A Bluetooth device only reports its own name through
AudioDeviceInfo.productName while it is enumerated as an active output, i.e.
while it is connected. Paired-but-switched-off devices therefore had no name
to fall back on, and the platform-name cache is in-memory only by design
(bt-device-identity ADR-4), so it self-heals per session ONLY for whatever
happens to be connected. Every other device showed its raw id.
Android already knows those names: BluetoothAdapter.getBondedDevices() lists
every pairing with its name and MAC, connected or not, and nothing in this
app was asking. Read it and seed the platform-name cache from it, keyed
bt_a2dp:<uppercase MAC> to match the ids the audio layer emits.
Seeded BEFORE the active-device query so a live enumeration name, being the
fresher of the two, still wins; a user's custom name outranks both. Re-read
on refrescarDispositivoActual so pairing or renaming a device in system
settings shows up as soon as the list becomes visible.
Reading the bond list is gated by BLUETOOTH_CONNECT from API 31 and by the
legacy BLUETOOTH permission below it, so declare the latter with
maxSdkVersion 30. It is a normal permission: granted at install, no runtime
prompt, no new friction. When the answer is unavailable — permission denied,
no adapter, Bluetooth off — both layers return an empty map rather than
throwing, and the row degrades to the id exactly as before.
Does not help rows persisted under a bt_a2dp:name: placeholder id: those
never had a MAC to match against.
deviceToMap handed the builtin_speaker id to EVERY output type its `when`
did not name. A car stereo on LE Audio (TYPE_BLE_HEADSET) or an automotive
bus (TYPE_BUS) therefore arrived in Dart under the phone speaker's own id,
carrying a type that maps to `desconocido` -- which slipped past the
type-only esBase guard and persisted a device entry keyed builtin_speaker.
From that moment on, every playback through the phone's own speaker matched
that entry, so the green active-output dot stayed pinned to whatever the user
had renamed it to (a car, in the reported case) whether or not anything was
connected. The dot was never wrong; the row was poisoned.
Give unnamed output types their own `other:<type>:<address>` id namespace,
and match esBase by id as well as by type so no future native regression can
re-create the collision. A guarded one-time migration purges what the
collision already persisted from all three device-keyed maps.
Fix the ranking too: builtin_speaker sat inside the priority list as a peer,
so any type absent from that list sorted BELOW the always-present speaker
and could never win. The speaker is now the explicit last resort, externally
connected outputs outrank it, and virtual or call-only sinks (earpiece,
telephony, remote submix, SCO) are ranked below it so they can never be
reported as where music is playing.
Route every AudioDeviceInfo.getAddress read through a version-guarded
helper. It is API 28 with minSdk 24, and two pre-existing unguarded calls in
this same method were latent NoSuchMethodError crashes on Android 7-8.1.
Android lint for :app goes from 8 errors to 6.
Also lets the user manage the list, which is how they recover from a bad
entry without waiting for a release: a remove action clears a device's
preset, name and matrix entries, unnamed rows show their transport and
address tail instead of a raw bt_a2dp:AA:BB:... id, and the green dot
finally carries a tooltip and a semantics label saying what it means.
Device QA pending for wired and USB outputs: no jack or adapter available to
exercise those paths. Their detection is unchanged by this commit.
- MainActivity: onListen re-emits the current active device and registers
the audio device callback idempotently, so recreated activities resync
instead of freezing the active-device id on a disconnected device.
- servicio_dispositivo_audio: resubscribir() re-opens the event channel;
estado_ecualizador exposes refrescarDispositivoActual() with an
in-flight guard, invoked on app resume and when opening advanced EQ
options, clearing stale green-dot device selections.
- navegacion_auto/servicio_audio: new 'Personalizado' browse tree in
Android Auto (5 band folders, 13 gain steps each) applied live via
setBanda; preset and gain taps persist at device level when
multi-device EQ is active and respect station/matrix overrides,
with apply-before-persist ordering and children-changed notifications.
- l10n: regenerate stale generated localizations; add rxdart as direct
dependency for the subscribeToChildren override.
Dart half of bt-device-identity. EstadoEcualizador now caches each
device's platform-reported name in memory so the settings screen
shows the device's own Bluetooth name instead of its raw id when no
custom rename exists, and skips auto-creating preset entries for the
composite-placeholder sentinel. Enabling multi-device EQ triggers the
Bluetooth permission request through the new channel contract. A
flag-guarded one-time migration purges only entries keyed by the
exact literal placeholder id from the three per-device preference
maps, since those collided entries cannot be attributed to a device.
