fix(eq): re-apply the equalizer after an audio-focus interruption
The equalizer stopped applying after another app interrupted audio (e.g. a navigation app's voice prompt): play a station with EQ working, let the prompt speak, resume -- the audio sounds flat until the station is re-tapped. debeReaplicarEcualizador only re-attaches the equalizer when the native player session id actually changes. A short transient interruption keeps the SAME session (no id rotation), so that trigger never fires, while Android's AudioEffect framework can let a higher-priority client silently disable this app's effect instance in the meantime. Add reaplicarEcualizador() to ObjetivoAudioInterrumpible, implemented as a thin delegate to the existing _activarEcualizador() (already the correct idempotent setEnabled + re-push-gains path). ServicioAudioSession calls it on resume-from-pause (after reanudar()) and on un-duck (after setAtenuado(false)) -- additive to the existing session-id trigger, not a replacement. The method takes no argument, so it can only re-assert whatever enabled/disabled state the handler already holds -- an interruption cycle with the equalizer OFF stays OFF.
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@@ -33,6 +33,13 @@ class _ObjetivoFake implements ObjetivoAudioInterrumpible {
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Future<void> setAtenuado(bool atenuado) async {
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atenuaciones.add(atenuado);
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}
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int reaplicaciones = 0;
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@override
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Future<void> reaplicarEcualizador() async {
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reaplicaciones++;
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}
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}
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/// S3-R1: audio-session interruptions (phone call, transient loss, duck) and
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