeners
// drops what it is given — so every exception `audio_service` catches
+8 -1
View File
@@ -954,11 +954,18 @@ Future<void> reproducirPorMediaId(
/// A stale/unresolvable id, or any id that doesn't match
/// [ConstructorArbolAuto.esPresetEqMediaId], is a no-op: neither callback
/// runs and no exception propagates.
///
/// [presets] is the universe the id is resolved against, and it MUST be the
/// same list the folder was rendered from (`presetsEcualizadorAuto` in
/// `servicio_audio.dart` — factory presets plus the user's saved ones).
/// Defaulting to the factory six alone is what made a tapped custom preset a
/// silent no-op: the item was listed, but nothing here could resolve it.
Future<void> seleccionarPresetEqPorMediaId(
String id, {
required bool activo,
required Future<void> Function(PresetEcualizador) aplicarPreset,
required Future<void> Function(bool) activarEcualizador,
List<PresetEcualizador>? presets,
}) async {
final constructor = ConstructorArbolAuto();
if (!constructor.esPresetEqMediaId(id)) return;
@@ -968,7 +975,7 @@ Future<void> seleccionarPresetEqPorMediaId(
return;
}
final preset = constructor.resolverPresetEq(id);
final preset = constructor.resolverPresetEq(id, presets: presets);
if (preset == null) return;
await aplicarPreset(preset);
+117 -30
View File
@@ -60,6 +60,70 @@ void registrarFuenteMusicaLocal(FuenteMusicaLocalAuto fuente) {
_fuenteMusicaLocalGlobal = fuente;
}
/// User-saved EQ presets browse source — registered from main.dart, mirrors
/// the two registrations above.
///
/// On-device feedback: the car's `Ecualizador` folder only ever listed the
/// six FACTORY presets, so a driver who had carefully saved their own could
/// not reach it from the car at all — the one place a preset picker is most
/// useful. The handler owns no persistence, so the list arrives through this
/// seam exactly like stations and local music do.
///
/// A function rather than the service object: the folder needs a fresh read
/// on every browse (a preset saved on the phone must appear in the car
/// without an app restart), and this keeps `servicio_audio.dart` from
/// importing the persistence layer. `null` until registered (headless cold
/// bind) — consumers fall back to factory presets only, never throw.
Future<List<PresetEcualizador>> Function()? _fuentePresetsPersonalizadosGlobal;
void registrarFuentePresetsPersonalizados(
Future<List<PresetEcualizador>> Function() fuente,
) {
_fuentePresetsPersonalizadosGlobal = fuente;
}
/// Reads the registered custom-preset source, tolerating both "never
/// registered" and "the read blew up" as the same empty result: a
/// diagnostics-grade failure must degrade the folder to its factory presets,
/// never make browsing fail.
Future<List<PresetEcualizador>> _leerPresetsPersonalizados() async {
final fuente = _fuentePresetsPersonalizadosGlobal;
if (fuente == null) return const [];
try {
return await fuente();
} catch (_) {
return const [];
}
}
/// The full ordered preset universe the car's `Ecualizador` folder offers:
/// the six factory presets first, then [personalizados] in save order.
///
/// A custom preset whose `nombre` matches a factory preset is DROPPED, not
/// appended. Identity here is the raw name — [ConstructorArbolAuto.idPresetEq]
/// builds `eq_preset:<nombre>` from it and
/// [ConstructorArbolAuto.resolverPresetEq] resolves by first name match — so
/// two entries sharing a name would produce one media id that can only ever
/// reach the first of them. Rendering an item that silently applies a
/// different preset than the one whose name it shows is worse than not
/// rendering it, and the factory entry is the one the id is guaranteed to
/// resolve to.
///
/// Single source of truth on purpose: [itemsEcualizadorAuto] builds the items
/// from this list and the tap dispatch resolves against this same list, so
/// the folder can never show an item that resolution then refuses.
