Four car reports, two root causes.
1. Local music vanished from the Android Auto menu. Self-inflicted, by
c1afe72 yesterday.
That commit moved registrarFuenteNavegacion above every await to keep a
headless engine from dying before it ran -- but left
registrarFuenteMusicaLocal below `await SharedPreferences.getInstance()`.
The root menu decides whether to offer "Música Local" with
`fuenteLocal != null && await fuenteLocal.hayCarpetaConfigurada()`, so
the car could now get a root response in the window between the two
registrations, find a null source, and be told there is no local music.
Android Auto caches the browse root, so it stayed missing for the whole
session. Before the reorder both registrations sat together after the
await and the window did not exist.
FuenteMusicaLocalAutoImpl never needed prefs to be CONSTRUCTED -- it
resolves them lazily per call, the same convention ServicioAlarmas uses
-- so it now registers beside the station source, above every await, and
the window is gone rather than narrowed.
2. PluriWave disappeared from the Auto pane mid-drive, the playback
screen sat frozen, and the equalizer was lost on every navigation
prompt. One cause for all three.
androidWillPauseWhenDucked: true made audio_session translate Android's
AUDIOFOCUS_LOSS_TRANSIENT_CAN_DUCK into a full PAUSE. In a car that
fires constantly: every navigation instruction, every speed-camera
warning, every voice assistant. And a pause publishes playing:false,
which AudioService.setState turns into exitPlayingState() and, with
androidStopForegroundOnPause: true, into stopForeground(...). The
plugin's own doc for that flag says what follows: "while in this lower
priority state, the operating system will also be able to kill your
service at any time to reclaim resources". A killed service is a media
session that vanishes from the car pane -- and another media app takes
the slot.
Now the app ducks instead of pausing, so playing stays true and session,
notification and pane all survive an interruption; and the service stays
foreground even on a real pause, so a genuine one is not a death
sentence either. androidNotificationOngoing goes to false because the
plugin asserts it implies stopForegroundOnPause, and nothing is lost: a
foreground service already forces the notification to be ongoing.
A real, non-duckable focus loss (a phone call) still pauses and still
auto-resumes -- asserted, so the duck change cannot silently turn a call
into a station playing over it.
3. Previous/next on the car playback screen, for stations too.
skipToPrevious/skipToNext are now advertised unconditionally, since
Android Auto only draws those buttons when the app declares support.
They are no longer inert without a local queue: they walk the narrowest
list the current station belongs to -- favourites, then my stations,
then the catalogue -- wrapping at both ends, because a button that goes
dead at the end of a list reads as broken on a screen with no visible
list position. Matching is by uuid so a refreshed snapshot still
resolves, and a station in no list leaves playback untouched.
The equalizer toggle still fits alongside them: prev/next take their two
reserved slots and the equalizer claims the remaining custom-action room
because construirControlesTransporte places it before MediaControl.stop.
The phone notification is deliberately untouched: `controls` still gates
skip on an active queue, so nativeActions and
androidCompactActionIndices are byte-identical. Only systemActions
changed, and only the car reads those.
Tests: 1146 -> 1158.
Reported: on the Android Auto playback screen the play/pause button stays
on PLAY while audio is audibly playing, and "it used to work, in the
latest versions it doesn't".
Previous rounds looked for a regression in this repo's audio commits and
found none: every playbackState.add site publishes playing:true with a
ready processingState, and AudioService.getPlaybackState maps that to
STATE_PLAYING. That search was aimed at the wrong thing.
The Android for Cars guide ("Enable playback control") is explicit:
"Android Auto and AAOS display playback controls based on the actions
that are enabled in the PlaybackStateCompat object. By default, your app
must support the following actions: ACTION_PLAY, ACTION_PAUSE,
ACTION_STOP, ACTION_PLAY_FROM_MEDIA_ID, ACTION_PLAY_FROM_SEARCH."
systemActions has carried only `seek` + `stop` since e9d1f67, the first
commit of the project -- git log -S confirms it was never once edited. So
the required actions have never been advertised, and no audio commit can
explain a change in behaviour. Android Auto ships as its own app and
updates itself, which is how a working screen breaks with a clean repo
history. That fits the report better than any commit here does.
The phone notification was never affected: it builds its play/pause
button from `controls`, not from these bits, which is exactly why the
symptom is car-only.
Skip actions stay conditional on an active queue on purpose -- the same
guide notes Auto reserves the prev/next slots for them and gives the
space to custom actions when the app does not support them, and that is
the space the equalizer toggle needs.
ACTION_PLAY_FROM_SEARCH is now implemented rather than merely claimed:
advertising it unimplemented would have the car's assistant accept "play
Radio X" and silently do nothing. emisoraParaBusqueda ranks exact name,
then prefix, then substring, then country, accent- and case-insensitive
because voice transcription rarely gets diacritics right; favourites are
searched first so they win a name tie, and a miss plays nothing rather
than something arbitrary.
Still a hypothesis for the play/pause symptom, not a confirmed fix -- it
is documentation-backed and cheap, but only a head unit can confirm it.
Tests: 1132 -> 1141.
Continuation of 7054a4c: the native anchor guard alone did not fix the
reported ~1444-minute snooze, because Dart runs AFTERWARDS on the
pre-notice path and had no guard at all.
1. Snooze from the pre-notice notification, root cause.
app.dart dispatches AFTER the receiver's postponeNext already ran and
after startActivity, and EstadoAlarmas.posponerProximaDesdePreaviso took
whatever occurrence it was handed on faith, then persisted and
rescheduled from it -- the last snooze path in the codebase with no
occurrence guard. The occurrence itself is not trustworthy either:
app.dart falls back to alarma.proximaEjecucion when the native event
carries none, and that field can already point at tomorrow.
_ocurrenciaSonando is generalized into _ocurrenciaValida with a caller-
supplied forward allowance and an externally-proposed occurrence that
still has to survive the same check. The pre-notice path gets a
ventanaPreaviso (30 min, matching AlarmScheduler.PRE_NOTICE_MILLIS) --
unlike the ringing-screen guard, this occurrence legitimately has not
happened yet, which is exactly why the existing helper could not just be
reused here.
Also heals state already poisoned by the missing guard: a snoozeHasta
parked past a 3-hour ceiling (posponerEjecucion clamps to 120 minutes,
so anything beyond that is corruption, not a long real snooze) is
dropped on recalculation. Without it, an alarm poisoned on a build
before this fix keeps reporting tomorrow after updating, and the user
reasonably concludes nothing changed.
2. Android Auto: no progress bar or time labels on a local track.
updatePosition was never set anywhere in the handler, so it sat at its
Duration.zero default while copyWith refreshed updateTime to now on every
push -- the car was told "position 0, as of right now" on every event, a
bar pinned at the start regardless of what was actually playing. Now set
from _player.position on both the player-state and buffered-position
listeners (the latter ticks ~2/s, which is what keeps the car's bar
smooth between player-state events). Also stream the MediaItem's
duration once the source reports it -- Auto draws no bar at all without
one, and radio streams correctly keep reporting none (live audio has no
length).
