fix(eq): re-apply equalizer when the native audio session rotates
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ExoPlayer assigns a new audio session id after transient audio-focus
interruptions (navigation prompts, radar warnings), leaving the
AndroidEqualizer attached to the dead session so playback resumed
without equalization until the next station switch. The session-id
listener now detects genuine rotations through a dedicated guard and
re-activates the equalizer with the current preset, gated on EQ
availability to stay clear of player teardown/rebuild.
This commit is contained in:
2026-07-10 18:51:45 +02:00
parent a31dc07318
commit 0ab63731d0
11 changed files with 1098 additions and 0 deletions
+29
View File
@@ -3,6 +3,7 @@ import 'dart:developer' as developer;
import 'dart:ui' show Locale;
import 'package:audio_service/audio_service.dart';
import 'package:flutter/foundation.dart' show visibleForTesting;
import 'package:just_audio/just_audio.dart';
import '../l10n/display_names.dart';
@@ -159,6 +160,12 @@ class PluriWaveAudioHandler extends BaseAudioHandler
StreamSubscription<int?>? _androidAudioSessionIdSub;
final _androidAudioSessionIdController = StreamController<int?>.broadcast();
int? _androidAudioSessionId;
/// Last session id processed for EQ re-apply purposes (Design "Change-guard
/// field separate from broadcast field"). Kept apart from
/// [_androidAudioSessionId] so external broadcast semantics on
/// [androidAudioSessionIdStream] stay untouched by the EQ re-apply guard.
int? _ultimaSessionIdEq;
Future<void> _colaCambioFuente = Future<void>.value();
int _revisionFuente = 0;
@@ -262,6 +269,14 @@ class PluriWaveAudioHandler extends BaseAudioHandler
if (!_androidAudioSessionIdController.isClosed) {
_androidAudioSessionIdController.add(sessionId);
}
if (debeReaplicarEcualizador(
sessionId: sessionId,
ultimaSessionIdEq: _ultimaSessionIdEq,
eqDisponible: _eqDisponible,
)) {
_ultimaSessionIdEq = sessionId;
unawaited(_activarEcualizador());
}
});
}
@@ -502,6 +517,7 @@ class PluriWaveAudioHandler extends BaseAudioHandler
_eq = AndroidEqualizer();
_eqDisponible = false;
_androidAudioSessionId = null;
_ultimaSessionIdEq = null;
_player = _crearPlayer();
await _player.setVolume(_volumenEfectivo);
_conectarStreamsPlayer();
@@ -536,6 +552,19 @@ class PluriWaveAudioHandler extends BaseAudioHandler
}
}
/// Pure re-apply decision for a native session-id emission. No side effects.
///
/// Returns `true` when the native audio session id genuinely rotated
/// mid-playback (audio-focus ducking by another app) and the equalizer is
/// currently attached, meaning the caller should re-attach the EQ and
/// re-push the current preset's gains via [_activarEcualizador].
@visibleForTesting
static bool debeReaplicarEcualizador({
required int? sessionId,
required int? ultimaSessionIdEq,
required bool eqDisponible,
}) => sessionId != null && sessionId != ultimaSessionIdEq && eqDisponible;
/// Aplica un preset al ecualizador nativo Android.
Future<void> aplicarPreset(PresetEcualizador preset) async {
_presetActual = preset;