List<PresetEcualizador> presetsEcualizadorAuto({
required List<PresetEcualizador> personalizados,
List<PresetEcualizador>? deFabrica,
}) {
final fabrica = deFabrica ?? PresetEcualizador.presets;
final nombresFabrica = fabrica.map((p) => p.nombre).toSet();
return [
...fabrica,
...personalizados.where((p) => !nombresFabrica.contains(p.nombre)),
];
}
/// Teardown hook for whatever `main.dart` wired around the handler and must
/// be undone when the handler itself dies — today only the
/// `AudioService.asyncError` subscription (`observarErroresAudio`). Registered
@@ -313,10 +377,17 @@ String _marcarActivoEq(String titulo, {required bool activo}) =>
/// since [presetActual] always originates from [PresetEcualizador.presets]
/// or a "Personalizado" tweak that would just leave every item unmarked
/// rather than mis-marking one).
///
/// [presetsPersonalizados] are the user's own saved presets, appended after
/// the factory six by [presetsEcualizadorAuto] (which also settles name
/// collisions). They render through the same [nombrePresetVisible] call as
/// everything else: that helper passes an unrecognized name through
/// verbatim, which is exactly right for a name the user typed themselves.
List<MediaItem> itemsEcualizadorAuto({
required bool activo,
required PresetEcualizador presetActual,
required AppLocalizations l10n,
List<PresetEcualizador> presetsPersonalizados = const [],
}) {
final constructor = ConstructorArbolAuto();
final items = <MediaItem>[
@@ -327,7 +398,9 @@ List<MediaItem> itemsEcualizadorAuto({
extras: _contentStyleListaEq,
),
];
for (final preset in PresetEcualizador.presets) {
for (final preset in presetsEcualizadorAuto(
personalizados: presetsPersonalizados,
)) {
items.add(
MediaItem(
id: constructor.idPresetEq(preset.nombre),
@@ -637,29 +710,28 @@ class PluriWaveAudioHandler extends BaseAudioHandler
/// [MediaControl.skipToPrevious]/play-pause/stop/[MediaControl.skipToNext]
/// at their existing indices 0-3, so `androidCompactActionIndices`
/// (`[colaActiva ? 1 : 0]`) stays correct unchanged.
/// NOTHING custom goes in this list. `controls` feeds BOTH the phone's
/// media notification and the car's playback screen, and the notification
/// is the fragile consumer.
///
/// `AudioService.setState` (AudioService.java:513-520) walks every control
/// through `createCustomAction` BEFORE it reaches
/// `mediaSession.setPlaybackState` (:552) and `enterPlayingState()` (:559),
/// which is the ONLY place the notification is ever posted.
/// `createCustomAction` resolves the icon by name via
/// `getResources().getIdentifier(...)` (:415-420) — which returns 0 on a
/// miss — and hands it to `PlaybackStateCompat.CustomAction.Builder`, which
/// throws on a 0 icon or an empty label. A throw there aborts the whole
/// `setState`, so the media session is never published and the
/// notification is never posted: no shade widget, no lock-screen controls,
/// not even the small icon beside the clock. Audio keeps playing, because
/// ExoPlayer runs independently — and until `AudioService.asyncError` got
/// its first subscriber, the exception was swallowed without a log line.
/// A custom action here reaches the CAR ONLY, never the phone notification.
/// `AudioService.setState` (AudioService.java:513-520) splits the list in
/// two: `createCustomAction` returns non-null for a control carrying a
/// `customAction`, and that control goes into `customActions` — which feeds
/// `PlaybackStateCompat` and therefore the car's playback screen. Every
/// other control falls to the `else` branch and becomes a
/// `NotificationCompat.Action` in `nativeActions`, the list the media
/// notification is built from. The two never mix, so the equalizer toggle
/// cannot displace a transport button and cannot shift the indices
/// `androidCompactActionIndices` points at.
///
/// The equalizer toggle that used to be appended here is NOT lost: the
/// Android Auto browse tree has a dedicated `Ecualizador` folder listing
/// `Desactivar` plus every preset by name (`navegacion_auto.dart:342`),
/// which is the idiom Auto is actually designed around — a list for
/// choosing among options, not a stateless icon-only button.