3. Android Auto: drop the Ecualizador browsable folder.
Owner decision after driving with it: a browsable six-preset list is
more interaction than a driver wants, and on/off from all three player
views (already fixed in 7054a4c to win the custom-action slot) is the
only equalizer control that belongs in the car. Preset selection stays on
the phone. This lands back on the redesign mockup's original rule ("sin
carpeta de ecualizador"), now for a road-tested reason. getChildren keeps
answering the folder's id transitionally, since a head unit can have the
old tree cached for a session or two.
The two "raiz always includes/ends with Ecualizador" tests are replaced,
not regressed -- same move the codebase already made once in the other
direction for the same folder.
Tests: 1127 -> 1132.
Three reported issues, two fixed and one instrumented.
1. Posponer left the alarm snoozed ~1444 minutes (24h04m).
Traced end to end in Kotlin. onAlarmFired runs from the receiver BEFORE the
ringing notification exists, and persists snoozeOriginMillis = null plus a
triggerAtMillis already advanced to TOMORROW by computeNextTriggerMillis.
snooze() then anchored on `spec.snoozeOriginMillis ?: spec.triggerAtMillis`
and picked up tomorrow. The existing clamp could not catch it: it only
rescues anchors in the PAST, so an anchor +24h out sails through. The
countdown text is honest -- ceilMinutes(snoozeUntil - now) over Dart's own
template -- the corrupt value is snoozeUntil. With N=5 and a tap at T+1min
the arithmetic lands on 1444 exactly.
This is the defect a9da855 fixed on the Dart side with
EstadoAlarmas._ocurrenciaSonando, after 9c7cf4e had fixed only one of two
adjacent callers. The native lane never got that guard. Now it has
anchorOccurrenceMillis, with a per-surface forward allowance: none for
snooze() (the ringing notification closes an occurrence that has arrived)
and a full PRE_NOTICE_MILLIS for postponeNext() (the pre-notice
notification's occurrence legitimately has not).
No Kotlin test source set exists in this project, so CI cannot verify this
and no Dart test sees it (all use FakePuertoAlarmasAndroid). Verified by
reading; needs an on-device pass.
2. The equalizer toggle stayed invisible on the Android Auto playback
screen even on v1.2.14+136, which does contain it.
On Android 13+ createCustomAction (AudioService.java:466-469) turns
MediaControl.stop into a custom action too, so the car receives TWO in list
order and stop was first -- a head unit exposing one custom-action slot
shows that and buries the rest in an overflow menu. The equalizer now
precedes stop and wins the slot; it is the better occupant, since the car
has its own path to stop playback while the equalizer is reachable no other
way from that screen.
No platform detection needed, and the phone notification is untouched on
every API level: nativeActions comes out [prev?, play/pause, stop, next?]
below 13 and [prev?, play/pause, next?] on 13+, exactly as before. Both are
now asserted.
The list also moves to a public construirControlesTransporte. The guard
test used to re-declare its own copy of the shape, so it stayed green while
asserting a list lib/ no longer produced. It calls the real builder now.
3. Android Auto shows PLAY while a station is audibly playing: NOT fixed,
deliberately.
The car takes that icon from PlaybackStateCompat.getState()
(AudioService.java:601-611), not from controls -- so none of the recent
controls work can be the cause. All eight playbackState.add sites were
audited and none publishes playing:false while audio runs, which leaves no
traced input to fix. A proposed resync off bufferedPositionStream was
rejected: it can publish a spurious idle, which AudioService.java:565-567
turns into stop() and tears down the foreground service -- the exact
regression abc6b47 fixed, on the highest-frequency listener in the handler.
Added instead a change-gated trace of the state actually published, with
eqDisponible alongside it (that flag gates the equalizer action and is
otherwise unobservable). One car session with `adb logcat -s ServicioAudio`
settles both this and issue 2.
Tests: 1124 -> 1127.
The anchor fix stops NEW damage, but devices that ran the buggy build
still carry a future occurrence in ultimaEjecucionGestionada in
SharedPreferences. _esValida rejects any candidate matching it, so the
affected alarm would keep skipping that day with nothing in the UI to
explain it -- which reads as "still broken" rather than "fixed".
_recalcular now drops an ultimaEjecucionGestionada that is meaningfully
in the future. An occurrence cannot have been handled before it happens,
so such a value is corrupt by definition, and dropping it can only ever
restore a real future ring: the double-fire guard it also feeds needs a
PAST occurrence to do its job, and those are untouched.
Placed in the recalculation that every load and every mutation already
funnels through, so an affected alarm heals on the next app open with no
user action -- no delete-and-recreate.
Tests: 1122 -> 1124, including one proving a genuine past occurrence is
still preserved.
Two Android Auto regressions reported from the car.
1. The on/off equalizer action disappeared from the playback screen.
That was self-inflicted: commit cacd3ec removed it on the theory that a
custom action in `controls` aborts `AudioService.setState` and kills the
media notification. Reading the plugin source refutes it. setState
(AudioService.java:513-520) SPLITS the list -- a control carrying a
customAction goes to `customActions` (PlaybackStateCompat, i.e. the car),
everything else becomes a NotificationCompat.Action in `nativeActions`
(the phone notification). The two never mix. And the throw the theory
depended on cannot happen here: ic_auto_eq_on/ic_auto_eq_off both exist
under res/drawable, and the labels are non-empty in all 13 locales.
The notification outage was already fixed by abc6b47 (transient idle on
a source change, which setState turns into a full stop() at :557).
The action is back, with both state-aware icons. The real invariant --
a custom action's icon must resolve and its label must be non-empty --
is now a test that reads res/drawable and fails on a missing file,
instead of a comment claiming custom actions are forbidden outright.
2. The Ecualizador folder never listed the user's saved presets.
itemsEcualizadorAuto iterated PresetEcualizador.presets, so only the six
factory presets appeared -- the user's own were unreachable from the
car, the surface where a preset picker matters most. They now arrive
through a registered read function (same seam as stations and local
music, re-read per browse so a preset saved on the phone shows up
without an app restart).
presetsEcualizadorAuto is the single source of truth for the ordered
universe, used to BUILD the items and to RESOLVE a tap, so the folder
cannot show an item that resolution then refuses -- which is what the
factory-only default in seleccionarPresetEqPorMediaId would have caused.
A custom preset whose name collides with a factory one is dropped: the
media id is the raw name, so it could only ever resolve to the factory
entry, and an item that applies a preset other than the one it names is
worse than an absent one.
Tests: 1108 -> 1120.
The equalizer toggle appended to the transport controls was aborting the
whole notification. controls feeds BOTH the phone notification and the
car playback screen, and AudioService.setState walks every control
through createCustomAction (AudioService.java:513-520) BEFORE reaching
mediaSession.setPlaybackState (:552) and enterPlayingState (:559) -- the
only place the notification is ever posted.
createCustomAction resolves the icon by name via getIdentifier (:415-420),
which returns 0 on a miss, and passes it to
PlaybackStateCompat.CustomAction.Builder, which throws on a 0 icon or an
empty label. That throw aborts setState, so the media session is never
published: no shade widget, no lock-screen controls, not even the small
status-bar icon. ExoPlayer runs independently so audio keeps playing, and
until asyncError got a subscriber the exception was dropped silently.
