feat: confirm before leaving a game, and fix untranslated strings
Build & Deploy Farolero / Análisis de código (push) Successful in 13s
Build & Deploy Farolero / Build APK + AAB release (push) Successful in 1m22s

Exit confirmation
- A dialog in the app's own style now guards every in-game screen. The safe
  action is the prominent one, so a stray tap keeps you in the game.
- Eleven screens covered, against both the system back gesture and the close
  buttons. The message adapts: a single-device game is lost, a host ends it
  for everyone, a client can rejoin.
- The two screens the host also opens from the manager take a flag so that
  back there just closes them instead of offering to quit.

Translations
- 21 keys were still holding the English text in Arabic, Basque, Hindi,
  Japanese, Korean, Dutch, Polish, Russian, Turkish and both Chinese
  variants: 231 strings, covering the whole multi-device flow, permissions
  and the mode picker. Nothing failed, the app just showed English.
- The permissions dialog was hardcoded in Spanish; it is localized now.
- Portuguese used Spanish gerunds where pt-PT takes "a + infinitive".

Checked what looked untranslated but is not: Animals and Notes are correct
Catalan, Configuration and Vibration correct French, Version correct German.
Those are whitelisted in the new test rather than silently rewritten.

l10n_cobertura_test guards all of it: no missing or orphan keys, no empty
values, no English left outside the whitelist, and placeholders preserved.
This commit is contained in:
2026-07-25 23:59:57 +02:00
parent d98ca66793
commit 56f07364c2
50 changed files with 2313 additions and 853 deletions
+65 -21
View File
@@ -652,83 +652,83 @@ class AppLocalizationsTr extends AppLocalizations {
@override
String get selectAtLeastThreeUsersToStart =>
'Select at least 3 users to start.';
'Başlamak için en az 3 kullanıcı seç.';
@override
String get hostPhoneMustSelectUser =>
'The host phone must select at least one user.';
'Sunucu telefonu en az bir kullanıcı seçmeli.';
@override
String get roomNoLongerInLobby => 'The room is no longer in the lobby.';
String get roomNoLongerInLobby => 'Oda artık lobide değil.';
@override
String get completeUserSelectionToStart =>
'Complete user selection to start.';
'Başlamak için kullanıcı seçimini tamamla.';
@override
String get preparingSecureRoom => 'Preparing the secure room';
String get preparingSecureRoom => 'Güvenli oda hazırlanıyor';
@override
String get searchingNearbyBluetoothGames =>
'Searching nearby games over Bluetooth';
'Bluetooth ile yakındaki oyunlar aranıyor';
@override
String get tapToJoin => 'Tap to join';
String get tapToJoin => 'Katılmak için dokun';
@override
String get bluetoothLocationPermissionsRequired =>
'Bluetooth and location permissions are required to search for games.';
'Oyun aramak için Bluetooth ve konum izinleri gerekli.';
@override
String get bluetoothLocationPermissionsShort =>
'Bluetooth and location permissions are required';
'Bluetooth ve konum izinleri gerekli';
@override
String get couldNotStartSearch =>
'Could not start the search. Check Bluetooth and location.';
'Arama başlatılamadı. Bluetooth ve konumu kontrol et.';
@override
String couldNotConnectToHost(String host) {
return 'Could not connect to $host';
return '$host bağlantısı kurulamadı';
}
@override
String get room => 'Oda';
@override
String get singleDeviceSubtitle => 'Game on this device';
String get singleDeviceSubtitle => 'Bu cihazda oyun';
@override
String get singleDeviceDescription =>
'Ideal for playing together by passing the phone around. Fast, direct setup.';
'Telefonu elden ele dolaştırarak birlikte oynamak için ideal. Hızlı ve doğrudan kurulum.';
@override
String get multiDeviceSubtitle => 'Each player on their phone';
String get multiDeviceSubtitle => 'Her oyuncu kendi telefonunda';
@override
String get multiDeviceDescription =>
'Create a premium room, share the QR code and manage users from the lobby.';
'Premium bir oda oluştur, QR kodu paylaş ve kullanıcıları lobiden yönet.';
@override
String get singleDeviceGameLabel => 'Game on this device';
String get singleDeviceGameLabel => 'Bu cihazda oyun';
@override
String get multiDeviceGameLabel => 'Multi-device game';
String get multiDeviceGameLabel => 'Çok cihazlı oyun';
@override
String get mainDeviceUser => 'Main device user';
String get mainDeviceUser => 'Cihazın ana kullanıcısı';
@override
String get couldNotCreateRoom =>
'Could not create the room. Check Bluetooth.';
'Oda oluşturulamadı. Bluetooth\'u kontrol et.';
@override
String cannotStartWithReason(String reason) {
return 'Cannot start: $reason';
return 'Başlatılamıyor: $reason';
}
@override
String get invalidRoom => 'invalid room';
String get invalidRoom => 'geçersiz oda';
@override
String get defaultPlayerName => 'Oyuncu';
@@ -841,4 +841,48 @@ class AppLocalizationsTr extends AppLocalizations {
String playerRejoined(String name) {
return '$name oyuna geri döndü';
}
@override
String get leaveGameTitle => 'Oyundan çıkılsın mı?';
@override
String get leaveGameSingleDevice =>
'Devam eden oyun kaybolur ve geri getirilemez.';
@override
String get leaveGameHost => 'Sunucu sensin: çıkarsan oyun herkes için biter.';
@override
String get leaveGameClient =>
'Oyundan çıkacaksın. Sunucu odayı açık tuttuğu sürece geri dönebilirsin.';
@override
String get stayInGame => 'Oynamaya devam et';
@override
String get permissionsNeededTitle => 'Gerekli izinler';
@override
String get permissionsNeededBody => 'Çok oyunculu mod için şunlar gerekli:';
@override
String get openAppSettingsQuestion => 'Uygulama ayarları açılsın mı?';
@override
String get openSettings => 'Ayarları';
@override
String get permissionLocation => 'Konum';
@override
String get permissionBluetoothAdvertise => 'Bluetooth (yayın)';
@override
String get permissionBluetoothConnect => 'Bluetooth (bağlanma)';
@override
String get permissionBluetoothScan => 'Bluetooth (tarama)';
@override
String get permissionNearbyWifi => 'Yakındaki Wi-Fi';
}