/// THE ONE RULE for anything added here with a `customAction`: its
/// `androidIcon` must name a drawable that really exists, and its `label`
/// must be non-empty in EVERY locale. `getResourceId` (:415-420) resolves
/// the icon by name through `getIdentifier` and yields 0 when it misses,
/// and `PlaybackStateCompat.CustomAction.Builder` throws on a 0 icon or an
/// empty label — a throw at :515 aborts `setState` before
/// `mediaSession.setPlaybackState` (:552), taking the whole media session
/// down with it. `servicio_audio_controles_notificacion_test.dart` holds
/// that line: it reads `android/app/src/main/res/drawable/` and fails if an
/// icon named here has no file behind it.
List<MediaControl> _controlesTransporte({
required bool colaActiva,
required bool playing,
@@ -668,16 +740,23 @@ class PluriWaveAudioHandler extends BaseAudioHandler
if (playing) MediaControl.pause else MediaControl.play,
MediaControl.stop,
if (colaActiva) MediaControl.skipToNext,
..._controlesEqPersonalizados(),
];
/// Re-pushes `playbackState` with a freshly built controls list.
///
/// It no longer carries an equalizer action — see [_controlesTransporte]
/// for why nothing custom may ride in `controls` — so this is now only a
/// cheap, idempotent refresh of the transport buttons. Kept because the EQ
/// state-change paths still legitimately want the notification's
/// play/pause/stop row rebuilt from current state, and because removing it
/// would silently change when `playbackState` is pushed.
List<MediaControl> _controlesEqPersonalizados() =>
controlesEcualizadorPersonalizados(
disponible: _eqDisponible,
activo: _ecualizadorActivo,
l10n: _textos,
);
/// Re-pushes `playbackState` with a freshly built controls list (item 4):
/// called whenever EQ availability/enabled state changes outside a
/// player-state transition (a custom-action tap, or a phone-side toggle),
/// so the equalizer action's icon and label stay in sync on the car's
/// now-playing screen without waiting for an unrelated player event.
/// Idempotent and cheap (no native calls) — safe to call from any EQ
/// state-changing path.
void _actualizarControlesEq() {
playbackState.add(
playbackState.value.copyWith(
@@ -1408,6 +1487,9 @@ class PluriWaveAudioHandler extends BaseAudioHandler
activo: _ecualizadorActivo,
presetActual: _presetActual,
l10n: _textos,
// Read per browse, not cached: a preset saved on the phone must
// show up in the car on the next open, with no app restart.
presetsPersonalizados: await _leerPresetsPersonalizados(),
);
}
final fuente = _fuenteNavegacionGlobal;
@@ -1495,6 +1577,11 @@ class PluriWaveAudioHandler extends BaseAudioHandler
activo: _ecualizadorActivo,
aplicarPreset: aplicarPreset,
activarEcualizador: setEcualizadorActivo,
// The SAME list `itemsEcualizadorAuto` rendered from, so a tapped
// custom preset resolves instead of silently doing nothing.
presets: presetsEcualizadorAuto(
personalizados: await _leerPresetsPersonalizados(),
),
);
return;
}
@@ -1,93 +1,191 @@
import 'dart:io';
import 'dart:ui' show Locale;
import 'package:audio_service/audio_service.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:pluriwave/l10n/gen/app_localizations.dart';
import 'package:pluriwave/servicios/servicio_audio.dart';
/// Regression guard for a real, user-reported outage: the media notification
/// vanished entirely — no shade widget, no lock-screen controls, not even the
/// small icon beside the clock — while audio kept playing and nothing was
/// logged.
/// Guards the ONE rule that makes a `MediaControl.custom` safe to put in the
/// handler's transport `controls`.
///
/// Cause: an equalizer `MediaControl.custom(...)` had been appended to the
/// handler's transport `controls`. That list feeds BOTH the phone's media
/// notification and the car's playback screen, and
/// `AudioService.setState` (AudioService.java:513-520) walks every control
/// through `createCustomAction` BEFORE reaching
/// `AudioService.setState` (AudioService.java:513-520) splits `controls` in
/// two: a control carrying a `customAction` becomes a
/// `PlaybackStateCompat.CustomAction` (the CAR's playback screen), everything
/// else becomes a `NotificationCompat.Action` (the PHONE's media
/// notification). The two lists never mix — so a custom action can neither
/// displace a transport button nor shift the indices
/// `androidCompactActionIndices` points at.