Nothing is lost in the car: the Ecualizador browse folder already lists
Desactivar plus every preset by name, which is Auto's own idiom for
choosing among options.
just_audio's playerStateStream is .distinct() over a value-equal
PlayerState, so stopping an already-idle player emits nothing. Paired
with the source-change mask -- which writes loading into playbackState
rather than filtering at read time -- a stop landing before native init
completed would leave the state at loading forever.
audio_service only tears the foreground service down on a non-idle to
idle transition, so that window produced an unkillable notification
stuck on "cargando" with a dead Stop button: strictly worse than the
teardown this branch removes.
Additive and idempotent -- when the player does emit its own idle, this
just lands first.
Root cause of the disappearing media notification, and it is self-inflicted
on EVERY Android version — no plugin patch involved.
`audio_service`'s `_observePlaybackState` (audio_service.dart:1131-1136) calls
`AudioService._stop()` on ANY transition into `idle` from a non-idle state.
That reaches `stopService()` -> `deactivateMediaSession()` ->
`notificationManager.cancel(NOTIFICATION_ID)`. The notification is re-posted
at exactly one place, `internalStartForeground()`, reachable only from the
`!wasPlaying && playing` edge in `setState()`, and its FIRST statement is
`ContextCompat.startForegroundService(...)` — which on API 31+ throws
`ForegroundServiceStartNotAllowedException` whenever the process is not in a
foreground state.
Every station change walked straight into that. `_cambiarFuente` pushes
`loading`, then `_recrearPlayer` disposes the old `AudioPlayer` and builds a
FRESH one; a fresh player's first `playerStateStream` event is always `idle`,
and the listener forwarded it verbatim. So `loading -> idle` tore the
foreground service down mid-source-change, and recovery depended on the
following `playing: true` edge restarting it. Screen off, lock screen, or an
Android Auto / Bluetooth-initiated start is precisely where the platform
refuses that restart: audio keeps playing, the notification never returns.
That is exactly what the user reports.
The mapping decision moves out of the private `_mapProcState` into a pure
top-level `mapearEstadoProceso(proc, {required bool cambiandoFuente})`, so the
one line that decides whether the foreground service dies is unit-testable
without instantiating the handler (which needs MethodChannels). It is
byte-for-byte identical to the old switch in every case except `idle` while a
source change is in flight, which now maps to `loading`. The test asserts the
full ProcessingState x cambiandoFuente matrix against a literal transcription
of the previous mapping, and asserts both directions explicitly: a real stop
still yields `idle`, a source-change idle yields `loading`, and `idle` is the
only case where the two branches differ at all.
The only risk this introduces is a `_cambiandoFuente` stuck at `true`: a real
user stop would be masked away from `idle`, the service would never stop, and
the notification would become unkillable. So the flag is cleared by four
independent mechanisms rather than one audited path:
- a `finally` around the whole body of `_cambiarFuente`, which covers normal
completion, BOTH `revision != _revisionFuente` early returns, every
`rethrow` out of a catch clause, and any non-`Exception` `Error` that none
of the three clauses matches;
- eagerly at the top of each of the three catch clauses — needed on top of
the `finally` because `_gestionarErrorReproduccion` calls `_player.stop()`
WITHOUT awaiting it, so that `idle` could otherwise land while the mask
was still up;
- right after `setUrl` resolves, before anything below can await, since the
fresh player's transient `idle` is already behind us at that point;
- at the start of `stop()` — before `_player.stop()` — and at the start of
`_gestionarErrorReproduccion`, which makes the invariant total: the flag
is `false` before every single `_player.stop()` call in this class.
`stop()` matters most: `BaseAudioHandler.stop()` is empty, so the handler
never pushes `idle` itself — teardown is driven entirely by the player's
emission. A stop landing while a station change was still in flight would
otherwise be masked and the notification would survive the stop.
Audited: two `_player.stop()` call sites exist and both are preceded by a
clear; `_recrearPlayer` has exactly one caller and it is guarded; the old
player cannot emit during `_recrearPlayer` because its subscriptions are
cancelled first.
`AudioService.asyncError` had ZERO subscribers app-wide. The plugin funnels
every asynchronous failure of its own observers into that stream and nowhere
else — `_observePlaybackState`, `_observeMediaItem` and `_observeQueue` each
wrap their whole body in `catch (e) { _asyncError.add(e); }`, and the artwork
path uses `.catchError(_asyncError.add)` — and a `PublishSubject` with no
listeners simply drops what it is given. The platform-side exception behind
"the media playback notification disappeared" was therefore being discarded
without a single log line, which is why that report arrives with no evidence
attached.
`observarErroresAudio` is a pure, injectable seam in `arranque_audio.dart`
(stream in, logger callback out), matching the seam convention this codebase
already uses for `esperarArranqueAudio`, `decidirAvanceCola` and
`debeReaplicarEcualizador`: the unit tests exercise the wiring with a plain
`StreamController`, never the real plugin. The default logger emits one
`[PluriWave]`-prefixed `developer.log` line at `level: 900`, the same level
and prefix `servicio_audio.dart` already uses, so one logcat filter catches
both.
Wired from `lib/main.dart`, not from `arranque_audio.dart`: main.dart is the
module that genuinely owns handler lifecycle — it is the only caller of
`AudioService.init`, `registrarHandler` and `ServicioAudioSession`, and both
the on-time and the degraded/timeout startup branches converge on its
`conectarHandler` closure. `arranque_audio.dart` owns only the timeout race
and the degraded loading shell; it never creates or registers a handler
(`alListo` is injected into it from main.dart), so it has no lifecycle to
hang a subscription on. Subscribing happens before `AudioService.init` — the
getter only touches a static subject — so nothing reported during the
MediaBrowser handshake is missed, and one subscription covers both paths.
The subscription is cancellable and its `cancel` is registered into the
handler via `registrarLimpiezaArranque`, mirroring the existing
`registrarHandler` / `registrarFuenteNavegacion` / `registrarFuenteMusicaLocal`
registration convention. `onTaskRemoved` — the only handler teardown in this
app — runs it, so the subscription cannot outlive what it instruments. The
dependency points bootstrap -> service, so `servicio_audio.dart` never has to
import the bootstrap module or the plugin's static stream.
Zero behaviour change: nothing but log output is added.
Add PantallaTutorialAyuda, a PageView-based carousel covering saved
stations/groups, per-station equalizer, recording, adaptive alarms,
Android Auto favorites, auto-reconnect, snooze duration, custom
stations, and a closing summary with a "watch it again" reminder.
ServicioTutorialAyuda persists a one-time seen flag so the carousel
shows once via mostrarSiProcede, independent of entry point; the
final page's CTA label depends on the primerArranque constructor
parameter ("Empezar a escuchar" vs "Cerrar").
Translate the new copy into all 13 supported locales and update
helpSubtitle to describe the new entry point.
