// ignore: unused_import import 'package:intl/intl.dart' as intl; import 'app_localizations.dart'; // ignore_for_file: type=lint /// The translations for English (`en`). class AppLocalizationsEn extends AppLocalizations { AppLocalizationsEn([String locale = 'en']) : super(locale); @override String get appTitle => 'Farolero'; @override String get subtitle => 'Social deduction game'; @override String get loadingWords => 'Loading words...'; @override String get playersRange => '3-20 players • No internet needed'; @override String get createGame => 'Create game'; @override String get joinGame => 'Join game'; @override String get howToPlay => 'How to play'; @override String get settings => 'Settings'; @override String get gameMode => 'Game mode'; @override String get singleDevice => 'Single device'; @override String get multiDevice => 'Multi-device'; @override String get category => 'Category'; @override String get categoryAll => 'All'; @override String get categoryAnimals => 'Animals'; @override String get categoryFood => 'Food'; @override String get categoryCountries => 'Countries'; @override String get categorySports => 'Sports'; @override String get categoryProfessions => 'Professions'; @override String get categoryObjects => 'Objects'; @override String get categoryPlaces => 'Places'; @override String get categoryMovies => 'Movies'; @override String get categoryMusic => 'Music'; @override String get categoryTechnology => 'Technology'; @override String playersCount(int count) { return 'Players ($count)'; } @override String get playersRangeHint => '3-20'; @override String get playerNameHint => 'Player name'; @override String get playerAlreadyExists => 'A player with that name already exists'; @override String get maxPlayersReached => 'Maximum 20 players'; @override String get minPlayersRequired => 'At least 3 players are needed'; @override String get configuration => 'Configuration'; @override String get impostors => 'šŸŽ­ Impostors'; @override String get impostorClue => 'šŸ” Clue for impostor'; @override String get impostorClueDescription => 'The impostor knows the category'; @override String get debateTime => 'ā±ļø Discussion time'; @override String get noLimit => 'No limit'; @override String get oneMin => '1 min'; @override String get twoMin => '2 min'; @override String get threeMin => '3 min'; @override String get fiveMin => '5 min'; @override String get startGame => 'Start game'; @override String get seeYourWord => 'See your word'; @override String get eachPlayerMustSee => 'Each player must see their word in secret'; @override String roundNumber(int round) { return 'Round $round'; } @override String get alreadySeen => 'Already seen their word'; @override String get tapToSee => 'Tap to see'; @override String get allSeenStartDebate => 'Everyone has seen → Start discussion'; @override String playersRemaining(int count) { return '$count players remaining'; } @override String get youAreImpostor => 'You are the impostor!'; @override String get yourWordIs => 'Your word is:'; @override String clueCategory(String category) { return 'Clue: $category'; } @override String get holdToSeeWord => 'Hold to see your word'; @override String get makeSureNoOneLooks => 'Make sure no one else is looking'; @override String get showingWord => 'šŸ‘ļø Showing...'; @override String get holdToSee => 'šŸ‘† Hold to see'; @override String get seenMyWord => 'I\'ve seen my word'; @override String debateRound(int round) { return 'Discussion - Round $round'; } @override String get timeUp => 'ā° Time\'s up!'; @override String get timeRemaining => 'ā±ļø Time remaining'; @override String get playersInDebate => 'Players in discussion'; @override String activePlayersInfo(int active, int impostors) { return '$active active • $impostors hidden impostor(s)'; } @override String get eliminated => 'Eliminated'; @override String get notes => 'Notes'; @override String get goToVoting => 'Go to voting'; @override String get voting => 'šŸ—³ļø Voting'; @override String get turnToVote => 'Your turn to vote:'; @override String votesProgress(int current, int total) { return 'Votes: $current/$total'; } @override String get whoIsImpostor => 'Who do you think is the impostor?'; @override String get confirmVote => 'Confirm vote'; @override String get votingComplete => 'šŸ—³ļø Voting complete'; @override String get allVoted => 'Everyone has voted!'; @override String get tapToReveal => 'Tap to reveal the result'; @override String get revealResult => 'Reveal result'; @override String get result => 'Result'; @override String get revealing => 'Revealing...'; @override String get wasImpostor => 'Was the IMPOSTOR! šŸŽ‰'; @override String get wasInnocent => 'Was INNOCENT 😱'; @override String get votesThisRound => 'Votes this round'; @override String get seeEndResult => 'See final result'; @override String get impostorGuessWord => 'Can the impostor guess the word?'; @override String get nextRound => 'Next round'; @override String get impostorGuessTitle => 'šŸŽÆ Impostor\'s guess'; @override String get impostorCanGuess => 'The eliminated impostor can\ntry to guess the word'; @override String get ifCorrectImpostorsWin => 'If correct, the impostors win!'; @override String get guessWordHint => 'What do you think the word is?'; @override String get dontGuess => 'Don\'t guess'; @override String get guess => 'Guess'; @override String get correctGuess => 'Correct guess!'; @override String theWordWas(String word) { return 'The word was: $word'; } @override String get impostorsWin => 'The impostors win!'; @override String get wrongGuess => 'Wrong guess!'; @override String get gameContinues => 'The game continues...'; @override String get gameOver => 'Game over'; @override String get playersWin => 'The players win!'; @override String get theSecretWordWas => 'šŸ” The word was:'; @override String categoryLabel(String category) { return 'Category: $category'; } @override String get theImpostorWas => 'šŸŽ­ The impostor was:'; @override String get theImpostorsWere => 'šŸŽ­ The impostors were:'; @override String get votingHistory => 'šŸ“Š Voting history'; @override String roundElimination(int round, String name) { return 'Round $round: $name'; } @override String get rematch => 'Rematch'; @override String get mainMenu => 'Main menu'; @override String get notesTitle => 'šŸ“ Notes'; @override String get notesSaved => 'Notes saved'; @override String get whoAreYou => 'Who are you?'; @override String get selectYourName => 'Select your name to view your private notes'; @override String notesOf(String name) { return '$name\'s notes'; } @override String get notesAboutPlayers => 'Notes about each player'; @override String get playerNoteHint => 'What did they say? Suspicious?'; @override String get freeNote => 'Free note'; @override String get freeNoteHint => 'Personal notes...'; @override String get rulesTitle => 'šŸ“– How to play'; @override String get rulesWhatIsTitle => 'šŸŽ­ What is Farolero?'; @override String get rulesWhatIsBody => 'A social deduction game for 3-20 players. Everyone receives a secret word... except the impostor! Your mission: figure out who\'s faking it.'; @override String get rulesHowToPlayTitle => 'šŸ” How do you play?'; @override String get rulesHowToPlayBody => '1. Roles are dealt: everyone receives the same word, except the impostor(s).\n\n2. Discussion: taking turns, each player describes the word WITHOUT saying it directly. The impostor must pretend they know it.\n\n3. Voting: once the discussion ends, everyone votes on who they think the impostor is.\n\n4. Elimination: the player with the most votes is eliminated and it is revealed whether they were the impostor or not.\n\n5. If they were the impostor, they can try to guess the word. If they get it right, the impostors win!'; @override String get rulesWhoWinsTitle => 'šŸ† Who wins?'; @override String get rulesWhoWinsBody => '• Players: win by eliminating ALL impostors.\n• Impostors: win if they remain undiscovered until there are equal or fewer regular players than impostors, or if they guess the word when eliminated.'; @override String get rulesTipsPlayersTitle => 'šŸ’” Tips for players'; @override String get rulesTipsPlayersBody => '• Give subtle clues that prove you know the word, but not so obvious that the impostor can use them.\n• Watch for vague or generic answers.\n• Use the notes to jot down what everyone says.\n• Don\'t say the word directly — that helps the impostor!'; @override String get rulesTipsImpostorTitle => 'šŸŽ­ Tips for the impostor'; @override String get rulesTipsImpostorBody => '• Listen carefully to the others\' clues.\n• Try to deduce the word so you can give believable clues.\n• Don\'t be the first to speak if you\'re unsure.\n• If you\'re given the category as a clue, use it to your advantage.\n• Accuse others to divert attention.'; @override String get rulesModesTitle => 'šŸ“± Game modes'; @override String get rulesModesBody => '• Single device: everyone shares the device. Each player sees their word by pressing and holding a button.\n\n• Multi-device: each player uses their own device. They connect via Bluetooth/WiFi Direct with no internet needed.'; @override String get rulesExampleTitle => 'āœļø Example round'; @override String get rulesExampleBody => 'Secret word: \"Pizza\"\n\n• Anna: \"You eat it hot\" āœ“\n• Charles: \"It comes in a box\" āœ“\n• Eve (impostor): \"It\'s very popular\" šŸ¤”\n• David: \"It has cheese\" āœ“\n\nEve gave a very generic answer... Suspicious!'; @override String get joinGameTitle => 'Join game'; @override String get multiDeviceMode => 'Multi-device mode'; @override String get scanQrDescription => 'Scan the QR code shown by the host to connect to the game via Bluetooth/WiFi Direct.'; @override String get comingSoon => 'Coming soon'; @override String get nearbyNotAvailable => 'Multi-device connection with Nearby Connections requires physical Android devices.\n\nFor now, use the \"Single device\" mode to play on a shared device.'; @override String get back => 'Back'; @override String get yes => 'Yes'; @override String get no => 'No'; @override String get cancel => 'Cancel'; @override String get accept => 'Accept'; @override String get next => 'Next'; @override String get settingsTitle => 'Settings'; @override String get language => 'Language'; @override String get soundVolume => 'Sound effects volume'; @override String get vibration => 'Vibration'; @override String get about => 'About'; @override String get version => 'Version'; @override String get developer => 'Developer'; @override String get licenses => 'Licenses'; }