Work unit 2/2 of bt-device-identity (Dart state + migration).
Fix multi-device EQ auto-switching by calling obtenerDispositivoActual()
during cargarPersistido() to seed the initial device ID. Add device
management modal with rename support, EQ preset editing, and connection
status indicator. Translate device UI keys to all 13 locales.
Introduce multi-device EQ support allowing each audio output device
(built-in speaker, wired, USB, individual Bluetooth by MAC) to have
its own equalizer preset, combined with existing per-station presets
for a full station×device matrix.
- Add DispositivoAudio model and ServicioDispositivoAudio interface
- Add Android platform channel (AudioDeviceCallback) for device detection
- Add iOS AudioDevicesPlugin (AVAudioSession route tracking)
- Extend ServicioEcualizador with device and matrix persistence keys
- Implement 4-level resolution: matrix > station > device > global
- Add advanced EQ settings section with feature toggle (off by default)
- Extend export/import to v3 with backward compatibility
- 184 tests passing, zero analyzer issues
- Integrate audio_session (new servicio_audio_session.dart): incoming calls pause the radio and resume on end, headphone unplug pauses without auto-resume, permanent focus loss never auto-resumes, duck lowers volume
- Add play-intent flag to ServicioAudio so interruption handling and future reconnect logic can distinguish user pause from system-driven stops
- Eliminate read-modify-write race in ServicioAlarmas with an in-memory cache and single-writer queue across all mutations; recalcularTodas persists only when state actually changed
- Convert ServicioAlarmasAndroid static StreamController/handler to injectable instance fields, restoring test isolation
- Inject a single cached SharedPreferences from main.dart across services and state (removes 23 inline getInstance() calls)
- Move configurarLocalizaciones out of MiniReproductor.build() (was running on every rebuild during playback)
- Bound the alarm fire-dedup set (cap 200 entries, 24h pruning)
- 12 new tests (89 total green), flutter analyze clean
- Use mediaPlayback|systemExempted FGS type with FOREGROUND_SERVICE_SYSTEM_EXEMPTED so alarms fire on Android 14+ (FOREGROUND_SERVICE_ALARM does not exist in the SDK)
- Deduplicate fire notifications: the foreground service FSI notification is the single owner; receiver path removed
- Notification channel v2 with alarm sound URI and USAGE_ALARM attributes, one-time guarded migration from legacy channels
- Pass fallback station through the MethodChannel (NativeAlarmSpec schemaVersion 3) with a three-stage audio chain: primary -> fallback station -> bundled WAV
- Native fade-in volume ramp honoring fadeInSegundos when the app is killed
- Request battery-optimization exemption once, tracked with a persisted asked-once flag
- Fix snooze end-to-end: native ACTION_SNOOZE now reports back to Flutter (snoozed event + cold-start sync), snooze anchor unified to occurrence+minutes on both sides, periodic recalc no longer erases an active snooze
- Add snooze buttons (3/5/10/custom) to the ringing screen with shared audio teardown
- Redesign ringing screen on PluriWaveScaffold with reduced-motion-aware entry animation (new PluriAnimate helper)
- Alarm editor: live next-trigger preview, searchable station pickers (primary and fallback), configurable snooze duration, volume floor down to 0
- New alarm strings localized across all 13 locales
- New unit/widget tests for the snooze flow, alarm bridge payloads, ringing screen and editor (77 tests green)
- SDD artifacts for the app-quality-and-native-alarms change (explore, proposal, spec, design, tasks, apply progress)
- Added state management for startup retry and custom station handling in `EstadoRadio`.
- Created tasks for implementing strict TDD with RED tests for HTTP failure retries and EQ persistence.
- Developed verification report to ensure compliance with TDD practices.
- Introduced fake services for testing, including `FakeServicioAudio`, `FakeServicioFavoritos`, and `FakeServicioRadio`.
- Implemented widget tests for `PantallaInicio` and `PantallaFavoritos` to validate UI behavior with custom stations.
- Enhanced `ServicioRadio` to support host rotation and retry logic for API calls.
- Established a new configuration file to enforce project constraints and testing rules.