///
/// What it CAN do is take the whole media session down. `getResourceId`
/// (:415-420) resolves `androidIcon` by NAME through
/// `getResources().getIdentifier(...)` and returns 0 when it misses, and
/// `PlaybackStateCompat.CustomAction.Builder` throws on a 0 icon or an empty
/// label. That throw happens at :515, BEFORE
/// `mediaSession.setPlaybackState` (:552) and `enterPlayingState()` (:559) —
/// the only place the notification is ever posted. `createCustomAction`
/// resolves the icon by NAME via `getResources().getIdentifier(...)`
/// (:415-420), which returns 0 on a miss, and hands it to
/// `PlaybackStateCompat.CustomAction.Builder`, which throws on a 0 icon or an
/// empty label. That throw aborts the whole `setState`, so the session is
/// never published and the notification is never posted. ExoPlayer runs
/// independently, so audio carries on; and until `AudioService.asyncError`
/// got its first subscriber, the exception was dropped without a trace.
/// so the session is never published and the notification is never posted,
/// while ExoPlayer keeps playing regardless.
///
/// The equalizer is NOT lost from the car: the Android Auto browse tree has
/// a dedicated `Ecualizador` folder listing `Desactivar` plus every preset by
/// name (`navegacion_auto.dart:342`) — a list, which is the idiom Auto is
/// designed around for choosing among options.
///
/// `PluriWaveAudioHandler` cannot be instantiated in a unit test (a real
/// `just_audio.AudioPlayer` needs platform MethodChannels), so this asserts
/// on `MediaControl`'s own public shape: a custom action is exactly a control
/// carrying a non-null `customAction`. Anything appended to the transport row
/// that trips that predicate would reintroduce the outage.
/// A missing drawable is therefore a runtime-only failure on a real head
/// unit: invisible to the analyzer, invisible to a widget test, and silent
/// unless someone is subscribed to `AudioService.asyncError`. The icon
/// existence check below is the whole point of this file — it turns "renamed
/// or deleted a drawable" from a field report into a CI failure.
void main() {
group('transport controls must never carry a custom action', () {
/// Mirrors `_controlesTransporte`'s construction exactly. Kept in the
/// test rather than reaching into the private member so the assertion
/// documents the intended shape independently of the implementation.
/// Resolves an `androidIcon` string (`'drawable/ic_foo'`) the same way
/// `getResourceId` does: type directory, then resource name. Any file
/// extension counts — a vector `.xml` and a raster `.png` are equally valid
/// to `getIdentifier`.
bool recursoAndroidExiste(String androidIcon) {
final partes = androidIcon.split('/');
if (partes.length != 2) return false;
final dir = Directory('android/app/src/main/res/${partes[0]}');
if (!dir.existsSync()) return false;
return dir.listSync().whereType<File>().any((f) {
final nombre = f.uri.pathSegments.last;
final base =
nombre.contains('.')
? nombre.substring(0, nombre.indexOf('.'))
: nombre;
return base == partes[1];
});
}
group('equalizer custom action', () {
test('sanity: the resource resolver rejects a drawable that is absent', () {
// Without this, a resolver bug that returns `true` unconditionally
// would make every assertion below vacuous.
expect(recursoAndroidExiste('drawable/ic_no_existe_de_verdad'), isFalse);
expect(recursoAndroidExiste('drawable/ic_stat_pluriwave'), isTrue);
});
for (final activo in [false, true]) {
test('icon resolves to a real drawable when activo=$activo', () {
final controles = controlesEcualizadorPersonalizados(
disponible: true,
activo: activo,
l10n: lookupAppLocalizations(const Locale('es')),
);
expect(controles, hasLength(1));
final icono = controles.single.androidIcon;
expect(
recursoAndroidExiste(icono),
isTrue,
reason:
'$icono has no file in android/app/src/main/res/. '
'getResourceId would return 0 and CustomAction.Builder would '
'throw, aborting setState before the media session is ever '
'published — no notification, no car controls, audio still '
'playing, nothing logged.',
);
});
}
test('on and off use DISTINCT icons', () {
// On-device feedback: head units render custom actions icon-first, so
// one shared glyph left the driver unable to tell whether the
// equalizer was on. Two identical icons is the bug, not the fix.