Android Auto's Favoritos/Todas/Mis emisoras folders always re-sorted by
a hardcoded quality criterion in ConstructorArbolAuto.hijos/hijosGrupo,
discarding whatever order the caller passed in. EstadoRadio now pushes
already-ordered snapshots (listaFavoritosManual for Favoritos, and the
ordenListas-sorted populares/emisorasCustom getters for Todas/Mis
emisoras, re-pushed immediately on cambiarOrdenListas), and hijos/
hijosGrupo stop re-sorting so that order survives into the car.
The first pass read 'alarmaId'/'tipo' from the channel payload while the
native side sends 'alarmId'/'type'/'atMillis' (AlarmScheduler.kt:1389).
Every entry would have been dropped silently in production.
The tests passed because the fake was seeded with the same guessed keys,
so they confirmed the mistake instead of catching it. Decoding now goes
through FalloProgramacionNativo.fromMap -- the single place native key
names appear -- and the fixtures build through that same constructor.
Completes the bridge the native side already exposed. AlarmScheduler and
PluriWaveAlarmService record a pre-notice that could not be armed, a
refused foreground-service start, and a per-alarm reschedule that failed
after a reboot -- but nothing read them, so all three still ended at
logcat.
EstadoAlarmas now drains them at startup and turns each into a per-alarm
exception, which the card already knows how to mark. An alarm that never
reached the OS stops looking identical to one that did.
The read is deliberately tolerant: a failure to read is logged and
swallowed, never surfaced as an alarm error, so a diagnostics gap cannot
masquerade as a scheduling problem.
Adds ServicioAlarmas.registrarFalloProgramacion/limpiarFalloProgramacion,
persisting a scheduling-reliability failure through the same
ExcepcionAlarma model saltarProxima already uses. Only one failure
record is kept per alarm (latest attempt wins) and skipNext entries
for any alarm are never touched. EstadoAlarmas wiring follows next.
ExcepcionAlarma._esValida matched ANY exception tipo against an
occurrence, treating it as a user skip. Only the 'skipNext' tipo
existed until now, but the next commits reuse the same model to
record scheduling-reliability failures per alarm (so the alarms list
can surface them via ultimaExcepcionPara) -- without this guard, a
recorded failure would be silently treated as if the user asked to
skip that occurrence, corrupting scheduling. Adds tipo constants to
ExcepcionAlarma for the upcoming failure kinds.
On-device feedback: two identical icons on the car's now-playing screen,
one of which looked dead. It worked -- but head units render custom
actions icon-first, so cycling six presets behind one static glyph was
invisible.
A monochrome icon cannot encode which of six presets is active. Android
Auto separates the idioms deliberately: custom actions for stateless
toggles, browsable lists for choosing among options.
- Playback screen keeps one action: equalizer on/off, state-aware icons
- New Ecualizador folder lists Desactivar plus the six presets by name,
active one marked
- The preset-cycling action and its drawable are removed
Supersedes the redesign's no-equalizer-folder rule, which predated
knowing custom actions do not surface state in a car.
# Conflicts:
# lib/l10n/app_ar.arb
# lib/l10n/app_bn.arb
# lib/l10n/app_de.arb
# lib/l10n/app_en.arb
# lib/l10n/app_es.arb
# lib/l10n/app_fr.arb
# lib/l10n/app_hi.arb
# lib/l10n/app_id.arb
# lib/l10n/app_it.arb
# lib/l10n/app_ja.arb
# lib/l10n/app_pt.arb
# lib/l10n/app_ru.arb
# lib/l10n/app_zh.arb
The equalizer's preset-cycling custom action (eq_preset_siguiente) and
its ic_auto_eq_preset drawable are no longer needed now that the
"Ecualizador" folder lists all six presets directly: the folder replaces
what the cycle action did, and this frees a scarce Android Auto custom
action slot.
The on/off toggle is now the equalizer's only custom action.
On-device feedback showed the equalizer's preset-cycling custom action
looked dead: many head units render custom actions icon-first, and a
monochrome icon cannot legibly encode "which of six presets" the way a
browsable list's text rows can.
This adds an "Ecualizador" folder to the car's browse tree, listing
"Desactivar" first, then the six factory presets by name, with the
currently-active one marked. Selecting a preset routes through the same
playFromMediaId seam every other browse-tree leaf already uses; picking
a preset while the equalizer is off turns it on and applies that preset.
Supersedes the earlier "no equalizer folder" rule (commit 2403da3),
which predated this feedback -- see decision auto/ecualizador-diseno.
The preset-cycling custom action still coexists with the folder in this
commit; it is removed in the next one.
Surface all six DiagnosticoAlarmasAndroid fields instead of three: the
battery-optimization exemption and native pending-alarm count were
already collected but silently dropped by the old widget. Each failing
signal now offers a "Fix this" action that opens the right system
settings screen (exact alarms, notifications, full-screen intent,
battery optimization), guarded by SDK level and never crashing when a
ROM lacks that screen. Manufacturers known for aggressive background
killing (Xiaomi/Redmi/POCO, Huawei, Oppo, Vivo, OnePlus, Samsung) get
an honest explanation that Autostart must be enabled manually, since
there is no API to detect or grant it.
Notifications now deep-links straight to
ACTION_APP_NOTIFICATION_SETTINGS via a new openNotificationSettings
native method, instead of reusing the runtime permission popup meant
for first-time alarm creation.
New copy is added to all 13 ARB locales with real per-language
translations (not Spanish copies), verified by the ARB parity and
anti-copy tests plus the corruption scanner.
DiagnosticoAlarmasAndroid already collected six raw reliability fields
but only three ever reached the UI. Add a pure-Dart mapping that turns
the raw snapshot into five ordered signals with a clear ok/needs-
attention state (exact alarms, notifications, full-screen intent,
battery-optimization exemption, native pending-alarm count), plus a
manufacturer check for vendors known to require manually enabling
Autostart (Xiaomi/Redmi/POCO, Huawei, Oppo, Vivo, OnePlus, Samsung),
since there is no public API to detect or grant that setting.
On a car head unit the custom actions render icon-first, so two actions
sharing ic_stat_pluriwave were indistinguishable and the toggle gave no
sign of whether the equalizer was on.
Each action now has its own drawable, and the toggle swaps between
ic_auto_eq_on and ic_auto_eq_off so its state is legible at a glance.
The equalizer stopped applying after another app interrupted audio (e.g. a
navigation app's voice prompt): play a station with EQ working, let the
prompt speak, resume -- the audio sounds flat until the station is
re-tapped.
debeReaplicarEcualizador only re-attaches the equalizer when the native
player session id actually changes. A short transient interruption keeps
the SAME session (no id rotation), so that trigger never fires, while
Android's AudioEffect framework can let a higher-priority client silently
disable this app's effect instance in the meantime.
Add reaplicarEcualizador() to ObjetivoAudioInterrumpible, implemented as a
thin delegate to the existing _activarEcualizador() (already the correct
idempotent setEnabled + re-push-gains path). ServicioAudioSession calls it
on resume-from-pause (after reanudar()) and on un-duck (after
setAtenuado(false)) -- additive to the existing session-id trigger, not a
replacement. The method takes no argument, so it can only re-assert
whatever enabled/disabled state the handler already holds -- an
interruption cycle with the equalizer OFF stays OFF.
