feat: confirm before leaving a game, and fix untranslated strings
Exit confirmation - A dialog in the app's own style now guards every in-game screen. The safe action is the prominent one, so a stray tap keeps you in the game. - Eleven screens covered, against both the system back gesture and the close buttons. The message adapts: a single-device game is lost, a host ends it for everyone, a client can rejoin. - The two screens the host also opens from the manager take a flag so that back there just closes them instead of offering to quit. Translations - 21 keys were still holding the English text in Arabic, Basque, Hindi, Japanese, Korean, Dutch, Polish, Russian, Turkish and both Chinese variants: 231 strings, covering the whole multi-device flow, permissions and the mode picker. Nothing failed, the app just showed English. - The permissions dialog was hardcoded in Spanish; it is localized now. - Portuguese used Spanish gerunds where pt-PT takes "a + infinitive". Checked what looked untranslated but is not: Animals and Notes are correct Catalan, Configuration and Vibration correct French, Version correct German. Those are whitelisted in the new test rather than silently rewritten. l10n_cobertura_test guards all of it: no missing or orphan keys, no empty values, no English left outside the whitelist, and placeholders preserved.
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@@ -1,4 +1,5 @@
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import 'package:flutter/material.dart';
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import '../tema/dialogo_confirmacion.dart';
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import 'package:farolero/l10n/generated/app_localizations.dart';
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import 'package:provider/provider.dart';
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import '../estado/estado_juego.dart';
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@@ -25,64 +26,67 @@ class _PantallaVerPalabraState extends State<PantallaVerPalabra> {
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final todosHanVisto = partida.jugadores.every((j) => _hanVisto.contains(j.id));
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return Scaffold(
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appBar: AppBar(
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title: Text(l10n.seeYourWord),
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automaticallyImplyLeading: false,
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),
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body: FondoFarolero(
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intenso: true,
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child: SafeArea(
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child: Padding(
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padding: const EdgeInsets.all(16),
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child: Column(
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children: [
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const ArteGameplayFarolero.fase(height: 110),
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const SizedBox(height: 10),
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TarjetaFaseFarolero(
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icono: Icons.visibility,
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assetIconPath: 'assets/ui/generated/actions/action_reveal_word.webp',
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titulo: l10n.roundNumber(partida.rondaActual),
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subtitulo: l10n.eachPlayerMustSee,
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),
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const SizedBox(height: 16),
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Expanded(
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child: ListView.separated(
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itemCount: partida.jugadores.length,
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separatorBuilder: (context, index) => const SizedBox(height: 10),
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itemBuilder: (context, index) {
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final jugador = partida.jugadores[index];
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final haVisto = _hanVisto.contains(jugador.id);
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return EstadoJugadorFarolero(
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nombre: '${index + 1}. ${jugador.nombre}',
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subtitulo: haVisto ? l10n.alreadySeen : l10n.tapToSee,
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icono: haVisto ? Icons.check_circle : Icons.visibility,
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assetIconPath: haVisto ? null : 'assets/ui/generated/actions/action_reveal_word.webp',
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destacado: haVisto,
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completado: haVisto,
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onTap: haVisto ? null : () => _mostrarPalabra(context, jugador.id),
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);
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},
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return GuardiaSalidaPartida(
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contexto: ContextoSalida.unDispositivo,
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child: Scaffold(
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appBar: AppBar(
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title: Text(l10n.seeYourWord),
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automaticallyImplyLeading: false,
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),
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body: FondoFarolero(
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intenso: true,
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child: SafeArea(
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child: Padding(
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padding: const EdgeInsets.all(16),
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child: Column(
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children: [
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const ArteGameplayFarolero.fase(height: 110),
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const SizedBox(height: 10),
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TarjetaFaseFarolero(
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icono: Icons.visibility,
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assetIconPath: 'assets/ui/generated/actions/action_reveal_word.webp',
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titulo: l10n.roundNumber(partida.rondaActual),
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subtitulo: l10n.eachPlayerMustSee,
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),
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),
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const SizedBox(height: 16),
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BotonFarolero(
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texto: todosHanVisto
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? l10n.allSeenStartDebate
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: l10n.playersRemaining(partida.jugadores.length - _hanVisto.length),
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icono: Icons.forum,
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assetIconPath: 'assets/ui/generated/actions/action_rules_book.webp',
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onPressed: todosHanVisto
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? () {
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estado.iniciarDebate();
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Navigator.pushReplacement(
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context,
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MaterialPageRoute(builder: (_) => const PantallaDebate()),
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);
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}
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: null,
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),
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],
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const SizedBox(height: 16),
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Expanded(
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child: ListView.separated(
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itemCount: partida.jugadores.length,
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separatorBuilder: (context, index) => const SizedBox(height: 10),
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itemBuilder: (context, index) {
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final jugador = partida.jugadores[index];
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final haVisto = _hanVisto.contains(jugador.id);
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return EstadoJugadorFarolero(
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nombre: '${index + 1}. ${jugador.nombre}',
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subtitulo: haVisto ? l10n.alreadySeen : l10n.tapToSee,
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icono: haVisto ? Icons.check_circle : Icons.visibility,
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assetIconPath: haVisto ? null : 'assets/ui/generated/actions/action_reveal_word.webp',
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destacado: haVisto,
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completado: haVisto,
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onTap: haVisto ? null : () => _mostrarPalabra(context, jugador.id),
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);
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},
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),
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),
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const SizedBox(height: 16),
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BotonFarolero(
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texto: todosHanVisto
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? l10n.allSeenStartDebate
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: l10n.playersRemaining(partida.jugadores.length - _hanVisto.length),
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icono: Icons.forum,
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assetIconPath: 'assets/ui/generated/actions/action_rules_book.webp',
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onPressed: todosHanVisto
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? () {
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estado.iniciarDebate();
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Navigator.pushReplacement(
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context,
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MaterialPageRoute(builder: (_) => const PantallaDebate()),
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);
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}
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: null,
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),
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],
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),
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),
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),
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),
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