feat(audio): audio session integration and runtime robustness

- Integrate audio_session (new servicio_audio_session.dart): incoming calls pause the radio and resume on end, headphone unplug pauses without auto-resume, permanent focus loss never auto-resumes, duck lowers volume
- Add play-intent flag to ServicioAudio so interruption handling and future reconnect logic can distinguish user pause from system-driven stops
- Eliminate read-modify-write race in ServicioAlarmas with an in-memory cache and single-writer queue across all mutations; recalcularTodas persists only when state actually changed
- Convert ServicioAlarmasAndroid static StreamController/handler to injectable instance fields, restoring test isolation
- Inject a single cached SharedPreferences from main.dart across services and state (removes 23 inline getInstance() calls)
- Move configurarLocalizaciones out of MiniReproductor.build() (was running on every rebuild during playback)
- Bound the alarm fire-dedup set (cap 200 entries, 24h pruning)
- 12 new tests (89 total green), flutter analyze clean
This commit is contained in:
2026-06-11 16:25:09 +02:00
parent f3e9487215
commit 079e19f0ee
21 changed files with 1059 additions and 151 deletions
+14 -6
View File
@@ -4,8 +4,10 @@ import 'dart:ui' as ui;
import 'package:audio_service/audio_service.dart';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:shared_preferences/shared_preferences.dart';
import 'app.dart';
import 'servicios/servicio_audio.dart';
import 'servicios/servicio_audio_session.dart';
const _anchoMinimoLandscape = 600.0;
@@ -13,6 +15,10 @@ Future<void> main() async {
WidgetsFlutterBinding.ensureInitialized();
await _aplicarPoliticaOrientacion();
// S3-R4: single SharedPreferences instance resolved once at startup and
// injected into every state/service below.
final prefs = await SharedPreferences.getInstance();
final handler = await AudioService.init(
builder: () => PluriWaveAudioHandler(),
config: const AudioServiceConfig(
@@ -25,7 +31,12 @@ Future<void> main() async {
);
registrarHandler(handler);
runApp(const _OrientacionResponsiveApp(child: PluriWaveApp()));
// S3-R1: audio focus — phone calls / transient losses pause or duck the
// radio; headphones unplugged pauses it.
final sesionAudio = ServicioAudioSession(objetivo: handler);
unawaited(sesionAudio.configurar());
runApp(_OrientacionResponsiveApp(child: PluriWaveApp(prefs: prefs)));
}
Future<void> _aplicarPoliticaOrientacion([ui.Display? display]) async {
@@ -36,12 +47,9 @@ Future<void> _aplicarPoliticaOrientacion([ui.Display? display]) async {
final displayActivo = display ?? vista?.display;
if (displayActivo == null) return;
final anchoLogico =
displayActivo.size.width / displayActivo.devicePixelRatio;
final anchoLogico = displayActivo.size.width / displayActivo.devicePixelRatio;
if (anchoLogico < _anchoMinimoLandscape) {
await SystemChrome.setPreferredOrientations([
DeviceOrientation.portraitUp,
]);
await SystemChrome.setPreferredOrientations([DeviceOrientation.portraitUp]);
return;
}