Expose the equalizer's on/off toggle and preset choice as PlaybackStateCompat
custom actions on the now-playing screen. The redesign's removal of the
in-car equalizer FOLDER from the browse tree stays as-is (2403da3) -- this
is a different surface (playback screen custom actions, not a browse
folder) and does not reintroduce it.
Deliberately just 2 actions -- an on/off toggle plus a cycling preset
action, not one action per preset -- since Android Auto only surfaces a
limited number of custom actions. Both reuse the existing
setEcualizadorActivo/aplicarPreset entry points (the same ones
EstadoEcualizador's phone settings screen uses), so a car tap and a phone
tap behave identically and both keep the action labels in sync. Reuses the
bundled ic_stat_pluriwave drawable (the notification's own equalizer-bars
icon) -- zero new native assets. The 5-band constraint is untouched.
New pure, unit-tested functions in servicio_audio.dart: presetSiguiente,
nombrePresetVisible, controlesEcualizadorPersonalizados. New ARB keys
(eqCustomActionEnableLabel/DisableLabel/PresetLabel) across all 13 locales,
regenerated via flutter gen-l10n.
Stations and tracks with no artwork showed empty tiles in the car. The
browse tree's itemEmisora/_itemLocal already fell back to the rotating
station_art_* drawable via artUriPara/artUriLocal, but the "now playing"
MediaItem built when actually playing something (car tap, phone-initiated
play, folder-queue advance, direct local-track tap) did not, so the car's
now-playing screen still went blank.
Reuse the SAME artUriPara/artUriLocal fallback (already the project's one
selection scheme, mirroring PluriStationArtFallback) at every "now playing"
construction site: reproducirPorMediaId, ServicioAudio.reproducir (now via
the extracted, unit-tested mediaItemParaEmisora), construirMediaItemColaLocal
and reproducirPistaLocal.
Guard the reverse direction too: emisoraDesdeMediaItem (extracted from the
handler's private method, now unit-tested) only reflects artUri back into
Emisora.favicon when it passes faviconUsable, so the phone UI's
CachedNetworkImage widgets never attempt a doomed fetch of the car's
android.resource:// fallback URI -- they keep falling back to
PluriStationArtFallback exactly as before.
totalPistas counted only DIRECT audio children, so "Reproducir carpeta"/
"Aleatorio" were hidden for a folder that contains only subfolders, and
playing a folder queued only its direct tracks.
Add a bounded recursive walk (pistasRecursivas) that collects every track
beneath a folder, depth-first, sorted by name at each level. Bounded on
two independent axes to keep a single tap's native SAF round-trips and
in-memory list size predictable on a deep or wide library:
- depth: 4 levels below the tapped folder (profundidadMaximaRecursivaLocal)
- count: 500 tracks total (limitePistasRecursivasLocal)
The folder-play/shuffle actions are now offered whenever the recursive
count is > 0, and "Reproducir carpeta"/"Aleatorio" queue everything found,
not just direct children.
itemsLocales sorted a folder's children by name only, mixing directories
and files. A subfolder whose name sorted after enough tracks (e.g. "Live"
behind 80 numbered tracks) landed on a later "Más..." page, making it
unreachable without paging through every track first.
Sort directories before files, then by name within each group -- the
standard file-browser convention. Subfolders now always land on page 0.
Restyle the Ecualizador settings screen to the new visual language while
keeping the equalizer at 5 bands (spike-resolved, Engram id 2498 - band
count is device-reported via just_audio's AndroidEqualizer, not app-chosen;
the approved mockup's 7 sliders would silently no-op on typical hardware).
- Restyle EcualizadorWidget in place: strip its internal title + preset
chip row (the pushed screen's header now carries the title), add a
habilitado parameter that greys/disables every slider when EQ is off.
Widen PresetsEcualizadorWidget additively (personalizados param) so
custom presets can join the chip row without a second implementation.
- Add servicio_presets_personalizados.dart (new file, own SharedPreferences
key eq_custom_presets_v1) for custom EQ preset persistence - kept out of
servicio_ecualizador.dart, which has an empty-git-diff success criterion
for this change. preset_ecualizador.dart is unchanged: a custom preset is
just a PresetEcualizador with a user-supplied name.
- Extend EstadoEcualizador with presetsPersonalizados,
guardarPresetPersonalizado (validates non-empty name),
eliminarPresetPersonalizado. The load is a new explicit
cargarPresetsPersonalizados(), deliberately NOT folded into
cargarPersistido(): that method is exercised ~30 times by
estado_ecualizador_test.dart (protected, must stay unmodified) via Fakes
only, with no SharedPreferences awareness in that file.
- Build out the Ecualizador screen body: base-vs-per-station explainer
banner, a "Salida activa" row surfaced on the main screen (previously
Advanced-only), an "Emisoras con ajuste propio" drill-down sourced from
the existing presetsPorEmisora map, and a "Guardar como preset" action.
New coverage lives in new files rather than touching the three protected
EQ test files: ecualizador_widget_test.dart (component-level, did not
exist before this commit), servicio_presets_personalizados_test.dart, and
estado_ecualizador_presets_personalizados_test.dart. servicio_ecualizador.dart,
servicio_audio.dart and the three protected EQ test files keep an empty
git diff. Full suite: 713/713 green (2 skipped, unchanged), up from 682.
size:exception - realized 1,954 changed lines (25 files, plus this docs
update) against the 400-550 forecast: lib/ + ARB alone is ~650 lines, near
the top of the forecast band by itself since this WU also had to build out
a screen body WU3a only stubbed; the rest is 4 test files (675 lines) and
11 new ARB keys regenerating 13 lib/l10n/gen files (~546 lines) - the same
pattern every prior work unit in this branch has hit. Not splittable: WU14
reuses this unit's editor component by exact runtime type and cannot begin
until this lands as a whole.
Extracts ServicioRadio's transport loop (server discovery, host rotation,
bounded retries, User-Agent, timeout, status check, json.decode, sticky-host
bookkeeping) out of `_get` into a new `_getJson(path, params) ->
Future<List<dynamic>>` helper, moved as one block with no logic edits. `_get`
is reimplemented on top, still owning every station-specific concern:
`lastcheckok: '1'`, `Emisora.fromApi` + the empty-uuid/url filter, and the
`_compararCalidad` quality sort. `_getJson` is deliberately sort-agnostic and
filter-agnostic so a non-station endpoint can reuse the resilience behaviour
without inheriting station-only semantics.
Non-negotiable ordering followed per design ADR-4: new
test/servicios/servicio_radio_transporte_test.dart characterises all 8
existing station calls (7 via `_get` plus `registrarClick`, which builds its
own URI) against the UNMODIFIED `_get` first - green by construction -
pinning path, lastcheckok=1, hidebroken=true, a non-empty User-Agent, exact
order/reverse/limit/offset, and the exact returned UUID sequence from a
fixture with deliberately shuffled bitrate/clickcount/votes. That last
assertion is what makes the extraction safe: a sort that silently sank into
transport would pass every other check. Re-running the same file after the
extraction is byte-identical green. test/servicios/servicio_radio_test.dart
is untouched by this work unit - its passing unmodified is itself a signal
that transport wasn't disturbed.
