// ignore: unused_import
import 'package:intl/intl.dart' as intl;
import 'app_localizations.dart';

// ignore_for_file: type=lint

/// The translations for English (`en`).
class AppLocalizationsEn extends AppLocalizations {
  AppLocalizationsEn([String locale = 'en']) : super(locale);

  @override
  String get appTitle => 'Farolero';

  @override
  String get subtitle => 'Social deduction game';

  @override
  String get loadingWords => 'Loading words...';

  @override
  String get playersRange => '3-20 players  •  No internet needed';

  @override
  String get createGame => 'Create game';

  @override
  String get joinGame => 'Join game';

  @override
  String get howToPlay => 'How to play';

  @override
  String get settings => 'Settings';

  @override
  String get gameMode => 'Game mode';

  @override
  String get singleDevice => 'Single device';

  @override
  String get multiDevice => 'Multi-device';

  @override
  String get category => 'Category';

  @override
  String get categoryAll => 'All';

  @override
  String get categoryAnimals => 'Animals';

  @override
  String get categoryFood => 'Food';

  @override
  String get categoryCountries => 'Countries';

  @override
  String get categorySports => 'Sports';

  @override
  String get categoryProfessions => 'Professions';

  @override
  String get categoryObjects => 'Objects';

  @override
  String get categoryPlaces => 'Places';

  @override
  String get categoryMovies => 'Movies';

  @override
  String get categoryMusic => 'Music';

  @override
  String get categoryTechnology => 'Technology';

  @override
  String playersCount(int count) {
    return 'Players ($count)';
  }

  @override
  String get playersRangeHint => '3-20';

  @override
  String get playerNameHint => 'Player name';

  @override
  String get playerAlreadyExists => 'A player with that name already exists';

  @override
  String get maxPlayersReached => 'Maximum 20 players';

  @override
  String get minPlayersRequired => 'At least 3 players are needed';

  @override
  String get configuration => 'Configuration';

  @override
  String get impostors => '🎭 Impostors';

  @override
  String get impostorClue => '🔍 Clue for impostor';

  @override
  String get impostorClueDescription => 'The impostor knows the category';

  @override
  String get debate => '🗣️ Debate';

  @override
  String get debateTime => '⏱️ Discussion time';

  @override
  String get noLimit => 'No limit';

  @override
  String get oneMin => '1 min';

  @override
  String get twoMin => '2 min';

  @override
  String get threeMin => '3 min';

  @override
  String get fiveMin => '5 min';

  @override
  String get startGame => 'Start game';

  @override
  String get seeYourWord => 'See your word';

  @override
  String get eachPlayerMustSee => 'Each player must see their word in secret';

  @override
  String roundNumber(int round) {
    return 'Round $round';
  }

  @override
  String get alreadySeen => 'Already seen their word';

  @override
  String get tapToSee => 'Tap to see';

  @override
  String get allSeenStartDebate => 'Everyone has seen → Start discussion';

  @override
  String playersRemaining(int count) {
    return '$count players remaining';
  }

  @override
  String get youAreImpostor => 'You are the impostor!';

  @override
  String get yourWordIs => 'Your word is:';

  @override
  String clueCategory(String category) {
    return 'Clue: $category';
  }

  @override
  String get holdToSeeWord => 'Hold to see your word';

  @override
  String get makeSureNoOneLooks => 'Make sure no one else is looking';

  @override
  String get showingWord => '👁️ Showing...';

  @override
  String get holdToSee => '👆 Hold to see';

  @override
  String get seenMyWord => 'I\'ve seen my word';

  @override
  String debateRound(int round) {
    return 'Discussion - Round $round';
  }

  @override
  String get timeUp => '⏰ Time\'s up!';

  @override
  String get timeRemaining => '⏱️ Time remaining';

  @override
  String get playersInDebate => 'Players in discussion';

  @override
  String activePlayersInfo(int active, int impostors) {
    return '$active active • $impostors hidden impostor(s)';
  }

  @override
  String get eliminated => 'Eliminated';

  @override
  String get notes => 'Notes';

  @override
  String get goToVoting => 'Go to voting';

  @override
  String get voting => '🗳️ Voting';

  @override
  String get turnToVote => 'Your turn to vote:';

  @override
  String votesProgress(int current, int total) {
    return 'Votes: $current/$total';
  }

  @override
  String get whoIsImpostor => 'Who do you think is the impostor?';

  @override
  String get confirmVote => 'Confirm vote';

  @override
  String get votingComplete => '🗳️ Voting complete';

  @override
  String get allVoted => 'Everyone has voted!';