MediaControl para({required bool activo}) =>
controlesEcualizadorPersonalizados(
disponible: true,
activo: activo,
l10n: lookupAppLocalizations(const Locale('es')),
).single;
expect(
para(activo: true).androidIcon,
isNot(para(activo: false).androidIcon),
);
});
test('label is non-empty in every supported locale', () async {
for (final locale in AppLocalizations.supportedLocales) {
final l10n = await AppLocalizations.delegate.load(locale);
for (final activo in [false, true]) {
final control =
controlesEcualizadorPersonalizados(
disponible: true,
activo: activo,
l10n: l10n,
).single;
expect(
control.label.trim(),
isNotEmpty,
reason:
'an empty label makes CustomAction.Builder throw for '
'${locale.languageCode} (activo=$activo), which kills the '
'media session for every user in that language',
);
}
}
});
test('no action at all when the device has no equalizer', () {
expect(
controlesEcualizadorPersonalizados(
disponible: false,
activo: true,
l10n: lookupAppLocalizations(const Locale('es')),
),
isEmpty,
reason:
'a device without the native effect gets no EQ action, '
'never a broken one',
);
});
});
group('transport row keeps its shape', () {
/// Mirrors `_controlesTransporte`'s construction. Kept in the test rather
/// than reaching into the private member so the assertion documents the
/// intended shape independently of the implementation.
List<MediaControl> transporte({
required bool colaActiva,
required bool playing,
required bool eqDisponible,
}) => [
if (colaActiva) MediaControl.skipToPrevious,
if (playing) MediaControl.pause else MediaControl.play,
MediaControl.stop,
if (colaActiva) MediaControl.skipToNext,
...controlesEcualizadorPersonalizados(
disponible: eqDisponible,
activo: true,
l10n: lookupAppLocalizations(const Locale('es')),
),
];
for (final colaActiva in [false, true]) {
for (final playing in [false, true]) {
test(
'colaActiva=$colaActiva playing=$playing yields only native actions',
() {
final controles = transporte(
colaActiva: colaActiva,
playing: playing,
);
test('compact index still points at play/pause '
'(colaActiva=$colaActiva playing=$playing)', () {
final controles = transporte(
colaActiva: colaActiva,
playing: playing,
eqDisponible: true,
);
expect(
controles.where((c) => c.customAction != null),
isEmpty,
reason:
'a custom action here aborts AudioService.setState before '
'enterPlayingState(), so no notification is ever posted',
);
// androidCompactActionIndices is `[colaActiva ? 1 : 0]`. The EQ
// action is APPENDED, so the native transport buttons keep
// indices 0-3 and the collapsed shade still shows play/pause.
final indiceCompacto = colaActiva ? 1 : 0;
expect(controles.length, greaterThan(indiceCompacto));
expect(
controles[indiceCompacto],
playing ? MediaControl.pause : MediaControl.play,
);
// androidCompactActionIndices is `[colaActiva ? 1 : 0]`; prove
// that index exists and points at the play/pause button, which is
// what the collapsed shade shows.
final indiceCompacto = colaActiva ? 1 : 0;
expect(controles.length, greaterThan(indiceCompacto));
expect(
controles[indiceCompacto],
playing ? MediaControl.pause : MediaControl.play,
);
},
);
// The custom action must never sit among the transport buttons:
// `nativeActions` and `customActions` are built by walking this
// list in order, so an interleaved custom action would renumber
// the notification's own actions.
final indiceCustom = controles.indexWhere(
(c) => c.customAction != null,
);
expect(indiceCustom, controles.length - 1);
});
}
}
});
test('the equalizer control builder still exists for the car, unused by '
'the notification', () {
// Deliberately still present and tested: removing it would be the wrong
// lesson. The rule is "not in `controls`", not "never build one".
expect(
controlesEcualizadorPersonalizados,
isNotNull,
reason: 'kept for any future car-only surface that is not `controls`',
);
});
}
@@ -120,4 +120,135 @@ void main() {
expect(desactivar.title, contains(l10n.autoEqDisableOption));
});
});
/// On-device feedback: the folder only ever listed the six FACTORY
/// presets, so a user's own saved presets were unreachable from the car —
/// the surface where a preset picker matters most, since you cannot pull
/// out the phone and drag five band sliders while driving.
