feat(i18n): fill the translation backlog and add the new strings
40 keys existed only in app_es.arb and fell back to Spanish everywhere else (15 of them in English). Most were multi-device screens: hostGame, votar, clueIs, whoDoYouThinkIsTheImpostor, waitingPlayersSeeWord. Adds those plus the new keys for impostor awareness, the adjusted impostor count, the eliminated-player notice and the reconnection screen. 51 keys across the 18 supported languages.
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@@ -317,5 +317,56 @@
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"type": "String"
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}
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}
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}
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},
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"debate": "🗣️ 讨论",
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"scanToJoin": "扫描二维码加入",
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"connectedPlayers": "已连接的玩家",
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"hostGame": "游戏管理",
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"waitingPlayersSeeWord": "等待所有人查看自己的词语…",
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"activePlayers": "在场玩家",
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"playersVoted": "已投票",
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"waitingVoting": "等待投票…",
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"waitingForPlayers": "等待玩家…",
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"needMorePlayers": "还需要 {count} 名玩家",
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"starting": "正在开始…",
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"enterNameAndScan": "输入你的名字并扫描房主的二维码",
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"yourName": "你的名字",
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"nameRequired": "请输入你的名字",
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"connectingTo": "正在连接",
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"scanQR": "扫描二维码",
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"scanHostQR": "对准房主的二维码",
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"connectedWaiting": "已连接!",
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"waitingForHost": "等待房主开始游戏…",
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"enterNameToSearch": "输入你的名字以搜索附近的游戏",
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"searchGames": "搜索游戏",
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"searchingGames": "正在搜索附近的游戏…",
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"noGamesFound": "未找到游戏",
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"noGamesFoundHint": "请确认房主已开启房间,且你们距离较近",
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"orScanQR": "没有显示?扫描房主的二维码",
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"iveSeenIt": "我看过了",
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"clueIs": "提示:{category}",
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"debatePhaseActive": "讨论阶段进行中",
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"debateInstructions": "互相讨论,说出你认为谁是卧底。准备好后请求投票。",
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"solicitarVotacion": "请求投票",
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"votacionSolicitada": "已请求投票",
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"whoDoYouThinkIsTheImpostor": "谁是卧底?",
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"selectOnePlayer": "选择要投票的玩家",
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"votar": "投票",
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"selectYourProfile": "你的资料",
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"selectProfile": "选择一个资料",
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"createNewUser": "创建新用户",
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"userNameRequired": "名字不能为空",
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"profileSelected": "已选择资料",
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"availableProfiles": "可用资料",
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"impostorsKnowEachOther": "🎭 卧底互相知晓",
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"impostorsKnowEachOtherDescription": "每个卧底都会看到其他卧底的名字",
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"impostorsKnowEachOtherNeedsTwo": "仅在 2 名或以上卧底时生效",
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"otherImpostorsTitle": "{count, plural, =1{另一名卧底} other{其他卧底}}",
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"youAreTheOnlyImpostor": "你是唯一的卧底",
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"impostorsAdjusted": "已根据玩家人数将卧底调整为 {count} 名",
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"eliminatedCannotVote": "你已出局,不能再投票",
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"reconnecting": "正在重新连接…",
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"reconnectingHint": "与房主的连接已断开。你在游戏中的位置仍为你保留。",
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"leaveGame": "退出游戏",
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"playerRejoined": "{name} 已重新加入游戏"
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}
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