  @override
  String get tapToReveal => 'Tap to reveal the result';

  @override
  String get revealResult => 'Reveal result';

  @override
  String get result => 'Result';

  @override
  String get revealing => 'Revealing...';

  @override
  String get wasImpostor => 'Was the IMPOSTOR! 🎉';

  @override
  String get wasInnocent => 'Was INNOCENT 😱';

  @override
  String get votesThisRound => 'Votes this round';

  @override
  String get seeEndResult => 'See final result';

  @override
  String get impostorGuessWord => 'Can the impostor guess the word?';

  @override
  String get nextRound => 'Next round';

  @override
  String get impostorGuessTitle => '🎯 Impostor\'s guess';

  @override
  String get impostorCanGuess =>
      'The eliminated impostor can\ntry to guess the word';

  @override
  String get ifCorrectImpostorsWin => 'If correct, the impostors win!';

  @override
  String get guessWordHint => 'What do you think the word is?';

  @override
  String get dontGuess => 'Don\'t guess';

  @override
  String get guess => 'Guess';

  @override
  String get correctGuess => 'Correct guess!';

  @override
  String theWordWas(String word) {
    return 'The word was: $word';
  }

  @override
  String get impostorsWin => 'The impostors win!';

  @override
  String get wrongGuess => 'Wrong guess!';

  @override
  String get gameContinues => 'The game continues...';

  @override
  String get gameOver => 'Game over';

  @override
  String get playersWin => 'The players win!';

  @override
  String get theSecretWordWas => '🔍 The word was:';

  @override
  String categoryLabel(String category) {
    return 'Category: $category';
  }

  @override
  String get theImpostorWas => '🎭 The impostor was:';

  @override
  String get theImpostorsWere => '🎭 The impostors were:';

  @override
  String get votingHistory => '📊 Voting history';

  @override
  String roundElimination(int round, String name) {
    return 'Round $round: $name';
  }

  @override
  String get rematch => 'Rematch';

  @override
  String get mainMenu => 'Main menu';

  @override
  String get notesTitle => '📝 Notes';

  @override
  String get notesSaved => 'Notes saved';

  @override
  String get whoAreYou => 'Who are you?';

  @override
  String get selectYourName => 'Select your name to view your private notes';

  @override
  String notesOf(String name) {
    return '$name\'s notes';
  }

  @override
  String get notesAboutPlayers => 'Notes about each player';

  @override
  String get playerNoteHint => 'What did they say? Suspicious?';

  @override
  String get freeNote => 'Free note';

  @override
  String get freeNoteHint => 'Personal notes...';

  @override
  String get rulesTitle => '📖 How to play';

  @override
  String get rulesWhatIsTitle => '🎭 What is Farolero?';

  @override
  String get rulesWhatIsBody =>
      'A social deduction game for 3-20 players. Everyone receives a secret word... except the impostor! Your mission: figure out who\'s faking it.';

  @override
  String get rulesHowToPlayTitle => '🔍 How do you play?';

  @override
  String get rulesHowToPlayBody =>
      '1. Roles are dealt: everyone receives the same word, except the impostor(s).\n\n2. Discussion: taking turns, each player describes the word WITHOUT saying it directly. The impostor must pretend they know it.\n\n3. Voting: once the discussion ends, everyone votes on who they think the impostor is.\n\n4. Elimination: the player with the most votes is eliminated and it is revealed whether they were the impostor or not.\n\n5. If they were the impostor, they can try to guess the word. If they get it right, the impostors win!';

  @override
  String get rulesWhoWinsTitle => '🏆 Who wins?';

  @override
  String get rulesWhoWinsBody =>
      '• Players: win by eliminating ALL impostors.\n• Impostors: win if they remain undiscovered until there are equal or fewer regular players than impostors, or if they guess the word when eliminated.';

  @override
  String get rulesTipsPlayersTitle => '💡 Tips for players';

  @override
  String get rulesTipsPlayersBody =>
      '• Give subtle clues that prove you know the word, but not so obvious that the impostor can use them.\n• Watch for vague or generic answers.\n• Use the notes to jot down what everyone says.\n• Don\'t say the word directly — that helps the impostor!';

  @override
  String get rulesTipsImpostorTitle => '🎭 Tips for the impostor';

  @override
  String get rulesTipsImpostorBody =>
      '• Listen carefully to the others\' clues.\n• Try to deduce the word so you can give believable clues.\n• Don\'t be the first to speak if you\'re unsure.\n• If you\'re given the category as a clue, use it to your advantage.\n• Accuse others to divert attention.';