group('presets personalizados del usuario en la carpeta', () {
final mio = PresetEcualizador(
nombre: 'Mi coche',
bandas: [4.0, 2.0, 0.0, 1.0, 3.0],
);
final otro = PresetEcualizador(
nombre: 'Podcast noche',
bandas: [-3.0, 0.0, 3.0, 2.0, -1.0],
);
test('se listan tras los 6 de fábrica, en orden de guardado', () {
final items = itemsEcualizadorAuto(
activo: true,
presetActual: PresetEcualizador.flat,
l10n: l10n,
presetsPersonalizados: [mio, otro],
);
expect(items, hasLength(9));
expect(items[7].title, contains('Mi coche'));
expect(items[8].title, contains('Podcast noche'));
});
test('su id sigue el mismo formato eq_preset:<nombre> y resuelve al '
'preset correcto con la lista combinada', () {
final constructor = ConstructorArbolAuto();
final universo = presetsEcualizadorAuto(personalizados: [mio]);
final items = itemsEcualizadorAuto(
activo: true,
presetActual: PresetEcualizador.flat,
l10n: l10n,
presetsPersonalizados: [mio],
);
final item = items.last;
expect(item.id, constructor.idPresetEq('Mi coche'));
expect(item.playable, isTrue);
expect(constructor.resolverPresetEq(item.id, presets: universo), mio);
});
test('sin la lista combinada NO resuelve: es exactamente el fallo que se '
'reportó, un item visible que al pulsarlo no hacía nada', () {
final constructor = ConstructorArbolAuto();
// Default `presets` == the factory six only. This is what the tap
// dispatch used to do, and why a listed custom preset was a no-op.
expect(
constructor.resolverPresetEq(constructor.idPresetEq('Mi coche')),
isNull,
);
});
test('pulsar un preset personalizado lo aplica de verdad', () async {
final aplicados = <PresetEcualizador>[];
var encendido = false;
await seleccionarPresetEqPorMediaId(
ConstructorArbolAuto().idPresetEq('Mi coche'),
activo: false,
aplicarPreset: (p) async => aplicados.add(p),
activarEcualizador: (v) async => encendido = v,
presets: presetsEcualizadorAuto(personalizados: [mio]),
);
expect(aplicados, [mio]);
// Tapping any preset while the EQ is off must also switch it on,
// exactly as it already does for a factory preset.
expect(encendido, isTrue);
});
test('el preset personalizado activo se marca con ✓, y solo él', () {
final items = itemsEcualizadorAuto(
activo: true,
presetActual: mio,
l10n: l10n,
presetsPersonalizados: [mio, otro],
);
final marcados = items.where((i) => i.title.contains('')).toList();
expect(marcados, hasLength(1));
expect(marcados.single.id, ConstructorArbolAuto().idPresetEq('Mi coche'));
});
test('un personalizado que repite el nombre de uno de fábrica se DESCARTA '
'— su id solo podría resolver al de fábrica, así que mostrarlo '
'aplicaría un preset distinto del que anuncia', () {
final impostor = PresetEcualizador(
nombre: 'Rock',
bandas: [9.0, 9.0, 9.0, 9.0, 9.0],
);
final universo = presetsEcualizadorAuto(personalizados: [impostor, mio]);
expect(universo.where((p) => p.nombre == 'Rock'), hasLength(1));
expect(
universo.firstWhere((p) => p.nombre == 'Rock'),
PresetEcualizador.rock,
);
expect(universo, contains(mio));
expect(
itemsEcualizadorAuto(
activo: true,
presetActual: PresetEcualizador.flat,
l10n: l10n,
presetsPersonalizados: [impostor, mio],
),
hasLength(8),
);
});
test('sin presets guardados la carpeta queda exactamente como antes', () {
expect(
itemsEcualizadorAuto(
activo: true,
presetActual: PresetEcualizador.flat,
l10n: l10n,
).map((i) => i.id),
itemsEcualizadorAuto(
activo: true,
presetActual: PresetEcualizador.flat,
l10n: l10n,
presetsPersonalizados: const [],
).map((i) => i.id),
);
});
});
}