feat: confirm before leaving a game, and fix untranslated strings
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Exit confirmation
- A dialog in the app's own style now guards every in-game screen. The safe
  action is the prominent one, so a stray tap keeps you in the game.
- Eleven screens covered, against both the system back gesture and the close
  buttons. The message adapts: a single-device game is lost, a host ends it
  for everyone, a client can rejoin.
- The two screens the host also opens from the manager take a flag so that
  back there just closes them instead of offering to quit.

Translations
- 21 keys were still holding the English text in Arabic, Basque, Hindi,
  Japanese, Korean, Dutch, Polish, Russian, Turkish and both Chinese
  variants: 231 strings, covering the whole multi-device flow, permissions
  and the mode picker. Nothing failed, the app just showed English.
- The permissions dialog was hardcoded in Spanish; it is localized now.
- Portuguese used Spanish gerunds where pt-PT takes "a + infinitive".

Checked what looked untranslated but is not: Animals and Notes are correct
Catalan, Configuration and Vibration correct French, Version correct German.
Those are whitelisted in the new test rather than silently rewritten.

l10n_cobertura_test guards all of it: no missing or orphan keys, no empty
values, no English left outside the whitelist, and placeholders preserved.
This commit is contained in:
2026-07-25 23:59:57 +02:00
parent d98ca66793
commit 56f07364c2
50 changed files with 2313 additions and 853 deletions
+15 -1
View File
@@ -375,5 +375,19 @@
"reconnecting": "Reconnecting...",
"reconnectingHint": "Lost connection to the host. Your place in the game is being held.",
"leaveGame": "Leave the game",
"playerRejoined": "{name} has rejoined the game"
"playerRejoined": "{name} has rejoined the game",
"leaveGameTitle": "Leave the game?",
"leaveGameSingleDevice": "The game in progress will be lost and cannot be recovered.",
"leaveGameHost": "You are the host: if you leave, the game ends for everyone.",
"leaveGameClient": "You will leave the game. You can rejoin while the host keeps it open.",
"stayInGame": "Keep playing",
"permissionsNeededTitle": "Permissions needed",
"permissionsNeededBody": "For multiplayer mode we need:",
"openAppSettingsQuestion": "Open the app settings?",
"openSettings": "Open settings",
"permissionLocation": "Location",
"permissionBluetoothAdvertise": "Bluetooth (advertise)",
"permissionBluetoothConnect": "Bluetooth (connect)",
"permissionBluetoothScan": "Bluetooth (scan)",
"permissionNearbyWifi": "Nearby Wi-Fi"
}