  @override
  String get rulesModesTitle => '📱 Game modes';

  @override
  String get rulesModesBody =>
      '• Single device: everyone shares the device. Each player sees their word by pressing and holding a button.\n\n• Multi-device: each player uses their own device. They connect via Bluetooth/WiFi Direct with no internet needed.';

  @override
  String get rulesExampleTitle => '✏️ Example round';

  @override
  String get rulesExampleBody =>
      'Secret word: \"Pizza\"\n\n• Anna: \"You eat it hot\" ✓\n• Charles: \"It comes in a box\" ✓\n• Eve (impostor): \"It\'s very popular\" 🤔\n• David: \"It has cheese\" ✓\n\nEve gave a very generic answer... Suspicious!';

  @override
  String get joinGameTitle => 'Join game';

  @override
  String get multiDeviceMode => 'Multi-device mode';

  @override
  String get scanQrDescription =>
      'Scan the QR code shown by the host to connect to the game via Bluetooth/WiFi Direct.';

  @override
  String get comingSoon => 'Coming soon';

  @override
  String get nearbyNotAvailable =>
      'Multi-device connection with Nearby Connections requires physical Android devices.\n\nFor now, use the \"Single device\" mode to play on a shared device.';

  @override
  String get back => 'Back';

  @override
  String get yes => 'Yes';

  @override
  String get no => 'No';

  @override
  String get cancel => 'Cancel';

  @override
  String get accept => 'Accept';

  @override
  String get next => 'Next';

  @override
  String get settingsTitle => 'Settings';

  @override
  String get language => 'Language';

  @override
  String get soundVolume => 'Sound effects volume';

  @override
  String get vibration => 'Vibration';

  @override
  String get about => 'About';

  @override
  String get version => 'Version';

  @override
  String get developer => 'Developer';

  @override
  String get licenses => 'Licenses';

  @override
  String get scanToJoin => 'Scan QR to join';

  @override
  String get connectedPlayers => 'Connected players';

  @override
  String get hostGame => 'Gestor de partida';

  @override
  String get waitingPlayersSeeWord => 'Esperando que todos vean su palabra...';

  @override
  String get activePlayers => 'Jugadores activos';

  @override
  String get playersVoted => 'Han votado';

  @override
  String get waitingVoting => 'Esperando que voten...';

  @override
  String get waitingForPlayers => 'Waiting for players...';

  @override
  String needMorePlayers(int count) {
    return 'Need $count more players';
  }

  @override
  String get starting => 'Starting...';

  @override
  String get enterNameAndScan => 'Enter your name and scan the host\'s QR';

  @override
  String get yourName => 'Your name';

  @override
  String get nameRequired => 'Enter your name';

  @override
  String get connectingTo => 'Connecting to';

  @override
  String get scanQR => 'Scan QR';

  @override
  String get scanHostQR => 'Point at the host\'s QR code';

  @override
  String get connectedWaiting => 'Connected!';

  @override
  String get waitingForHost => 'Waiting for the host to start the game...';

  @override
  String get enterNameToSearch => 'Enter your name to search for nearby games';

  @override
  String get searchGames => 'Search games';

  @override
  String get searchingGames => 'Searching for nearby games...';

  @override
  String get noGamesFound => 'No games found';

  @override
  String get noGamesFoundHint =>
      'Make sure the host has the room open and you are nearby';

  @override
  String get orScanQR => 'Not showing up? Scan the host\'s QR code';

  @override
  String get iveSeenIt => 'Ya la he visto';

  @override
  String clueIs(String category) {
    return 'La pista es: $category';
  }

  @override
  String get debatePhaseActive => 'Fase de debate activa';

  @override
  String get debateInstructions =>
      'Hablad entre vosotros y decid quién creéis que es el impostor. Cuando estéis listos, solicitad la votación.';

  @override
  String get solicitarVotacion => 'Solicitar votación';

  @override
  String get votacionSolicitada => 'Votación solicitada';

  @override
  String get whoDoYouThinkIsTheImpostor => '¿Quién es el impostor?';

  @override
  String get selectOnePlayer => 'Selecciona a un jugador para votar';

  @override
  String get votar => 'Votar';

  @override
  String get selectYourProfile => 'Your profile';

  @override
  String get selectProfile => 'Select a profile';

  @override
  String get createNewUser => 'Create new user';

  @override
  String get userNameRequired => 'Name cannot be empty';

  @override
  String get profileSelected => 'Profile selected';

  @override
  String get availableProfiles => 'Available profiles';
}
