EstadoAlarmas, EstadoGrabacion and EstadoRadio defaulted `esPremium` to
`() => true`, so any construction site that forgot to wire entitlement
compiled fine and silently ran ungated — failing OPEN to premium and
disabling the paywall with no test able to catch it.
The parameter is now required with no default. Production wiring in
app.dart was already correct and is unchanged; the 184 pre-existing test
call sites now pass `() => true` explicitly, which is exactly the old
implicit default, so every assertion is untouched.
EstadoRadio has no gate of its own but constructs EstadoGrabacion, so it
inherits the same contract.
The one test that existed to pin the old default is renamed to describe
what it still covers (the premium path through iniciar() with no
duracion); its assertions are unchanged.
Tier 4 visual fidelity, audit 9.1/9.5/9.6/9.8 (t4 lines 411-428):
- 9.1: new _HaloPulsante renders the prototype's 420px amber radial
gradient behind the hero content. Deliberately BOUNDED (one
grow-and-settle cycle), not the prototype's literal `infinite` CSS
animation: this screen's protected dismiss-guard test calls
pumpAndSettle() after every mount/interaction, and a genuinely
infinite AnimationController.repeat() would hang it forever with no
way to fix it. Skips its Animate wrapper under reduced motion, same
as every other entry animation in this app.
- 9.5: the hero time gets a local letterSpacing/height override
(-4/0.95) instead of the shared heroTime token's -2.0/1.0 — the
alarm editor's hour block is the token's other consumer and still
wants height:1, so the shared style is untouched.
- 9.6: ringing-screen art grows from 168/radiusLg(30) to 180/36 (t4
line 421), a local constant like the existing stop-button radius.
- 9.8: the POSPONER eyebrow regains its 19px warmCoral snooze icon.
All 5 protected files (including the dismiss-guard test) remain
empty-diff against main.
Replace the glass-card container with a full-bleed blurred-art
background, giant heroTime display, 3 fixed snooze tiles (3/5/10 min,
one highlighted), and a full-width stop pill. The status label now
also renders a static "Subiendo volumen" line - no seconds counter -
when the alarm has a configured fade-in, per resolution 4: the
native-to-Flutter progress channel a live counter would need is
deliberately absent from this architecture.
The dismiss guard and force-stop retry banner are untouched: the
banner is byte-identical to its pre-restyle form, only repositioned,
and the guard test's own diff against main stays empty.
size:exception: 530 changed lines (440+/90-) against the 200-300
forecast - lib/ alone is 302 lines, at the edge of the band; the two
touched test files account for the rest. Not split further: this is
one cohesive restyle to the single screen in this branch where an
inconsistent intermediate state is least acceptable.
PantallaAlarmaSonando no longer owns any audio orchestration (fallback
player, dB ramp, native handoff confirm, media-volume override/restore):
it only calls EstadoAlarmas.finalizarEjecucion/posponerAlarma from
Stop/Snooze/back, keeping the single-exit guard, PopScope back=Stop and
dismiss semantics intact. The status line now reads directly from the
alarm's static config (station name or a neutral label) instead of a
live playback/handoff state.
PuertoAlarmasAndroid drops confirmarAudioFlutter,
forzarVolumenMediaParaAlarma and restaurarVolumenMedia, and app.dart no
longer pre-starts a station before pushing the ring screen. This is the
Dart half of moving to a single native ring-audio owner (WU1 of 2); the
Kotlin service rebuild lands next and keeps this intermediate state
shippable with no double audio.
- Use mediaPlayback|systemExempted FGS type with FOREGROUND_SERVICE_SYSTEM_EXEMPTED so alarms fire on Android 14+ (FOREGROUND_SERVICE_ALARM does not exist in the SDK)
- Deduplicate fire notifications: the foreground service FSI notification is the single owner; receiver path removed
- Notification channel v2 with alarm sound URI and USAGE_ALARM attributes, one-time guarded migration from legacy channels
- Pass fallback station through the MethodChannel (NativeAlarmSpec schemaVersion 3) with a three-stage audio chain: primary -> fallback station -> bundled WAV
- Native fade-in volume ramp honoring fadeInSegundos when the app is killed
- Request battery-optimization exemption once, tracked with a persisted asked-once flag
- Fix snooze end-to-end: native ACTION_SNOOZE now reports back to Flutter (snoozed event + cold-start sync), snooze anchor unified to occurrence+minutes on both sides, periodic recalc no longer erases an active snooze
- Add snooze buttons (3/5/10/custom) to the ringing screen with shared audio teardown
- Redesign ringing screen on PluriWaveScaffold with reduced-motion-aware entry animation (new PluriAnimate helper)
- Alarm editor: live next-trigger preview, searchable station pickers (primary and fallback), configurable snooze duration, volume floor down to 0
- New alarm strings localized across all 13 locales
- New unit/widget tests for the snooze flow, alarm bridge payloads, ringing screen and editor (77 tests green)
- SDD artifacts for the app-quality-and-native-alarms change (explore, proposal, spec, design, tasks, apply progress)