The 6 pre-existing `order: bitrate` occurrences (obtenerPopulares,
buscarPorNombre, buscarPorPais, buscarPorIdioma, buscarPorTag, buscar) are
untouched - a deliberate server-side quality bias deciding which stations
return within `limit`, unrelated to and never to be confused with the
user-facing "Ordenar" control, which stays entirely client-side via the
existing OrdenEmisoras (Engram reference/radio-browser-sort-order).
Behaviour delta, accepted per ADR-4, not a regression: moving
`_servidorActual` bookkeeping into `_getJson` means a successful
`/json/countries` call now warms the sticky host for subsequent station
calls too - one shared warm mirror per instance, desirable, not per-call-type
state.
Adds the Paises browser over the verified `/json/countries` contract (Engram
reference/radio-browser-countries-endpoint): new lib/modelos/pais_radio.dart
(`PaisRadio.fromApi` parses `stationcount` via `int.tryParse` since the API
returns it as a JSON string, not an int - an `as int` cast would throw),
`obtenerPaises()` sends neither `lastcheckok` nor `order` (the screen sorts
client-side by name; the API's raw byte order isn't proper collation for any
locale this app ships), and inherits `hidebroken=true` from the unchanged
`_uri` (desirable here too, since the endpoint's own default is false).
`EstadoBusqueda` gains `paises`/`cargandoPaises`/`cargarPaises()` with an
in-memory cache guard so re-entering the screen never refetches.
New PantallaPaises (lib/pantallas/pantalla_paises.dart): a "Tus idiomas"
shortlist (one representative country per the app's 13 supported locales,
matched against the fetched list - the proposal/spec name this section but
don't specify its derivation) above the full alphabetical list, each entry
showing its parsed station count. Reachable from Buscar's discovery landing
state via a new entry row, added now rather than left dangling per this
file's own forward-reference comment (and the WU15/WU15b lesson: a
fully-tested but unreachable screen is a real defect, not a follow-up).
New ARB keys (en/es only, matching this change's established precedent):
countriesScreenTitle, countriesYourLanguagesTitle, countriesAllTitle,
radioCountriesError.
Tests: 631 -> 649 (2 skipped, unchanged). flutter analyze unchanged at 1
pre-existing info. grep confirms `countrycodes` appears nowhere in lib/.
The car tree carried a whole equalizer feature: an `Ecualizador` root folder
with the six factory presets, a browsable `Personalizado` folder, five band
folders and thirteen gain leaves each, plus the media-id namespaces, routing
predicates, persistence-targeting and children-changed plumbing that fed
them. Equalization is a phone task; the driver should not be tuning 5 bands
from a car screen.
Removed: the `eq_preset:`/`eq_banda:`/`eq_gain:` namespaces and their
predicates and parsers, the `ecualizador`/`eq_custom` folder ids and their
getChildren branches, itemPresetEq/presetsEq/itemEqPersonalizado/bandasEq/
gananciasBandaEq, resolverPresetEq, presetPersonalizadoEfectivo,
dispositivoDestinoEq, debeAplicarPrincipalAhora/debeAplicarSeleccionAhora,
aplicarPresetPorMediaId, aplicarGananciaPorMediaId, and in the handler the
playFromMediaId branches, _presetPersonalizadoAuto, _dispositivoActivoAuto,
_dispositivoDestinoEqAuto and the subscribeToChildren/_hijosSubjects
notification machinery that existed only to refresh band titles after a gain
tap.
Deliberately KEPT: automatic per-device EQ. Reaching the car still applies
that device's preset, because that lives in EstadoEcualizador and the
output-device detection, not in this tree — it works with Android Auto or
without it. Configuring is what moves to the phone; applying stays automatic.
Also kept: the `eq_preset_*_v1` SharedPreferences keys in
ServicioEcualizador, which share a name with the deleted media-id prefix by
coincidence only and hold the phone's own presets.
The root folder set goes from five entries to four (three without local
music); its test now asserts no equalizer folder is offered at all, so a
reintroduction has to be deliberate.
Two of the three Radio Browser hosts this client shipped no longer resolve.
The retry loop rotates de1 -> nl1 -> at1, so once the first attempt failed
for any transient reason the remaining two were guaranteed to fail as well:
the retries meant to add resilience had become a dead end, and a single blip
surfaced as "No connection to the radio API" with a healthy API and a healthy
network. The live mirror list confirms only one server remains:
[{"ip":"91.98.4.78","name":"de1.api.radio-browser.info"},
{"ip":"2a01:4f8:1c1d:699::1","name":"de1.api.radio-browser.info"}]
The API docs say exactly what this code was doing wrong: "Never use a direct
link to a single new server. It is much better to get a list of the servers",
pointing clients at all.api.radio-browser.info to enumerate what exists.
Seed with that round-robin host plus de1, then resolve the real list from
/json/servers once per instance and rotate over that. Discovery shares one
in-flight request across concurrent callers, because the home screen loads
two lists at once through Future.wait, and any failure silently leaves the
seed list in place — it still contains a working host, so a failed discovery
must never be worse than not trying. Explicitly injected servers disable
discovery so callers can still pin a mirror.
Build the User-Agent from the running package too. The API asks clients to
identify themselves, and this header claimed PluriWave/0.1.0 while the app
shipped 1.1.x. A literal cannot stay correct here — CI bumps the version on
every single release — so read it via package_info_plus, already a dependency
used in three other places. If package info is unavailable the product name
goes out alone rather than a made-up version, and resolution never throws: a
header must not be able to fail a request.
Regression from the previous commit. Ranking every AudioDeviceInfo type this
build does not name individually ABOVE the built-in speaker was meant to let
a car stereo on LE Audio or an automotive bus win. It also promoted the
internal sinks a phone exposes permanently: on the Xiaomi test device
AudioManager reports TYPE_FM (14) as an output, so getActiveAudioDevice
picked it over the real speaker with nothing connected at all. Confirmed on
device:
audio_devices.onListen -> {id=other:14:4, type=14, name=2412DPC0AG}
It then reached Dart under an `other:14:4` id whose type is neither the base
speaker nor a known one, slipped past the collision guard and had a preset
row persisted for it -- reinstating the exact symptom this series set out to
kill: a permanent green active-output dot on a device that was not connected.
Replace the deny-by-omission ranking with an explicit allow list of outputs a
user actually connects. The built-in speaker sits below all of them and above
everything else, so any sink that physically exists but is never where media
plays (TYPE_FM, TYPE_BUILTIN_SPEAKER_SAFE, telephony, remote submix) can no
longer be selected. A one-time purge clears the `other:` rows the bad build
persisted; genuine ones re-register on their next connection.
Fix the USB type constant while here: TYPE_USB_HEADSET is 22, not 14, and 14
is TYPE_FM. The Kotlin USB branch hardcoded 14 and the Dart type table
mirrored the same mistake, so the two cancelled out for real USB headsets
while making a phone's own FM sink decode as USB audio. Both now use 22.
