feat(alarm): make the ring immune to device media volume
The alarm's steady-state audio runs on the Flutter media-stream player after the native handoff, so device volume 0 silenced it entirely. The ring now forces STREAM_MUSIC to an audible reference: Dart requests the override before pre-starting alarm audio (fallback WAV included), Kotlin captures the current volume once and restores it idempotently on every exit path (dismiss, snooze, dispose), with a native best-effort backstop in service teardown. The backstop is handoff-aware via PluriWaveAlarmService.flutterOwnsRing: confirmFlutterAudio marks the handoff before triggering the native stop, so the backstop cannot restore the volume mid-ring right as the Flutter player takes over (that would re-silence the alarm at volume 0). The flag resets at every ring start; Flutter process death after handoff remains a documented best-effort gap. The alarm's perceived loudness keeps ramping 5% to the configured volume through the player as before; normal radio playback and call ducking never touch the override. Work unit 2/3 of alarm-volume-ramp-restore (ring volume override).
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@@ -356,4 +356,91 @@ void main() {
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},
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);
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});
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group('PantallaAlarmaSonando media-volume override restore (Slice 2)', () {
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testWidgets('detener: restaura el volumen de medios exactamente una vez', (
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tester,
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) async {
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final env = await _buildEnv();
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addTearDown(env.dispose);
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await _montarConHistorial(
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tester,
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android: env.android,
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estadoAlarmas: env.estadoAlarmas,
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radio: env.radio,
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);
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await tester.tap(find.text(l10n.stopAlarmAction));
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await tester.pumpAndSettle();
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expect(env.android.volumenRestaurado, 1);
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});
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testWidgets('posponer: restaura el volumen de medios exactamente una vez', (
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tester,
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) async {
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final env = await _buildEnv();
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addTearDown(env.dispose);
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await _montarConHistorial(
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tester,
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android: env.android,
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estadoAlarmas: env.estadoAlarmas,
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radio: env.radio,
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);
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await tester.tap(find.text(l10n.alarmSnoozeOptionLabel(5)));
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await tester.pumpAndSettle();
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expect(env.android.volumenRestaurado, 1);
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});
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testWidgets(
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'detener: _silenciarAudio y dispose en secuencia no duplican la '
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'restauracion (idempotencia en el call-site Dart)',
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(tester) async {
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final env = await _buildEnv();
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addTearDown(env.dispose);
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await _montarConHistorial(
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tester,
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android: env.android,
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estadoAlarmas: env.estadoAlarmas,
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radio: env.radio,
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);
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await tester.tap(find.text(l10n.stopAlarmAction));
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await tester.pumpAndSettle();
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// Proves dispose() really ran too (both call sites fired) — the
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// idempotence guard must still cap the counter at 1.
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expect(find.byType(PantallaAlarmaSonando), findsNothing);
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expect(
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env.android.volumenRestaurado,
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1,
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reason:
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'restaurarVolumenMedia debe invocarse a lo sumo una vez por '
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'pantalla, aunque _silenciarAudio (dentro de _detener) y '
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'dispose() ambos lo llamen',
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);
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},
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);
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});
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group('EstadoRadio reproduccion normal nunca dispara el override de volumen '
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'(Slice 2, guardia de regresion)', () {
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test('ciclo de reproducir/pausar fuera de una alarma no toca el canal '
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'de volumen de medios', () async {
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final env = await _buildEnv();
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addTearDown(env.dispose);
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final emisora = env.estadoAlarmas.alarmas.single.emisora!;
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await env.radio.reproducir(emisora);
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await env.radio.audio.pausar();
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expect(env.android.volumenForzado, isEmpty);
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expect(env.android.volumenRestaurado, 0);
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});
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});
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}
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