Verified with javap against android.jar (android-36) rather than trusting the
comment that introduced the error.
A Bluetooth device only reports its own name through
AudioDeviceInfo.productName while it is enumerated as an active output, i.e.
while it is connected. Paired-but-switched-off devices therefore had no name
to fall back on, and the platform-name cache is in-memory only by design
(bt-device-identity ADR-4), so it self-heals per session ONLY for whatever
happens to be connected. Every other device showed its raw id.
Android already knows those names: BluetoothAdapter.getBondedDevices() lists
every pairing with its name and MAC, connected or not, and nothing in this
app was asking. Read it and seed the platform-name cache from it, keyed
bt_a2dp:<uppercase MAC> to match the ids the audio layer emits.
Seeded BEFORE the active-device query so a live enumeration name, being the
fresher of the two, still wins; a user's custom name outranks both. Re-read
on refrescarDispositivoActual so pairing or renaming a device in system
settings shows up as soon as the list becomes visible.
Reading the bond list is gated by BLUETOOTH_CONNECT from API 31 and by the
legacy BLUETOOTH permission below it, so declare the latter with
maxSdkVersion 30. It is a normal permission: granted at install, no runtime
prompt, no new friction. When the answer is unavailable — permission denied,
no adapter, Bluetooth off — both layers return an empty map rather than
throwing, and the row degrades to the id exactly as before.
Does not help rows persisted under a bt_a2dp:name: placeholder id: those
never had a MAC to match against.
deviceToMap handed the builtin_speaker id to EVERY output type its `when`
did not name. A car stereo on LE Audio (TYPE_BLE_HEADSET) or an automotive
bus (TYPE_BUS) therefore arrived in Dart under the phone speaker's own id,
carrying a type that maps to `desconocido` -- which slipped past the
type-only esBase guard and persisted a device entry keyed builtin_speaker.
From that moment on, every playback through the phone's own speaker matched
that entry, so the green active-output dot stayed pinned to whatever the user
had renamed it to (a car, in the reported case) whether or not anything was
connected. The dot was never wrong; the row was poisoned.
Give unnamed output types their own `other:<type>:<address>` id namespace,
and match esBase by id as well as by type so no future native regression can
re-create the collision. A guarded one-time migration purges what the
collision already persisted from all three device-keyed maps.
Fix the ranking too: builtin_speaker sat inside the priority list as a peer,
so any type absent from that list sorted BELOW the always-present speaker
and could never win. The speaker is now the explicit last resort, externally
connected outputs outrank it, and virtual or call-only sinks (earpiece,
telephony, remote submix, SCO) are ranked below it so they can never be
reported as where music is playing.
Route every AudioDeviceInfo.getAddress read through a version-guarded
helper. It is API 28 with minSdk 24, and two pre-existing unguarded calls in
this same method were latent NoSuchMethodError crashes on Android 7-8.1.
Android lint for :app goes from 8 errors to 6.
Also lets the user manage the list, which is how they recover from a bad
entry without waiting for a release: a remove action clears a device's
preset, name and matrix entries, unnamed rows show their transport and
address tail instead of a raw bt_a2dp:AA:BB:... id, and the green dot
finally carries a tooltip and a semantics label saying what it means.
Device QA pending for wired and USB outputs: no jack or adapter available to
exercise those paths. Their detection is unchanged by this commit.
The recordings live in app-private storage (<data>/app_flutter/grabaciones),
which the Android sandbox forbids any other app from reading, so no
ACTION_VIEW on a file:// or FileProvider URI could ever open it. On top of
that, viewDirectory built an EMPTY candidate list for that path:
directoryDocumentUri returned null (path outside external storage) and
FileProvider.getUriForFile threw because pluriwave_file_paths.xml never
covered app_flutter. The loop never ran, so both entry points -- the radio
recorder and Settings -- always showed "could not open the folder".
Publish the folder as a browsable storage root via
RecordingsDocumentsProvider instead. The files never leave private storage;
the document framework asks us for them one document at a time, and the user
can browse, copy out, rename and delete straight from the file manager. The
root follows a user-configured path and falls back to the default recordings
directory. Its title reuses the already-translated recordingsFolderTitle, so
no new literal is introduced in any of the 13 locales.
Also fixes "open last recording", broken by the same missing FileProvider
root, and replaces Intent.createChooser with a bare startActivity in the
candidate loop: a chooser never throws when nothing can handle the intent, so
the first candidate always "succeeded" and the fallback chain never ran.
Device QA pending -- the provider is driven entirely by the platform's
document framework, so no unit test covers it. Each candidate logs its own
name under file_actions.viewDirectory for logcat triage.
AudioService.init has no internal timeout and an unhandled
onConnectionSuspended case in its MediaBrowser self-bind; under bind
contention with the car's connection it can hang forever, so runApp
never ran (black car screen, white phone UI until process kill).
Race init against an 8s timeout without ever re-calling it: on timeout
run a bootstrap app that waits on the same future, wires the handler
exactly once when it resolves, reports errors via FlutterError, and
swaps to the real app. Auto browse sources now register before the
init await since they take no handler dependency.
Root-cause fix for the unstoppable-alarm incident (alarm rang 15 minutes,
only uninstall silenced it) plus systematic hardening of every stop path.
Native (Kotlin):
- Verified stop: stopActiveAlarm now derives its result from the real
post-teardown state (companion instance + synchronous stopEverything +
activeRingingId check) instead of reporting unconditional success.
- Atomic teardown: every stop path (stop action, notification button,
snooze, missed, onDestroy, startForeground failure) funnels through one
stopEverything() covering audio, wakelock, notification, foreground
state and firing-record cleanup; player.release() guarded.
- Bounded ringing: 10-minute auto-silence armed via AlarmManager fires a
FIRED->MISSED transition with a localized missed-alarm notification;
repeating alarms keep their native rearm, deleted alarms never produce
ghost MISSED notifications.
- Durable firing record with onStartCommand re-validation (resurrection
guard) and boot-time stale cleanup; firing records cleared on every
refuse/mismatch/cancel path.
- New notification-only dismissal channel (dismissAlarmNotificationOnly)
so UI-level dedup can never kill a live ring's audio.
Flutter (Dart):
- Stop/disable/edit/delete of a ringing alarm always attempt to silence
it; on native-query failure the stop falls back toward silence via the
id-scoped legacy stop.
- Verified-stop results surface failures: the ringing screen keeps
dismiss-by-design on success, but on a verified failure it stays up
with a persistent force-stop banner (guarded against double-dismiss)
and auto-dismisses if the ring ends externally (missed/notification).
- Missed events sync alarm bookkeeping without opening the ringing UI.
- 4 new l10n keys translated across all 13 locales (ARB guard green).
550 tests green, analyzer clean. Reviewed in 3 adversarial 4-lens rounds
(2 deterministic + 1 refuter-corroborated critical fixed); formal
gentle-ai receipt waived by maintainer authorization (correction scope
legitimately exceeded the frozen genesis paths). On-device QA checklist
in openspec/changes/alarm-system-overhaul/tasks.md pending before
archive.
- MainActivity: onListen re-emits the current active device and registers
the audio device callback idempotently, so recreated activities resync
instead of freezing the active-device id on a disconnected device.
- servicio_dispositivo_audio: resubscribir() re-opens the event channel;
estado_ecualizador exposes refrescarDispositivoActual() with an
in-flight guard, invoked on app resume and when opening advanced EQ
options, clearing stale green-dot device selections.
- navegacion_auto/servicio_audio: new 'Personalizado' browse tree in
Android Auto (5 band folders, 13 gain steps each) applied live via
setBanda; preset and gain taps persist at device level when
multi-device EQ is active and respect station/matrix overrides,
with apply-before-persist ordering and children-changed notifications.
- l10n: regenerate stale generated localizations; add rxdart as direct
dependency for the subscribeToChildren override.
Adds "Reproducir carpeta" (sequential) and "Reproducir aleatorio"
(Fisher-Yates over the name-sorted order) as folder-scoped playable
actions, with auto-advance on track completion and skip next/prev.
Isolation from live radio is structural, not disciplinary: the
public playMediaItem always clears the local queue on any call, and
a new private _encolarCambioFuente is the only path that can advance
within it. _cambiarFuente, ControladorReconexion, and the reconnect
error path are untouched -- confirmed by a byte-for-byte empty diff
on all 4 pre-existing radio/reconnect regression suites, independently
re-run before and after (21/21 both times).
Handler wiring itself is static-review-only (PluriWaveAudioHandler
can't be unit-instantiated); the isolation/advance/race-guard
decision logic is extracted into cola_local.dart's pure functions,
which are fully unit-tested.
Local tracks now show embedded title/artist/album art (via native
MediaMetadataRetriever, cached through the existing FileProvider)
instead of the raw filename, falling back gracefully when a file
has no usable tags. Adds two navigable entry points per folder: sort
by audio quality (bitrate, capped at 150 tracks per folder to bound
worst-case latency) and alphabetical name buckets -- the closest
realistic form of "filtering" given Android Auto has no text-search
UI in this integration.
Metadata resolves only for the page actually being browsed (same
slice-cheap-then-map discipline as the paging change), backed by a
flat 256-entry LRU session cache that survives across pages. No new
permission, no new pub dependency, no l10n changes (car-tree labels
stay hardcoded Spanish, matching every existing label in the tree).
Folders over the 50-item cap now show a "Mas..." item that reveals
the next page on tap, instead of silently dropping the rest. Paging
slices the cheap raw list before building any MediaItem, so items
beyond the requested page are never resolved (art, title) -- proven
by a call-count test. Also swaps the raw SAF content:// URI shown in
settings for a parsed, human-readable folder name with a localized
fallback across all 13 locales.
servicio_audio.dart is untouched; this stays entirely within the
local-music tree/dispatch layer.
Phase 1: pick a device folder via SAF (persisted grant, no new
permission), browse its nested subfolders/tracks as a 5th Android
Auto root folder (hidden until configured), and play tracks through
the existing pipeline (EQ, art rotation, cold-start-safe source).
No metadata/sort/filter/shuffle yet -- filename is the title, generic
rotating art is the placeholder; deferred to a follow-up phase.
Adds a new pluriwave/file_actions native method (listAudioChildren)
and an onActivityResult override in MainActivity for the SAF folder
picker -- both static-review-only, no Android build available here.
Adds an Ecualizador folder listing the 6 fixed presets; selecting one
applies and persists it through the existing headless-safe seam
without touching playback or the now-playing media item.
Favoritos now renders non-empty custom groups as grupo:<id>
sub-folders (hidden when empty) with ungrouped stations left as
direct leaves, reusing the existing hijos() path so the zero-groups
case stays byte-identical to today's flat list.
Android Auto no longer copies the launcher icon as placeholder art; it
rotates through the same 4 on-brand station_art assets the phone UI
already uses, keyed by the same per-station hash for visual parity.
Malformed or unusable favicon URLs (including a Dart Uri quirk where
'http://' reports hasAuthority=true with an empty host) now fail the
validity gate instead of being handed to the OS media browser as-is.
Browsable items also show codec/bitrate as a subtitle when known.
Expose PluriWave to Android Auto (projected) as a media app:
- Declare car media support (automotive_app_desc.xml + manifest meta-data)
so Android Auto discovers the existing MediaBrowserService.
- New navegacion_auto.dart: ConstructorArbolAuto builds the browse tree
(Favoritos / Todas las emisoras / Mis emisoras, 50-item cap, stable
emisora:<id> media ids), reproducirPorMediaId routes a car tap to the
existing playMediaItem pipeline, FuenteEmisorasAutoLocal serves the tree
cold-start-safe (local favorites/custom stations before Flutter UI runs).
- PluriWaveAudioHandler overrides getChildren/getMediaItem/playFromMediaId
as thin delegations; playback pipeline untouched.
- EstadoRadio pushes live station snapshots to the browse source and
reconciles the selected station when playback starts from the car.
- Every playable item ships title + artUri; stations without logo fall
back to a bundled default art (android.resource://).
Tests: 52/52 green (10 new navegacion_auto, 2 new estado_radio, plus
audio safety-net suites). Handler overrides and native XML are
static-review-only (no Android build env). Size exception approved for a
single reviewable commit.
Full time-domain audit (three shipped date bugs prompted it) found one
root cause and two latent travel defects, all now fixed:
Day-stepping used add(Duration(days: 1)), which shifts the absolute
instant by exactly 86400s — documented Dart behavior (sdk#47666), so
crossing a DST transition drifted the wall hour by +-1h permanently
for the rest of the candidate scan (verified: 2026-03-28 07:30
Europe/Madrid + "1 day" = 08:30). The native Calendar engine preserves
wall time, and the single-authority fix made the drifted Dart verdict
win. Candidates now advance by calendar reconstruction (_siguienteDia:
DateTime(y, m, d+1, hora, minuto)), the same wall-clock-preserving
semantics as Calendar.add(DAY_OF_YEAR, 1) plus AOSP DeskClock's
defensive hour/minute re-assertion, keeping both engines in agreement
through any transition.
Instant-valued fields (snoozeHasta/snoozeOrigen/proximaEjecucion/
ultimaEjecucionGestionada/creadaEn/actualizadaEn) serialized as
offset-less local ISO, so re-parsing after a device timezone change
reinterpreted the same wall fields as a different instant. They now
serialize as UTC ("Z"); reads normalize to local, and legacy
offset-less payloads parse identically — no migration. fechaUnica
stays local on purpose: it is a wall-clock date.
One-shot alarms sent fechaUnica's midnight epoch to the native side,
whose boot/travel re-arm derives the calendar day back from it in the
CURRENT zone — a westward shift rolled the date to the previous day.
The channel now anchors the date at local noon, keeping it stable
across real-world zone shifts.
Property tests lock the no-drift guarantee (400 daily / 200 weekday
iterations must all land exactly at hora:minuto — on DST-observing
dev machines this crosses real transitions), plus UTC round-trip,
legacy-payload compatibility, and wall-date preservation tests.